Player Matchup

Yemoja
Yemoja
GugaSantos
Yemoja
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Neith
Neith
LEOPQS
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Janus
Janus
N1R7T0_NRT_W7M
Janus
Level 29
God Stats
2W - 6L
1,410 SR
Queue Stats
52W - 61L
1,421 Elo+
Solo
Bakasura
Bakasura
Red_espartano
Bakasura
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 53L
1,445 Elo+
Solo
Fafnir
Fafnir
peupeu80
Fafnir
Level 7
God Stats
2W - 1L
1,681 SR
Queue Stats
10W - 9L
1,664 Elo+
Solo
Team Averages
Level 14
1,518 SR
1,506 Elo+

VS

Team Averages
Level 16
1,537 SR
1,416 Elo+
Zeus
Zeus
LeyzAstrea
Zeus
Level 22
God Stats
9W - 5L
1,685 SR
Queue Stats
273W - 287L
1,541 Elo+
Solo
Tiamat
Tiamat
LosVileiros
Tiamat
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,360 Elo+
Solo
Xbalanque
Xbalanque
Thazarle
Xbalanque
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,385 Elo+
Party 2
Heimdallr
Heimdallr
ravibrravi
Heimdallr
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,500 Elo+
Party 2
Bakasura
Bakasura
xama xucro
Bakasura
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 16L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
GugaSantos
Yemoja
19
3 / 8 / 5
12,771
912
9,242
19,960
23,396
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
LEOPQS
Neith
19
2 / 6 / 7
12,476
891
11,448
13,709
5,345
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
0 / 6 / 5
11,370
812
21,457
19,811
6,594
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
Red_espartano
Bakasura
18
1 / 7 / 3
11,503
822
3,347
22,617
10,587
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Fafnir
peupeu80
Fafnir
19
3 / 9 / 4
12,607
901
13,544
26,524
41,027
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 14
14,833
1,060
23,343
9,683
3,483
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiamat
20
4 / 1 / 19
13,226
945
16,301
15,235
8,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Thazarle
Xbalanque
20
18 / 2 / 13
15,603
1,115
39,231
14,923
5,952
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
ravibrravi
Heimdallr
20
4 / 0 / 29
14,243
1,017
14,522
11,116
4,481
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bakasura
xama xucro
Bakasura
20
0 / 5 / 14
11,653
832
2,301
12,620
4,971
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
125
9
Kills
36
36
Deaths
9
24
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Yemoja
GugaSantos
Yemoja
3
8
5
0.69
L
Neith
LEOPQS
Neith
2
6
7
0.92
W
10
1
14
17
W
Tiamat
4
1
19
13.5
L
0
6
5
0.42
L
Bakasura
Red_espartano
Bakasura
1
7
3
0.36
W
Xbalanque
Thazarle
Xbalanque
18
2
13
12.25
L
Fafnir
peupeu80
Fafnir
3
9
4
0.56
W
Heimdallr
ravibrravi
Heimdallr
4
0
29
18.5
W
Bakasura
xama xucro
Bakasura
0
5
14
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,038
Damage
95,698
102,621
Taken
63,577
86,949
Mitigated
26,926
14,326
Healing
13,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
GugaSantos
Yemoja
9,242
962
2,625
50
19,960
23,396
0
7,686
12,117
21,799
0
L
Neith
LEOPQS
Neith
11,448
4,605
0
1,515
13,709
5,345
0
5,676
8,033
0
41,106
W
23,343
3,753
0
394
9,683
3,483
0
6,389
3,294
47,591
0
W
Tiamat
16,301
2,082
838
3,959
15,235
8,039
0
12,002
3,233
48,344
0
L
21,457
1,894
112
4,215
19,811
6,594
0
6,429
13,382
41,295
0
L
Bakasura
Red_espartano
Bakasura
3,347
2,299
0
2,456
22,617
10,587
0
6,934
15,683
0
23,335
W
Xbalanque
Thazarle
Xbalanque
39,231
28,831
0
6,055
14,923
5,952
0
9,779
4,920
0
64,043
L
Fafnir
peupeu80
Fafnir
13,544
2,628
0
3,353
26,524
41,027
0
12,919
13,535
29,050
0
W
Heimdallr
ravibrravi
Heimdallr
14,522
6,338
0
1,875
11,116
4,481
0
7,247
3,810
0
34,963
W
Bakasura
xama xucro
Bakasura
2,301
1,795
0
518
12,620
4,971
0
8,826
3,794
0
6,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,727
Gold Earned
69,558
224
Minions Killed
272
3
Camps Cleared
10
1,238,386
Distance Traveled
1,197,534
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,771
912
22
2
1
254,134
0
L
Neith
12,476
891
60
4
1
205,371
3
W
Zeus
14,833
1,060
57
4
2
241,755
2
W
Tiamat
13,226
945
81
6
1
242,983
0
L
Janus
11,370
812
48
3
1
255,531
0
L
Bakasura
11,503
822
70
5
0
300,084
0
W
Xbalanque
15,603
1,115
60
4
5
246,923
0
L
Fafnir
12,607
901
24
2
0
223,266
1
W
Heimdallr
14,243
1,017
62
4
0
252,200
1
W
Bakasura
11,653
832
12
1
2
213,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role