Player Matchup

Scylla
Scylla
DansRubik
Scylla
Level 138
God Stats
1W - 2L
1,630 SR
Queue Stats
85W - 68L
1,610 Elo+
Party 2
Rama
Rama
andres8902
Rama
Level 142
God Stats
1W - 1L
1,235 SR
Queue Stats
154W - 135L
1,544 Elo+
Party 2
Gilgamesh
Gilgamesh
xSerso
Gilgamesh
Level 43
God Stats
0W - 4L
1,172 SR
Queue Stats
149W - 130L
1,533 Elo+
Solo
Sylvanus
Sylvanus
xXIeIsIXx
Sylvanus
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 124L
1,538 Elo+
Party 1
Bellona
Bellona
zudamen89
Bellona
Level 47
God Stats
6W - 5L
1,625 SR
Queue Stats
50W - 56L
1,562 Elo+
Party 1
Team Averages
Level 86
1,432 SR
1,557 Elo+

VS

Team Averages
Level 122
1,591 SR
1,545 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
EroE90
Horus
Level 157
God Stats
3W - 1L
1,500 SR
Queue Stats
82W - 60L
1,482 Elo+
Party 3
Izanami
Izanami
Miranion
Izanami
Level 105
God Stats
3W - 7L
1,527 SR
Queue Stats
212W - 174L
1,521 Elo+
Solo
Fenrir
Fenrir
antonybrave91
Fenrir
Level 160
God Stats
22W - 3L
1,929 SR
Queue Stats
264W - 92L
1,721 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DansRubik
Scylla
10
0 / 2 / 1
5,697
570
2,597
3,873
967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 4 / 0
5,217
522
981
7,807
1,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
xSerso
Gilgamesh
10
2 / 1 / 0
5,946
595
3,282
5,411
1,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
xXIeIsIXx
Sylvanus
8
0 / 3 / 1
5,191
519
4,045
6,665
3,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
zudamen89
Bellona
9
2 / 4 / 1
5,456
546
2,571
6,015
3,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
4 / 0 / 2
7,372
737
5,412
5,180
3,173
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
 
Scylla
12
3 / 0 / 2
6,399
640
2,430
2,388
711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
EroE90
Horus
9
2 / 1 / 4
5,849
585
2,643
6,408
2,772
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Miranion
Izanami
12
0 / 1 / 5
6,697
670
4,478
4,374
1,101
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
5 / 2 / 3
6,347
635
4,535
7,054
2,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
4
Kills
14
14
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
0
2
5
W
Scylla
 
Scylla
3
0
2
4
L
Scylla
DansRubik
Scylla
0
2
1
0.25
W
Horus
EroE90
Horus
2
1
4
4
W
Izanami
Miranion
Izanami
0
1
5
2.5
L
0
4
0
0
W
5
2
3
3.25
L
Gilgamesh
xSerso
Gilgamesh
2
1
0
2
L
Sylvanus
xXIeIsIXx
Sylvanus
0
3
1
0.17
L
Bellona
zudamen89
Bellona
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,476
Damage
19,498
29,771
Taken
25,404
11,023
Mitigated
10,293
6,130
Healing
9,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,412
550
0
2,442
5,180
3,173
0
805
4,375
41,701
0
W
Scylla
 
Scylla
2,430
366
0
459
2,388
711
0
1,196
1,192
43,405
0
L
Scylla
DansRubik
Scylla
2,597
119
0
500
3,873
967
0
804
3,069
33,902
0
W
Horus
EroE90
Horus
2,643
1,137
210
1,521
6,408
2,772
0
2,362
4,046
0
8,282
W
Izanami
Miranion
Izanami
4,478
3,215
0
2,682
4,374
1,101
714
1,097
3,277
0
51,758
L
981
941
0
2,491
7,807
1,273
0
0
7,807
0
30,899
W
4,535
1,644
0
2,430
7,054
2,536
0
1,246
5,808
0
29,849
L
Gilgamesh
xSerso
Gilgamesh
3,282
1,330
0
717
5,411
1,885
0
826
4,585
0
36,462
L
Sylvanus
xXIeIsIXx
Sylvanus
4,045
1,674
299
1,693
6,665
3,687
0
1,983
4,577
14,545
0
L
Bellona
zudamen89
Bellona
2,571
748
0
430
6,015
3,211
0
4,229
1,786
0
20,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,507
Gold Earned
32,664
293
Minions Killed
362
0
Camps Cleared
0
973,449
Distance Traveled
1,049,210
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,372
737
95
10
0
235,086
4
W
Scylla
6,399
640
89
9
0
199,840
4
L
Scylla
5,697
570
79
8
0
196,518
3
W
Horus
5,849
585
8
1
0
208,846
4
W
Izanami
6,697
670
116
12
0
180,077
4
L
Rama
5,217
522
67
7
0
183,402
3
W
Fenrir
6,347
635
54
5
0
225,361
5
L
Gilgamesh
5,946
595
78
8
0
228,699
6
L
Sylvanus
5,191
519
20
2
0
171,688
0
L
Bellona
5,456
546
49
5
0
193,142
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role