Player Matchup

Fenrir
Fenrir
AirMax07170
Fenrir
Level 29
God Stats
34W - 26L
1,643 SR
Queue Stats
155W - 141L
1,518 Elo+
Solo
Ullr
Ullr
FeistyMemes
Ullr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,509 Elo+
Solo
Olorun
Olorun
Flamurinsky
Olorun
Level 26
God Stats
94W - 48L
1,772 SR
Queue Stats
343W - 269L
1,600 Elo+
Solo
Vamana
Vamana
cookiewasagood
Vamana
Level 6
God Stats
1W - 2L
1,432 SR
Queue Stats
3W - 4L
1,419 Elo+
Solo
Mercury
Mercury
danielgon_05
Mercury
Level 7
God Stats
2W - 10L
1,294 SR
Queue Stats
24W - 30L
1,449 Elo+
Solo
Team Averages
Level 16
1,528 SR
1,499 Elo+

VS

Team Averages
Level 17
1,632 SR
1,596 Elo+
King Arthur
King Arthur
Respected112
King Arthur
Level 21
God Stats
5W - 3L
1,549 SR
Queue Stats
30W - 27L
1,515 Elo+
Solo
Loki
Loki
SoilaCerdaRica
Loki
Level 14
God Stats
15W - 11L
1,707 SR
Queue Stats
56W - 58L
1,590 Elo+
Party 1
Freya
Freya
Stun4Fun20
Freya
Level 28
God Stats
47W - 41L
1,608 SR
Queue Stats
154W - 158L
1,477 Elo+
Solo
Hercules
Hercules
Worst_-Support
Hercules
Level 7
God Stats
13W - 7L
1,797 SR
Queue Stats
230W - 180L
1,808 Elo+
Solo
Anhur
Anhur
imtrollsmite
Anhur
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 79L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
4
1 / 1 / 1
3,892
432
1,038
1,844
398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 3 / 1
3,899
433
1,508
5,414
813
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
8
5 / 3 / 0
5,621
625
6,411
5,860
2,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

4
0 / 4 / 2
3,710
412
430
3,472
926
Mercury
danielgon_05
Mercury
8
1 / 2 / 0
4,916
546
3,082
5,031
1,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Respected112
King Arthur
9
2 / 1 / 1
5,408
601
2,140
4,922
1,872
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
2 / 1 / 5
5,741
638
2,941
4,080
1,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
8
1 / 3 / 1
4,787
532
1,191
4,360
1,543
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
8
4 / 0 / 2
5,550
617
2,229
5,917
3,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
3 / 2 / 2
5,958
662
4,258
4,582
1,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
7
Kills
12
13
Deaths
7
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
1
1
1.5
L
0
3
1
0.17
L
Olorun
5
3
0
1.67
W
King Arthur
Respected112
King Arthur
2
1
1
2.5
W
2
1
5
4.5
W
Freya
1
3
1
0.5
W
Hercules
4
0
2
5
L
0
4
2
0.25
L
Mercury
danielgon_05
Mercury
1
2
0
0.5
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,469
Damage
12,759
21,621
Taken
23,861
5,789
Mitigated
8,778
3,574
Healing
5,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
1,038
558
0
505
1,844
398
0
0
1,844
0
6,261
L
1,508
813
0
788
5,414
813
512
0
5,414
0
9,044
L
Olorun
6,411
3,679
0
1,801
5,860
2,012
0
1,052
4,808
24,477
3,068
W
King Arthur
Respected112
King Arthur
2,140
153
0
579
4,922
1,872
459
0
4,922
0
20,387
W
2,941
864
0
406
4,080
1,097
0
511
3,569
0
32,270
W
Freya
1,191
595
0
941
4,360
1,543
768
2,406
1,954
17,647
0
W
Hercules
2,229
888
0
2,126
5,917
3,007
0
1,967
3,950
0
11,257
L
430
269
0
0
3,472
926
114
139
3,333
0
1,928
L
Mercury
danielgon_05
Mercury
3,082
1,021
0
480
5,031
1,640
0
0
5,031
0
25,594
W
4,258
2,449
0
1,397
4,582
1,259
867
648
3,934
0
28,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,038
Gold Earned
27,444
141
Minions Killed
206
0
Camps Cleared
0
654,770
Distance Traveled
813,325
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,892
432
19
2
0
60,892
0
L
Ullr
3,899
433
14
2
0
156,858
0
L
Olorun
5,621
625
52
6
0
148,217
2
W
King Arthur
5,408
601
42
5
0
146,017
0
W
Loki
5,741
638
70
8
0
179,652
0
W
Freya
4,787
532
23
3
0
154,578
4
W
Hercules
5,550
617
12
1
0
184,558
1
L
Vamana
3,710
412
3
0
0
98,199
0
L
Mercury
4,916
546
53
6
0
190,604
2
W
Anhur
5,958
662
59
7
0
148,520
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role