Player Matchup

Artemis
Artemis
 
Artemis
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
LobeLicker
Kukulkan
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,436 Elo+
Solo
Loki
Loki
silvrbld
Loki
Level 128
God Stats
17W - 8L
1,670 SR
Queue Stats
60W - 51L
1,451 Elo+
Solo
Team Averages
Level 101
1,534 SR
1,477 Elo+

VS

Team Averages
Level 102
1,544 SR
1,500 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BigRussel8
Merlin
Level 57
God Stats
3W - 5L
1,500 SR
Queue Stats
65W - 74L
1,469 Elo+
Solo
Apollo
Apollo
COGSlater
Apollo
Level 91
God Stats
1W - 1L
1,768 SR
Queue Stats
15W - 11L
1,532 Elo+
Solo
Ah Puch
Ah Puch
HypnoBoar
Ah Puch
Level 78
God Stats
7W - 7L
1,425 SR
Queue Stats
339W - 358L
1,476 Elo+
Solo
Sylvanus
Sylvanus
ivylace2017
Sylvanus
Level 130
God Stats
31W - 25L
1,526 SR
Queue Stats
254W - 261L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
4 / 0 / 5
6,767
1,353
7,607
3,320
1,280
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
 
Ares
11
1 / 1 / 7
6,302
1,260
4,423
6,294
4,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ra
 
Ra
11
2 / 0 / 7
6,282
1,256
3,858
2,605
1,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
LobeLicker
Kukulkan
9
0 / 0 / 0
4,687
937
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
11
3 / 0 / 6
6,314
1,263
3,142
3,268
1,275
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

388

VS

Team 2 Tickets

342

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
0 / 0 / 0
5,121
1,024
1,155
3,051
1,041
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
BigRussel8
Merlin
10
0 / 1 / 0
4,899
980
1,486
3,060
996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
COGSlater
Apollo
10
0 / 1 / 1
5,261
1,052
1,262
3,340
1,091
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Puch
HypnoBoar
Ah Puch
10
1 / 4 / 0
5,330
1,066
6,072
4,714
2,152
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
ivylace2017
Sylvanus
10
0 / 4 / 1
5,478
1,096
3,572
7,572
3,512
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
10
Kills
1
1
Deaths
10
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
0
5
6.5
W
Ares
 
Ares
1
1
7
4.5
W
Ra
 
Ra
2
0
7
5.5
L
Ne Zha
 
Ne Zha
0
0
0
0
L
Merlin
BigRussel8
Merlin
0
1
0
0
L
Apollo
COGSlater
Apollo
0
1
1
0.5
L
Ah Puch
HypnoBoar
Ah Puch
1
4
0
0.25
W
Kukulkan
LobeLicker
Kukulkan
0
0
0
0
L
Sylvanus
ivylace2017
Sylvanus
0
4
1
0.13
W
Loki
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,030
Damage
13,547
15,487
Taken
21,737
7,924
Mitigated
8,792
3,759
Healing
4,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
7,607
3,748
0
1,044
3,320
1,280
0
2,046
1,274
0
16,859
W
Ares
 
Ares
4,423
162
0
462
6,294
4,267
0
4,636
1,658
11,549
0
W
Ra
 
Ra
3,858
743
1,254
999
2,605
1,102
0
2,141
464
21,401
0
L
Ne Zha
 
Ne Zha
1,155
274
0
532
3,051
1,041
0
643
2,408
0
8,847
L
Merlin
BigRussel8
Merlin
1,486
0
0
0
3,060
996
0
1,942
1,118
7,758
0
L
Apollo
COGSlater
Apollo
1,262
727
0
208
3,340
1,091
0
660
2,680
0
13,688
L
Ah Puch
HypnoBoar
Ah Puch
6,072
314
0
305
4,714
2,152
0
1,804
2,910
15,050
0
W
Kukulkan
LobeLicker
Kukulkan
0
0
0
0
0
0
0
0
0
1,521
0
L
Sylvanus
ivylace2017
Sylvanus
3,572
369
1,401
1,644
7,572
3,512
0
3,232
4,340
9,966
0
W
Loki
3,142
831
0
0
3,268
1,275
0
2,307
961
0
9,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,352
Gold Earned
26,089
111
Minions Killed
95
5
Camps Cleared
4
434,127
Distance Traveled
436,939
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,767
1,353
27
5
1
98,802
0
W
Ares
6,302
1,260
7
1
1
102,994
0
W
Ra
6,282
1,256
64
13
1
96,445
0
L
Ne Zha
5,121
1,024
14
3
1
108,475
1
L
Merlin
4,899
980
13
3
1
50,164
0
L
Apollo
5,261
1,052
32
6
1
102,761
1
L
Ah Puch
5,330
1,066
17
3
0
85,799
0
W
Kukulkan
4,687
937
2
0
0
13,827
0
L
Sylvanus
5,478
1,096
19
4
1
89,740
0
W
Loki
6,314
1,263
11
2
2
122,059
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role