Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Bloodscream_1986
Neith
Level 23
God Stats
10W - 13L
1,598 SR
Queue Stats
93W - 101L
1,415 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DerFetteRonaldo
Morgan Le Fay
Level 25
God Stats
0W - 2L
1,153 SR
Queue Stats
66W - 60L
1,416 Elo+
Party 2
Cthulhu
Cthulhu
manoletek
Cthulhu
Level 25
God Stats
19W - 32L
1,816 SR
Queue Stats
19W - 33L
1,816 Elo+
Solo
Odin
Odin
tortucs
Odin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,494 Elo+
Solo
Team Averages
Level 23
1,513 SR
1,528 Elo+

VS

Team Averages
Level 37
1,614 SR
1,480 Elo+
Tsukuyomi
Tsukuyomi
DrxMelon
Tsukuyomi
Level 5
God Stats
3W - 1L
1,646 SR
Queue Stats
11W - 11L
1,522 Elo+
Solo
Neith
Neith
Eraser-Head101
Neith
Level 4
God Stats
4W - 4L
1,743 SR
Queue Stats
37W - 29L
1,650 Elo+
Party 1
Nike
Nike
Goink_
Nike
Level 128
God Stats
4W - 2L
1,662 SR
Queue Stats
496W - 448L
1,515 Elo+
Party 1
Cerberus
Cerberus
isra69-NiHiLuM
Cerberus
Level 28
God Stats
23W - 22L
1,530 SR
Queue Stats
46W - 43L
1,397 Elo+
Solo
Anubis
Anubis
xX_M0RK0VKA_Xx
Anubis
Level 18
God Stats
11W - 12L
1,491 SR
Queue Stats
39W - 59L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
7 / 5 / 1
7,838
560
9,642
10,975
4,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 3 / 1
6,682
477
3,607
5,869
1,564
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
DerFetteRonaldo
Morgan Le Fay
12
1 / 4 / 1
7,157
511
3,964
7,716
2,163
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
manoletek
Cthulhu
3
0 / 2 / 0
4,405
315
28
2,004
377
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Odin
tortucs
Odin
10
0 / 6 / 3
6,075
434
2,269
9,433
7,032
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DrxMelon
Tsukuyomi
15
4 / 0 / 2
8,859
633
4,061
7,042
2,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 2 / 7
8,067
576
7,070
7,442
2,593
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
Goink_
Nike
15
5 / 3 / 1
9,080
649
5,266
13,039
9,029
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cerberus
13
5 / 1 / 4
8,382
599
3,572
8,720
7,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
3 / 4 / 3
7,747
553
5,506
6,946
2,611
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
9
Kills
20
20
Deaths
10
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
7
5
1
1.5
L
1
3
1
0.5
L
Morgan Le Fay
DerFetteRonaldo
Morgan Le Fay
1
4
1
0.38
W
Tsukuyomi
DrxMelon
Tsukuyomi
4
0
2
5
W
3
2
7
3.25
W
Nike
Goink_
Nike
5
3
1
1.83
W
Cerberus
5
1
4
7
L
Cthulhu
manoletek
Cthulhu
0
2
0
0
L
Odin
tortucs
Odin
0
6
3
0.25
W
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,510
Damage
25,475
35,997
Taken
43,189
15,138
Mitigated
23,764
6,490
Healing
12,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
9,642
2,134
0
2,412
10,975
4,002
0
3,878
7,065
0
37,298
L
3,607
1,017
0
1,832
5,869
1,564
0
693
5,176
0
30,006
L
Morgan Le Fay
DerFetteRonaldo
Morgan Le Fay
3,964
434
0
1,929
7,716
2,163
0
364
6,934
42,844
0
W
Tsukuyomi
DrxMelon
Tsukuyomi
4,061
905
0
5,044
7,042
2,353
182
433
6,609
0
60,265
W
7,070
3,223
0
1,604
7,442
2,593
3,626
0
7,442
0
48,468
W
Nike
Goink_
Nike
5,266
1,338
0
2,822
13,039
9,029
177
2,827
10,212
4,830
51,692
W
Cerberus
3,572
123
0
1,726
8,720
7,178
1,502
28
8,692
27,845
0
L
Cthulhu
manoletek
Cthulhu
28
0
0
0
2,004
377
0
1,370
634
3,170
0
L
Odin
tortucs
Odin
2,269
526
0
317
9,433
7,032
0
3,697
5,736
0
19,655
W
5,506
222
0
1,715
6,946
2,611
1,370
704
6,242
36,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,157
Gold Earned
42,135
250
Minions Killed
474
0
Camps Cleared
0
1,033,525
Distance Traveled
1,367,068
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,838
560
66
5
0
256,218
1
L
Neith
6,682
477
60
4
0
255,047
0
L
Morgan Le Fay
7,157
511
90
6
0
217,851
0
W
Tsukuyomi
8,859
633
113
8
0
324,474
0
W
Neith
8,067
576
93
7
0
241,162
3
W
Nike
9,080
649
121
9
0
283,965
5
W
Cerberus
8,382
599
64
5
0
288,177
5
L
Cthulhu
4,405
315
3
0
0
83,209
0
L
Odin
6,075
434
31
2
0
221,200
0
W
Anubis
7,747
553
83
6
0
229,290
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role