Player Matchup

Bacchus
Bacchus
Capo_Lean
Bacchus
Level 103
God Stats
254W - 180L
1,639 SR
Queue Stats
355W - 269L
1,562 Elo+
Party 1
Ullr
Ullr
Entekuh
Ullr
Level 88
God Stats
23W - 15L
1,588 SR
Queue Stats
360W - 266L
1,607 Elo+
Party 1
Nu Wa
Nu Wa
jakorsnow
Nu Wa
Level 20
God Stats
7W - 0L
1,948 SR
Queue Stats
14W - 3L
1,783 Elo+
Party 1
Team Averages
Level 70
1,725 SR
1,651 Elo+

VS

Team Averages
Level 63
1,659 SR
1,473 Elo+
Ymir
Ymir
Crazed_Gunner2
Ymir
Level 104
God Stats
5W - 3L
1,832 SR
Queue Stats
541W - 464L
1,548 Elo+
Party 2
Baron Samedi
Baron Samedi
RequestedSword4
Baron Samedi
Level 26
God Stats
64W - 61L
1,456 SR
Queue Stats
140W - 193L
1,335 Elo+
Solo
Izanami
Izanami
twoofarmy
Izanami
Level 60
God Stats
0W - 1L
1,689 SR
Queue Stats
131W - 116L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Capo_Lean
Bacchus
10
1 / 1 / 8
7,883
717
5,491
13,219
16,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
Entekuh
Ullr
13
9 / 1 / 1
8,871
806
14,028
9,094
3,603
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
jakorsnow
Nu Wa
10
0 / 0 / 8
6,994
636
7,528
4,187
1,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
6,586
599
6,062
15,019
10,668
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
RequestedSword4
Baron Samedi
9
1 / 4 / 0
6,994
636
5,798
7,951
4,240
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
twoofarmy
Izanami
10
0 / 5 / 1
6,843
622
4,682
9,948
3,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
10
Kills
1
2
Deaths
10
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Capo_Lean
Bacchus
1
1
8
5
L
0
1
1
0.5
W
Ullr
Entekuh
Ullr
9
1
1
9.5
L
Baron Samedi
RequestedSword4
Baron Samedi
1
4
0
0.25
W
Nu Wa
jakorsnow
Nu Wa
0
0
8
4
L
Izanami
twoofarmy
Izanami
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,047
Damage
16,542
26,500
Taken
32,918
21,771
Mitigated
18,140
5,630
Healing
9,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Capo_Lean
Bacchus
5,491
418
307
2,562
13,219
16,781
29
5,186
8,033
13,261
0
L
6,062
1,014
588
3,095
15,019
10,668
169
5,058
9,509
19,267
0
W
Ullr
Entekuh
Ullr
14,028
6,921
0
2,135
9,094
3,603
0
4,578
4,516
0
33,605
L
Baron Samedi
RequestedSword4
Baron Samedi
5,798
596
1,520
1,811
7,951
4,240
0
4,190
3,543
20,769
0
W
Nu Wa
jakorsnow
Nu Wa
7,528
2,196
0
626
4,187
1,387
1,171
2,096
2,091
23,712
0
L
Izanami
twoofarmy
Izanami
4,682
3,117
620
1,392
9,948
3,232
1,573
2,836
6,847
0
28,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,748
Gold Earned
20,423
105
Minions Killed
120
0
Camps Cleared
0
597,906
Distance Traveled
549,718
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,883
717
7
1
0
210,580
1
L
Ymir
6,586
599
25
2
0
200,945
2
W
Ullr
8,871
806
54
5
0
198,820
0
L
Baron Samedi
6,994
636
26
2
0
171,057
2
W
Nu Wa
6,994
636
44
4
0
188,506
2
L
Izanami
6,843
622
69
6
0
177,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role