Player Matchup

Ymir
Ymir
EGF_The_sn3p2r
Ymir
Level 17
God Stats
9W - 6L
1,594 SR
Queue Stats
19W - 14L
1,359 Elo+
Party 1
Nemesis
Nemesis
Ghost_itachiii
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Loki
Loki
RexKamikaze
Loki
Level 28
God Stats
6W - 5L
1,528 SR
Queue Stats
16W - 17L
1,392 Elo+
Solo
Apollo
Apollo
TTV-javinuu
Apollo
Level 9
God Stats
4W - 1L
1,684 SR
Queue Stats
4W - 2L
1,397 Elo+
Party 1
Ra
Ra
VYPE1003
Ra
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,219 Elo+
Solo
Team Averages
Level 12
1,561 SR
1,373 Elo+

VS

Team Averages
Level 8
1,474 SR
1,370 Elo+
Ymir
Ymir
BeardyBullets
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
Bismarck0219055
Tiamat
Level 4
God Stats
5W - 9L
1,415 SR
Queue Stats
10W - 15L
1,487 Elo+
Solo
Anhur
Anhur
Felixuco05-felix
Anhur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,113 Elo+
Solo
Anubis
Anubis
SheiJaco
Anubis
Level 6
God Stats
1W - 4L
1,655 SR
Queue Stats
2W - 4L
1,532 Elo+
Solo
Izanami
Izanami
locosmashto
Izanami
Level 22
God Stats
104W - 108L
1,301 SR
Queue Stats
354W - 399L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 10
8,346
491
6,223
17,501
6,862
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
7 / 4 / 2
9,094
535
6,978
10,426
3,128
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
13 / 2 / 0
11,033
649
7,243
13,302
4,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Apollo
5
0 / 1 / 3
5,881
346
818
1,541
289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

15
9 / 5 / 8
9,876
581
12,163
10,364
2,702
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 7 / 0
5,518
325
1,115
7,300
4,620
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

4
0 / 1 / 1
5,428
319
122
644
50
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 9 / 4
7,278
428
5,665
11,495
3,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
SheiJaco
Anubis
12
6 / 9 / 1
8,107
477
12,988
13,329
5,257
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
locosmashto
Izanami
13
3 / 8 / 3
8,153
480
7,649
11,070
3,252
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
19
32
Kills
10
14
Deaths
34
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
L
0
1
1
0.5
W
3
2
10
4
L
1
9
4
0.33
W
7
4
2
2
W
13
2
0
6.5
L
Anubis
SheiJaco
Anubis
6
9
1
0.72
W
Apollo
0
1
3
1.5
W
9
5
8
2.6
L
Izanami
locosmashto
Izanami
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,425
Damage
27,539
53,134
Taken
43,838
17,923
Mitigated
16,475
18,211
Healing
7,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,115
434
0
759
7,300
4,620
226
3,917
3,383
9,254
0
L
122
74
0
132
644
50
0
0
644
2,645
0
W
6,223
2,149
0
6,953
17,501
6,862
914
7,395
10,106
22,523
0
L
5,665
4,038
0
0
11,495
3,296
1,176
4,123
7,226
0
24,863
W
6,978
3,666
0
1,551
10,426
3,128
519
1,090
9,336
0
32,767
W
7,243
2,189
0
5,678
13,302
4,942
2,227
169
13,133
0
90,909
L
Anubis
SheiJaco
Anubis
12,988
2,344
381
4,199
13,329
5,257
112
7,985
5,344
35,136
0
W
Apollo
818
628
0
234
1,541
289
524
314
1,227
0
5,859
W
12,163
2,020
538
3,257
10,364
2,702
3,114
5,257
5,107
47,247
0
L
Izanami
locosmashto
Izanami
7,649
5,040
96
1,858
11,070
3,252
1,188
2,215
8,855
0
42,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,230
Gold Earned
34,484
336
Minions Killed
183
0
Camps Cleared
0
1,358,592
Distance Traveled
972,158
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,518
325
13
1
0
158,194
3
L
Tiamat
5,428
319
2
0
0
44,476
0
W
Ymir
8,346
491
45
3
0
306,631
1
L
Anhur
7,278
428
48
3
0
256,221
0
W
Nemesis
9,094
535
57
3
0
361,968
1
W
Loki
11,033
649
146
9
0
345,645
0
L
Anubis
8,107
477
47
3
0
259,020
6
W
Apollo
5,881
346
11
1
0
73,330
0
W
Ra
9,876
581
77
5
0
271,018
0
L
Izanami
8,153
480
73
4
0
254,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role