Player Matchup

Scylla
Scylla
Platinum IV
Antaga
Scylla
Platinum IV
Level 160
God Stats
12W - 11L
1,612 SR
Queue Stats
186W - 183L
1,643 MMR
Solo
Ymir
Ymir
Silver II
GoodGoogly
Ymir
Silver II
Level 153
God Stats
1W - 2L
1,587 SR
Queue Stats
12W - 12L
1,431 MMR
Party 3
Odin
Odin
Gold I
KoalaSwagg
Odin
Gold I
Level 156
God Stats
6W - 2L
1,617 SR
Queue Stats
56W - 40L
1,788 MMR
Party 3
Sol
Sol
Gold IV
Tomagara
Sol
Gold IV
Level 160
God Stats
10W - 2L
1,711 SR
Queue Stats
97W - 90L
1,631 MMR
Solo
Bakasura
Bakasura
Gold III
aleroomaan
Bakasura
Gold III
Level 61
God Stats
6W - 6L
1,493 SR
Queue Stats
242W - 253L
1,600 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 138
1,604 SR
1,619 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 143
1,563 SR
1,626 MMR
Bacchus
Bacchus
Gold III
BlackkeeperRX
Bacchus
Gold III
Level 158
God Stats
3W - 7L
1,623 SR
Queue Stats
386W - 381L
1,534 MMR
Party 2
Eset
Eset
Gold III
DotRakijaN
Eset
Gold III
Level 128
God Stats
20W - 10L
1,722 SR
Queue Stats
39W - 37L
1,555 MMR
Party 1
King Arthur
King Arthur
Gold II
GinaxXx
King Arthur
Gold II
Level 145
God Stats
34W - 33L
1,662 SR
Queue Stats
635W - 644L
1,682 MMR
Party 2
Arachne
Arachne
Gold IV
NaughtyBreeze
Arachne
Gold IV
Level 124
God Stats
9W - 5L
1,629 SR
Queue Stats
49W - 57L
1,598 MMR
Solo
Anhur
Anhur
Platinum V
Wreckreativac
Anhur
Platinum V
Level 160
God Stats
0W - 6L
1,178 SR
Queue Stats
212W - 207L
1,762 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Antaga
Scylla
19
9 / 0 / 7
12,504
658
12,869
8,339
2,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 1 / 15
11,138
586
6,307
15,530
17,018
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
4 / 0 / 8
12,215
643
8,630
13,400
13,077
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
10 / 0 / 6
12,988
684
16,727
10,644
4,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
aleroomaan
Bakasura
18
8 / 2 / 10
12,553
661
9,698
14,058
7,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Morgan Le FayAthenaLokiDanzaburouGilgamesh

VS

Bans
TsukuyomiKhepriSetApolloHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
13
0 / 8 / 1
7,841
413
2,364
14,744
13,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 5 / 0
9,025
475
9,299
10,674
3,991
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
GinaxXx
King Arthur
12
0 / 5 / 1
7,823
412
5,167
16,190
8,866
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
12
1 / 10 / 0
7,699
405
6,678
18,366
7,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 5 / 2
7,520
396
4,693
10,291
3,116
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
7
33
Kills
3
3
Deaths
33
46
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
Antaga
Scylla
9
0
7
12.5
L
Bacchus
0
8
1
0.06
L
2
5
0
0.4
L
King Arthur
GinaxXx
King Arthur
0
5
1
0.1
W
2
1
15
9.5
W
4
0
8
8
L
Arachne
1
10
0
0.1
W
10
0
6
13
L
0
5
2
0.2
W
Bakasura
aleroomaan
Bakasura
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,231
Damage
28,201
61,971
Taken
70,265
44,676
Mitigated
36,373
26,565
Healing
11,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Antaga
Scylla
12,869
2,040
0
3,167
8,339
2,954
2,104
1,823
6,516
93,998
0
L
Bacchus
2,364
254
0
914
14,744
13,249
0
7,529
6,539
34,243
0
L
9,299
201
0
2,376
10,674
3,991
0
6,519
3,598
59,457
0
L
King Arthur
GinaxXx
King Arthur
5,167
769
0
3,424
16,190
8,866
0
6,577
9,195
0
43,482
W
6,307
1,937
0
1,993
15,530
17,018
420
4,367
11,163
18,169
0
W
8,630
2,289
0
6,188
13,400
13,077
2,199
1,211
12,189
12,790
65,903
L
Arachne
6,678
2,745
0
3,635
18,366
7,151
0
7,384
10,108
0
48,378
W
16,727
7,311
0
7,836
10,644
4,328
8,823
3,365
7,279
94,564
12,938
L
4,693
2,409
0
1,548
10,291
3,116
0
6,733
3,488
0
42,724
W
Bakasura
aleroomaan
Bakasura
9,698
7,419
0
7,381
14,058
7,299
3,692
3,277
10,781
0
80,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,398
Gold Earned
39,908
661
Minions Killed
431
0
Camps Cleared
0
1,927,910
Distance Traveled
1,698,419
40
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,504
658
182
10
0
395,468
11
L
Bacchus
7,841
413
52
3
0
319,302
4
L
Eset
9,025
475
108
6
0
337,686
9
L
King Arthur
7,823
412
91
5
0
363,118
8
W
Ymir
11,138
586
31
2
0
347,720
11
W
Odin
12,215
643
140
7
0
388,238
9
L
Arachne
7,699
405
97
5
0
353,817
4
W
Sol
12,988
684
152
8
0
359,004
7
L
Anhur
7,520
396
83
4
0
324,496
9
W
Bakasura
12,553
661
156
8
0
437,480
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role