Player Matchup

Apollo
Apollo
Herinmaru
Apollo
Level 17
God Stats
23W - 11L
1,574 SR
Queue Stats
41W - 28L
1,435 Elo+
Party 1
Scylla
Scylla
Satel1ite
Scylla
Level 19
God Stats
26W - 24L
1,430 SR
Queue Stats
111W - 111L
1,452 Elo+
Party 1
Bacchus
Bacchus
arturtymchuk
Bacchus
Level 10
God Stats
60W - 50L
1,519 SR
Queue Stats
73W - 76L
1,461 Elo+
Party 1
Pele
Pele
heartburning
Pele
Level 144
God Stats
1W - 3L
1,500 SR
Queue Stats
144W - 130L
1,475 Elo+
Party 1
King Arthur
King Arthur
stiltonglam1
King Arthur
Level 24
God Stats
2W - 5L
1,355 SR
Queue Stats
14W - 17L
1,516 Elo+
Solo
Team Averages
Level 43
1,476 SR
1,468 Elo+

VS

Team Averages
Level 12
1,548 SR
1,467 Elo+
Neith
Neith
Acongott
Neith
Level 10
God Stats
5W - 10L
1,464 SR
Queue Stats
13W - 12L
1,452 Elo+
Party 2
Ratatoskr
Ratatoskr
GosuHuk
Ratatoskr
Level 17
God Stats
6W - 4L
1,455 SR
Queue Stats
15W - 12L
1,480 Elo+
Party 2
Bellona
Bellona
Majd123456
Bellona
Level 27
God Stats
6W - 4L
1,820 SR
Queue Stats
70W - 68L
1,474 Elo+
Solo
Ymir
Ymir
XxXBigPapochkaXx
Ymir
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 9L
1,464 Elo+
Party 3
Apollo
Apollo
Михайлик
Apollo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Herinmaru
Apollo
19
14 / 6 / 9
14,232
593
19,223
15,641
6,513
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
Satel1ite
Scylla
19
7 / 2 / 8
13,599
567
12,779
10,356
3,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
arturtymchuk
Bacchus
17
4 / 5 / 21
13,173
549
5,735
19,690
24,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
14 / 3 / 7
16,260
678
15,433
17,297
9,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
stiltonglam1
King Arthur
18
5 / 6 / 6
12,673
528
13,045
18,869
25,071
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Acongott
Neith
18
3 / 9 / 3
11,407
475
14,464
18,631
6,664
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ratatoskr
GosuHuk
Ratatoskr
19
11 / 7 / 4
13,135
547
15,721
18,451
9,829
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
Majd123456
Bellona
16
5 / 6 / 3
11,046
460
11,233
14,864
15,792
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 10 / 4
9,040
377
3,262
20,262
13,836
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 12 / 4
8,382
349
6,226
19,902
5,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
38
44
Kills
20
22
Deaths
44
51
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Neith
Acongott
Neith
3
9
3
0.5
L
Ratatoskr
GosuHuk
Ratatoskr
11
7
4
1.86
W
Apollo
Herinmaru
Apollo
14
6
9
3.08
L
Bellona
Majd123456
Bellona
5
6
3
1.08
W
Scylla
Satel1ite
Scylla
7
2
8
5.5
L
1
10
4
0.3
W
Bacchus
arturtymchuk
Bacchus
4
5
21
2.9
W
14
3
7
5.83
W
King Arthur
stiltonglam1
King Arthur
5
6
6
1.33
L
0
12
4
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,215
Damage
50,906
81,853
Taken
92,110
69,093
Mitigated
51,511
15,104
Healing
8,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Acongott
Neith
14,464
6,382
0
2,673
18,631
6,664
255
5,938
12,693
0
92,265
L
Ratatoskr
GosuHuk
Ratatoskr
15,721
3,819
0
250
18,451
9,829
0
3,885
14,566
0
77,465
W
Apollo
Herinmaru
Apollo
19,223
11,386
0
4,321
15,641
6,513
13,379
1,072
14,569
0
100,905
L
Bellona
Majd123456
Bellona
11,233
3,457
0
2,223
14,864
15,792
733
936
13,928
0
53,444
W
Scylla
Satel1ite
Scylla
12,779
622
0
1,653
10,356
3,677
62
0
10,356
81,174
0
L
3,262
1,623
0
0
20,262
13,836
0
4,338
15,924
29,185
0
W
Bacchus
arturtymchuk
Bacchus
5,735
1,386
0
1,372
19,690
24,669
778
1,512
18,178
24,240
0
W
15,433
4,294
0
4,458
17,297
9,163
1,011
0
17,297
0
130,432
W
King Arthur
stiltonglam1
King Arthur
13,045
1,480
0
3,300
18,869
25,071
729
678
18,191
0
57,117
L
6,226
4,013
0
3,839
19,902
5,390
0
3,417
16,485
0
42,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,937
Gold Earned
53,010
568
Minions Killed
493
0
Camps Cleared
0
2,192,966
Distance Traveled
1,875,970
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,407
475
169
7
0
393,110
0
L
Ratatoskr
13,135
547
112
5
0
467,303
3
W
Apollo
14,232
593
149
6
0
370,673
0
L
Bellona
11,046
460
97
4
0
313,545
2
W
Scylla
13,599
567
130
5
0
448,746
7
L
Ymir
9,040
377
54
2
0
348,963
0
W
Bacchus
13,173
549
39
2
0
447,541
3
W
Pele
16,260
678
175
7
0
494,159
2
W
King Arthur
12,673
528
75
3
0
431,847
2
L
Apollo
8,382
349
61
3
0
353,049
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role