Player Matchup

Fenrir
Fenrir
Sewilla
Fenrir
Level 3
God Stats
0W - 5L
1,500 SR
Queue Stats
0W - 10L
1,175 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Zzireael
Morgan Le Fay
Level 3
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 7L
1,175 Elo+
Party 1
Scylla
Scylla
cipung
Scylla
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,332 Elo+
Party 1
Ymir
Ymir
dobleasuma
Ymir
Level 5
God Stats
2W - 1L
1,690 SR
Queue Stats
11W - 17L
1,473 Elo+
Party 3
Chernobog
Chernobog
thelastjoker96
Chernobog
Level 23
God Stats
0W - 1L
1,700 SR
Queue Stats
25W - 36L
1,287 Elo+
Party 3
Team Averages
Level 8
1,578 SR
1,288 Elo+

VS

Team Averages
Level 26
1,481 SR
1,385 Elo+
Kuzenbo
Kuzenbo
DeepSeaCrusader
Kuzenbo
Level 26
God Stats
6W - 6L
1,609 SR
Queue Stats
82W - 103L
1,455 Elo+
Party 4
Chaac
Chaac
FulionGonir
Chaac
Level 29
God Stats
9W - 11L
1,513 SR
Queue Stats
152W - 173L
1,434 Elo+
Party 4
Loki
Loki
TheLuckDuck
Loki
Level 13
God Stats
15W - 7L
1,640 SR
Queue Stats
20W - 13L
1,427 Elo+
Party 2
Baron Samedi
Baron Samedi
dovaking2628
Baron Samedi
Level 36
God Stats
12W - 15L
1,383 SR
Queue Stats
77W - 93L
1,303 Elo+
Party 2
Jing Wei
Jing Wei
treesusisking
Jing Wei
Level 28
God Stats
12W - 23L
1,262 SR
Queue Stats
42W - 52L
1,304 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Sewilla
Fenrir
7
0 / 9 / 1
5,467
342
1,494
7,909
2,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Zzireael
Morgan Le Fay
9
1 / 11 / 1
6,129
383
6,019
11,420
3,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
cipung
Scylla
10
1 / 11 / 0
6,610
413
3,903
9,155
2,728
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 6 / 4
6,964
435
4,691
9,404
5,428
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
thelastjoker96
Chernobog
9
4 / 8 / 0
6,435
402
7,137
9,106
2,360
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 7
8,308
519
2,248
12,789
11,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
6 / 1 / 1
10,530
658
4,652
8,983
5,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
15 / 2 / 7
9,722
608
9,600
8,176
2,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
dovaking2628
Baron Samedi
15
12 / 1 / 9
10,533
658
10,031
10,805
8,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
treesusisking
Jing Wei
14
10 / 2 / 9
9,438
590
11,645
10,250
3,644
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
77
6
Kills
44
45
Deaths
9
6
Assists
33
Player
Kills
Deaths
Assists
KDA
W
1
3
7
1.5
W
6
1
1
6.5
L
Fenrir
Sewilla
Fenrir
0
9
1
0.06
W
15
2
7
9.25
L
Morgan Le Fay
Zzireael
Morgan Le Fay
1
11
1
0.14
L
Scylla
cipung
Scylla
1
11
0
0.09
L
0
6
4
0.33
W
Baron Samedi
dovaking2628
Baron Samedi
12
1
9
16.5
L
Chernobog
thelastjoker96
Chernobog
4
8
0
0.5
W
Jing Wei
treesusisking
Jing Wei
10
2
9
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,244
Damage
38,176
46,994
Taken
51,003
17,155
Mitigated
31,597
1,491
Healing
23,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,248
934
0
2,725
12,789
11,865
895
2,198
10,591
22,056
0
W
4,652
1,012
0
4,745
8,983
5,154
3,293
3,107
5,876
0
55,832
L
Fenrir
Sewilla
Fenrir
1,494
699
0
492
7,909
2,745
0
2,549
5,360
0
11,762
W
9,600
2,059
0
2,694
8,176
2,582
566
2,062
6,114
0
38,616
L
Morgan Le Fay
Zzireael
Morgan Le Fay
6,019
873
0
195
11,420
3,894
0
2,356
9,064
21,145
0
L
Scylla
cipung
Scylla
3,903
956
0
48
9,155
2,728
0
4,367
4,788
18,818
0
L
4,691
778
0
0
9,404
5,428
0
1,605
7,799
15,334
0
W
Baron Samedi
dovaking2628
Baron Samedi
10,031
751
816
6,444
10,805
8,352
1,620
4,424
6,381
56,177
0
L
Chernobog
thelastjoker96
Chernobog
7,137
3,516
0
756
9,106
2,360
0
1,402
7,704
0
25,157
W
Jing Wei
treesusisking
Jing Wei
11,645
10,352
0
5,779
10,250
3,644
4,994
2,822
7,428
0
43,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,605
Gold Earned
48,531
138
Minions Killed
420
0
Camps Cleared
0
1,078,060
Distance Traveled
1,437,197
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,308
519
39
2
0
218,597
0
W
Chaac
10,530
658
127
8
0
290,967
0
L
Fenrir
5,467
342
18
1
0
191,990
1
W
Loki
9,722
608
65
4
0
336,578
1
L
Morgan Le Fay
6,129
383
28
2
0
254,527
3
L
Scylla
6,610
413
32
2
0
246,925
1
L
Ymir
6,964
435
21
1
0
203,183
1
W
Baron Samedi
10,533
658
106
7
0
301,118
1
L
Chernobog
6,435
402
39
2
0
181,435
0
W
Jing Wei
9,438
590
83
5
0
289,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role