Player Matchup

Mulan
Mulan
FrameShifts
Mulan
Level 7
God Stats
1W - 1L
1,278 SR
Queue Stats
27W - 33L
1,191 Elo+
Party 1
Hera
Hera
HraztraxZ
Hera
Level 8
God Stats
1W - 1L
1,172 SR
Queue Stats
33W - 40L
1,246 Elo+
Party 1
Ah Puch
Ah Puch
Shamanli
Ah Puch
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 12L
1,270 Elo+
Solo
Artemis
Artemis
Sigrún
Artemis
Level 29
God Stats
10W - 6L
1,452 SR
Queue Stats
57W - 60L
1,412 Elo+
Solo
Yemoja
Yemoja
n0c1ip
Yemoja
Level 10
God Stats
7W - 6L
1,650 SR
Queue Stats
58W - 68L
1,351 Elo+
Solo
Team Averages
Level 13
1,410 SR
1,294 Elo+

VS

Team Averages
Level 21
1,495 SR
1,359 Elo+
Cthulhu
Cthulhu
AliDeGea
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,504 Elo+
Party 2
Guan Yu
Guan Yu
AsurKwen
Guan Yu
Level 13
God Stats
19W - 11L
1,702 SR
Queue Stats
63W - 70L
1,462 Elo+
Solo
Camazotz
Camazotz
ProAttack883
Camazotz
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 23L
1,325 Elo+
Party 2
Eset
Eset
Tyrannic2410
Eset
Level 16
God Stats
0W - 2L
1,272 SR
Queue Stats
48W - 58L
1,203 Elo+
Solo
Thoth
Thoth
peak66
Thoth
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 36L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 16
14,243
1,017
15,273
19,035
21,793
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hera
20
7 / 4 / 16
13,865
990
23,852
11,286
4,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Puch
Shamanli
Ah Puch
20
2 / 5 / 10
13,241
946
19,434
12,280
4,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Sigrún
Artemis
20
17 / 4 / 12
16,363
1,169
44,966
14,897
5,706
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
n0c1ip
Yemoja
20
2 / 2 / 20
13,359
954
7,736
14,941
8,811
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Team 1 Tickets

145

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AliDeGea
Cthulhu
20
3 / 5 / 11
13,611
972
19,548
26,621
36,631
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Guan Yu
AsurKwen
Guan Yu
19
1 / 5 / 4
11,772
841
4,225
22,969
25,592
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Camazotz
ProAttack883
Camazotz
20
9 / 5 / 6
14,806
1,058
21,195
26,464
10,703
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
4 / 7 / 4
12,780
913
8,518
18,644
7,699
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Thoth
peak66
Thoth
19
2 / 12 / 6
12,289
878
12,178
24,831
8,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
50
34
Kills
19
20
Deaths
34
74
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AliDeGea
Cthulhu
3
5
11
1.7
L
Guan Yu
AsurKwen
Guan Yu
1
5
4
0.6
W
6
5
16
2.8
W
Hera
7
4
16
3.75
L
Camazotz
ProAttack883
Camazotz
9
5
6
2.4
W
Ah Puch
Shamanli
Ah Puch
2
5
10
1.4
W
Artemis
Sigrún
Artemis
17
4
12
5.75
L
4
7
4
0.86
W
Yemoja
n0c1ip
Yemoja
2
2
20
6
L
Thoth
peak66
Thoth
2
12
6
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,261
Damage
65,664
72,439
Taken
119,529
44,616
Mitigated
89,418
17,632
Healing
19,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AliDeGea
Cthulhu
19,548
992
276
0
26,621
36,631
0
11,216
15,405
45,920
0
L
Guan Yu
AsurKwen
Guan Yu
4,225
708
5,172
5,013
22,969
25,592
0
10,321
12,648
0
29,861
W
15,273
2,477
0
1,341
19,035
21,793
0
8,439
10,596
387
31,559
W
Hera
23,852
7,308
232
1,487
11,286
4,261
0
8,459
2,827
43,183
0
L
Camazotz
ProAttack883
Camazotz
21,195
5,610
0
6,644
26,464
10,703
0
7,419
19,045
0
26,263
W
Ah Puch
Shamanli
Ah Puch
19,434
341
0
1,272
12,280
4,045
0
7,544
4,736
74,897
0
W
Artemis
Sigrún
Artemis
44,966
30,503
0
5,281
14,897
5,706
0
6,880
8,017
0
58,876
L
8,518
1,750
448
1,969
18,644
7,699
0
7,831
10,813
48,373
0
W
Yemoja
n0c1ip
Yemoja
7,736
1,354
1,387
6,632
14,941
8,811
0
8,922
6,019
21,629
0
L
Thoth
peak66
Thoth
12,178
1,989
0
0
24,831
8,793
0
14,235
10,596
35,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,071
Gold Earned
65,258
263
Minions Killed
257
7
Camps Cleared
3
1,170,508
Distance Traveled
1,298,505
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,611
972
49
4
1
274,484
2
L
Guan Yu
11,772
841
62
4
0
291,541
1
W
Mulan
14,243
1,017
46
3
4
241,643
0
W
Hera
13,865
990
38
3
2
258,821
0
L
Camazotz
14,806
1,058
13
1
1
278,270
0
W
Ah Puch
13,241
946
148
11
1
219,960
0
W
Artemis
16,363
1,169
22
2
0
221,851
0
L
Eset
12,780
913
87
6
1
221,934
0
W
Yemoja
13,359
954
9
1
0
228,233
2
L
Thoth
12,289
878
46
3
0
232,276
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role