Player Matchup

Medusa
Medusa
BeckyBadAxx
Medusa
Level 16
God Stats
3W - 1L
1,436 SR
Queue Stats
40W - 59L
1,452 Elo+
Solo
Poseidon
Poseidon
Chrysto2315
Poseidon
Level 8
God Stats
5W - 0L
1,705 SR
Queue Stats
15W - 10L
1,312 Elo+
Solo
Izanami
Izanami
Dandingo1738
Izanami
Level 28
God Stats
6W - 13L
1,500 SR
Queue Stats
567W - 618L
1,599 Elo+
Solo
Sol
Sol
Iso Me king
Sol
Level 28
God Stats
2W - 5L
1,463 SR
Queue Stats
21W - 30L
1,281 Elo+
Solo
Nemesis
Nemesis
LMT FelixCrft
Nemesis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 30L
1,635 Elo+
Solo
Team Averages
Level 19
1,521 SR
1,456 Elo+

VS

Team Averages
Level 10
1,619 SR
1,431 Elo+
Ra
Ra
AloneInAkita
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
Pepitoflame
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,032 Elo+
Solo
Zeus
Zeus
StarLeafy
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,715 Elo+
Solo
He Bo
He Bo
Vgfvgf7348
He Bo
Level 29
God Stats
4W - 12L
1,868 SR
Queue Stats
445W - 500L
1,433 Elo+
Solo
Scylla
Scylla
sonasims
Scylla
Level 11
God Stats
1W - 1L
1,725 SR
Queue Stats
10W - 9L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
4
0 / 0 / 0
3,082
514
121
1,236
232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
Chrysto2315
Poseidon
7
4 / 1 / 1
4,386
731
2,799
3,242
810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Izanami
Dandingo1738
Izanami
5
0 / 1 / 1
3,454
576
849
2,369
609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
4 / 1 / 0
4,336
723
2,012
2,689
642
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
6
2 / 1 / 2
4,118
686
1,869
3,340
916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 5 / 0
3,472
579
1,687
3,576
812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

4
0 / 5 / 0
3,278
546
1,089
4,449
1,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Zeus
1
0 / 1 / 0
2,673
446
0
460
49
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
6
1 / 1 / 1
3,954
659
1,708
3,168
916
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Scylla
sonasims
Scylla
7
2 / 0 / 0
4,030
672
1,547
1,490
292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
10
Kills
4
4
Deaths
12
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Medusa
0
0
0
0
W
Poseidon
Chrysto2315
Poseidon
4
1
1
4.5
W
Izanami
Dandingo1738
Izanami
0
1
1
0.5
W
4
1
0
4
W
Nemesis
2
1
2
3
L
0
5
0
0
L
Zeus
0
1
0
0
L
He Bo
1
1
1
1.5
L
Scylla
sonasims
Scylla
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,650
Damage
6,031
12,876
Taken
13,143
3,209
Mitigated
3,288
1,808
Healing
1,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,687
605
50
16
3,576
812
0
1,919
1,453
6,065
0
W
Medusa
121
121
0
0
1,236
232
0
224
932
0
5,469
W
Poseidon
Chrysto2315
Poseidon
2,799
647
0
1,000
3,242
810
0
1,973
1,089
17,521
0
W
Izanami
Dandingo1738
Izanami
849
711
0
395
2,369
609
320
893
1,476
0
11,124
W
2,012
894
0
413
2,689
642
570
654
2,035
11,333
0
W
Nemesis
1,869
1,042
0
0
3,340
916
0
938
2,402
0
17,786
L
1,089
277
0
361
4,449
1,219
288
1,689
2,760
0
6,831
L
Zeus
0
0
0
0
460
49
0
0
460
466
0
L
He Bo
1,708
172
0
1,168
3,168
916
0
596
2,492
13,709
0
L
Scylla
sonasims
Scylla
1,547
129
0
0
1,490
292
198
323
1,167
14,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,376
Gold Earned
17,407
134
Minions Killed
75
0
Camps Cleared
0
583,919
Distance Traveled
466,694
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
3,472
579
12
2
0
120,574
0
W
Medusa
3,082
514
12
2
0
125,768
1
W
Poseidon
4,386
731
35
6
0
113,624
0
W
Izanami
3,454
576
21
4
0
99,743
0
W
Sol
4,336
723
28
5
0
113,374
1
W
Nemesis
4,118
686
38
6
0
131,410
1
L
Thor
3,278
546
15
3
0
103,736
1
L
Zeus
2,673
446
1
0
0
23,267
0
L
He Bo
3,954
659
26
4
0
96,487
0
L
Scylla
4,030
672
21
4
0
122,630
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role