Player Matchup

Kukulkan
Kukulkan
BueR1
Kukulkan
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 18L
1,500 Elo+
Party 2
Da Ji
Da Ji
Cielfortheking
Da Ji
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,427 Elo+
Party 2
Merlin
Merlin
Devorahh
Merlin
Level 8
God Stats
2W - 2L
1,886 SR
Queue Stats
7W - 9L
1,551 Elo+
Solo
Ymir
Ymir
KLaulen
Ymir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 74L
1,546 Elo+
Solo
The Morrigan
The Morrigan
inkyou
The Morrigan
Level 28
God Stats
98W - 80L
1,613 SR
Queue Stats
115W - 102L
1,549 Elo+
Solo
Team Averages
Level 13
1,600 SR
1,515 Elo+

VS

Team Averages
Level 28
1,507 SR
1,594 Elo+
Heimdallr
Heimdallr
IzzyKuma
Heimdallr
Level 73
God Stats
2W - 3L
1,132 SR
Queue Stats
54W - 46L
1,606 Elo+
Party 1
Zeus
Zeus
haraquinidio
Zeus
Level 15
God Stats
17W - 8L
1,685 SR
Queue Stats
24W - 15L
1,658 Elo+
Party 1
Loki
Loki
iltnaw
Loki
Level 14
God Stats
4W - 2L
1,502 SR
Queue Stats
58W - 49L
1,551 Elo+
Party 1
Ymir
Ymir
jamaral2007
Ymir
Level 15
God Stats
9W - 1L
1,717 SR
Queue Stats
67W - 38L
1,631 Elo+
Party 1
Anubis
Anubis
xDarwinx
Anubis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BueR1
Kukulkan
20
10 / 6 / 3
15,069
1,076
20,775
16,137
6,007
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
1 / 11 / 8
12,548
896
10,966
18,662
6,608
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
Devorahh
Merlin
20
4 / 3 / 9
13,385
956
19,550
11,385
4,144
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
KLaulen
Ymir
20
0 / 7 / 11
12,506
893
5,662
32,173
41,480
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Morrigan
inkyou
The Morrigan
19
3 / 9 / 5
12,731
909
17,652
16,012
5,469
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
IzzyKuma
Heimdallr
20
4 / 6 / 23
13,780
984
15,405
16,279
4,777
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
7 / 6 / 13
13,530
966
17,418
16,849
4,772
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Loki
iltnaw
Loki
20
8 / 4 / 17
14,788
1,056
16,554
12,903
4,412
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
5 / 0 / 24
14,330
1,024
12,768
17,194
26,285
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
xDarwinx
Anubis
20
12 / 2 / 15
14,781
1,056
26,195
15,120
6,919
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
128
18
Kills
36
36
Deaths
18
36
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BueR1
Kukulkan
10
6
3
1.92
L
1
11
8
0.45
L
Merlin
Devorahh
Merlin
4
3
9
2.83
W
Heimdallr
IzzyKuma
Heimdallr
4
6
23
2.58
L
Ymir
KLaulen
Ymir
0
7
11
0.79
W
7
6
13
2.25
W
Loki
iltnaw
Loki
8
4
17
4.13
L
The Morrigan
inkyou
The Morrigan
3
9
5
0.61
W
5
0
24
17
W
Anubis
xDarwinx
Anubis
12
2
15
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,605
Damage
88,340
94,369
Taken
78,345
63,708
Mitigated
47,165
2,054
Healing
7,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BueR1
Kukulkan
20,775
1,442
0
1,607
16,137
6,007
0
9,976
6,161
53,347
0
L
10,966
2,402
0
78
18,662
6,608
0
12,868
5,736
0
23,457
L
Merlin
Devorahh
Merlin
19,550
1,114
0
0
11,385
4,144
0
6,930
4,455
39,652
0
W
Heimdallr
IzzyKuma
Heimdallr
15,405
6,988
0
865
16,279
4,777
0
15,145
1,134
0
38,128
L
Ymir
KLaulen
Ymir
5,662
605
0
0
32,173
41,480
0
20,366
11,640
18,245
0
W
17,418
2,338
0
353
16,849
4,772
0
13,334
3,515
49,418
0
W
Loki
iltnaw
Loki
16,554
3,688
0
0
12,903
4,412
0
8,946
3,957
0
37,638
L
The Morrigan
inkyou
The Morrigan
17,652
2,073
0
369
16,012
5,469
0
6,241
9,561
40,372
0
W
12,768
1,083
0
0
17,194
26,285
0
14,284
2,910
25,383
0
W
Anubis
xDarwinx
Anubis
26,195
768
396
6,124
15,120
6,919
0
11,930
3,190
60,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,239
Gold Earned
71,209
235
Minions Killed
269
5
Camps Cleared
12
1,327,823
Distance Traveled
1,229,424
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
15,069
1,076
78
6
0
257,869
0
L
Da Ji
12,548
896
28
2
4
254,607
0
L
Merlin
13,385
956
43
3
0
230,067
1
W
Heimdallr
13,780
984
51
4
0
241,078
0
L
Ymir
12,506
893
28
2
0
266,119
0
W
Zeus
13,530
966
88
6
1
235,038
0
W
Loki
14,788
1,056
39
3
8
247,209
0
L
The Morrigan
12,731
909
58
4
1
319,161
0
W
Ymir
14,330
1,024
13
1
2
269,152
0
W
Anubis
14,781
1,056
78
6
1
236,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role