Player Matchup

Ah Puch
Ah Puch
Asura31153
Ah Puch
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,278 Elo+
Party 4
Yemoja
Yemoja
Freelag11
Yemoja
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 18L
1,153 Elo+
Party 4
Rama
Rama
PinkiePieMadi
Rama
Level 101
God Stats
0W - 2L
1,321 SR
Queue Stats
544W - 509L
1,520 Elo+
Party 3
Kukulkan
Kukulkan
Shutnik247
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,153 Elo+
Party 4
Achilles
Achilles
Spencerino
Achilles
Level 121
God Stats
8W - 17L
1,406 SR
Queue Stats
757W - 714L
1,555 Elo+
Party 3
Team Averages
Level 69
1,446 SR
1,332 Elo+

VS

Team Averages
Level 72
1,454 SR
1,416 Elo+
Fenrir
Fenrir
CaptainSabs
Fenrir
Level 85
God Stats
27W - 18L
1,622 SR
Queue Stats
184W - 163L
1,613 Elo+
Solo
Aphrodite
Aphrodite
Enoxa
Aphrodite
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 10L
1,245 Elo+
Party 2
Chang'e
Chang'e
SlashHammer
Chang'e
Level 67
God Stats
16W - 14L
1,535 SR
Queue Stats
307W - 305L
1,507 Elo+
Party 1
Medusa
Medusa
Wòóps
Medusa
Level 50
God Stats
3W - 7L
1,244 SR
Queue Stats
5W - 13L
1,209 Elo+
Party 2
Gilgamesh
Gilgamesh
soven
Gilgamesh
Level 69
God Stats
15W - 15L
1,369 SR
Queue Stats
352W - 355L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Asura31153
Ah Puch
16
0 / 10 / 5
9,511
865
16,572
14,759
5,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Freelag11
Yemoja
16
0 / 2 / 5
9,186
835
6,299
10,746
4,761
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
2 / 0 / 2
9,995
909
10,629
9,478
3,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Shutnik247
Kukulkan
16
2 / 8 / 4
9,963
906
11,850
12,160
5,215
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
Spencerino
Achilles
16
1 / 2 / 3
9,569
870
8,075
13,433
18,195
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

157

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
6 / 0 / 11
12,046
1,095
9,088
9,030
9,977
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
Enoxa
Aphrodite
17
0 / 0 / 15
9,829
894
2,973
5,418
3,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
SlashHammer
Chang'e
17
2 / 2 / 16
9,992
908
20,298
16,086
7,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Wòóps
Medusa
17
1 / 1 / 9
10,261
933
7,653
10,827
4,683
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
soven
Gilgamesh
18
13 / 3 / 5
12,454
1,132
17,071
18,988
15,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
78
5
Kills
22
22
Deaths
6
19
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Asura31153
Ah Puch
0
10
5
0.25
W
Fenrir
6
0
11
11.5
W
Aphrodite
Enoxa
Aphrodite
0
0
15
7.5
L
Yemoja
Freelag11
Yemoja
0
2
5
1.25
L
2
0
2
3
L
Kukulkan
Shutnik247
Kukulkan
2
8
4
0.5
W
Chang'e
SlashHammer
Chang'e
2
2
16
5
L
Achilles
Spencerino
Achilles
1
2
3
1.25
W
Medusa
Wòóps
Medusa
1
1
9
5.5
W
Gilgamesh
soven
Gilgamesh
13
3
5
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,425
Damage
57,083
60,576
Taken
60,349
37,728
Mitigated
41,192
2,920
Healing
30,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Asura31153
Ah Puch
16,572
121
0
315
14,759
5,994
0
4,129
10,630
49,894
0
W
Fenrir
9,088
1,143
0
252
9,030
9,977
0
6,052
2,978
147
14,657
W
Aphrodite
Enoxa
Aphrodite
2,973
256
9,515
3,936
5,418
3,131
0
4,034
1,384
12,749
0
L
Yemoja
Freelag11
Yemoja
6,299
523
582
0
10,746
4,761
0
5,633
5,113
13,520
0
L
10,629
6,236
0
1,911
9,478
3,563
0
2,776
6,702
0
40,451
L
Kukulkan
Shutnik247
Kukulkan
11,850
2,787
0
0
12,160
5,215
0
5,502
6,658
23,867
0
W
Chang'e
SlashHammer
Chang'e
20,298
252
5,520
6,318
16,086
7,402
0
9,780
6,306
35,549
0
L
Achilles
Spencerino
Achilles
8,075
1,993
0
112
13,433
18,195
0
5,378
8,055
440
17,890
W
Medusa
Wòóps
Medusa
7,653
3,002
354
3,069
10,827
4,683
0
7,354
3,473
0
45,804
W
Gilgamesh
soven
Gilgamesh
17,071
5,575
0
2,004
18,988
15,999
0
7,941
9,783
0
30,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,224
Gold Earned
54,582
199
Minions Killed
223
9
Camps Cleared
8
1,031,356
Distance Traveled
1,144,272
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,511
865
79
7
1
187,022
2
W
Fenrir
12,046
1,095
13
1
2
250,317
0
W
Aphrodite
9,829
894
23
2
2
249,822
0
L
Yemoja
9,186
835
7
1
0
200,966
0
L
Rama
9,995
909
66
6
2
210,258
3
L
Kukulkan
9,963
906
29
3
3
191,645
2
W
Chang'e
9,992
908
44
4
0
221,245
1
L
Achilles
9,569
870
18
2
3
241,465
4
W
Medusa
10,261
933
104
9
3
210,537
0
W
Gilgamesh
12,454
1,132
39
4
1
212,351
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role