Player Matchup

Persephone
Persephone
 
Persephone
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
FamiliaVm4868
Apollo
Level 24
God Stats
3W - 5L
1,339 SR
Queue Stats
191W - 283L
1,425 Elo+
Party 1
Sun Wukong
Sun Wukong
NemyX
Sun Wukong
Level 34
God Stats
3W - 4L
1,494 SR
Queue Stats
119W - 137L
1,480 Elo+
Solo
Awilix
Awilix
killua131214
Awilix
Level 83
God Stats
4W - 3L
1,500 SR
Queue Stats
197W - 260L
1,403 Elo+
Party 1
Cabrakan
Cabrakan
vitorhugosant084
Cabrakan
Level 108
God Stats
3W - 0L
1,832 SR
Queue Stats
382W - 393L
1,472 Elo+
Solo
Team Averages
Level 58
1,533 SR
1,456 Elo+

VS

Team Averages
Level 61
1,484 SR
1,447 Elo+
Medusa
Medusa
Mufelo2
Medusa
Level 47
God Stats
54W - 59L
1,492 SR
Queue Stats
209W - 251L
1,411 Elo+
Solo
Fenrir
Fenrir
RC_Naxxa
Fenrir
Level 36
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 17L
1,445 Elo+
Party 2
Aphrodite
Aphrodite
RayshoGT
Aphrodite
Level 35
God Stats
5W - 3L
1,500 SR
Queue Stats
28W - 37L
1,630 Elo+
Solo
Ymir
Ymir
jıяαyαsαηηıη
Ymir
Level 157
God Stats
2W - 5L
1,388 SR
Queue Stats
242W - 250L
1,500 Elo+
Solo
Izanami
Izanami
zKfrizz
Izanami
Level 29
God Stats
4W - 10L
1,542 SR
Queue Stats
6W - 13L
1,247 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
5 / 3 / 8
10,681
509
17,108
11,389
3,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
19 / 3 / 11
12,915
615
26,476
21,126
8,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
NemyX
Sun Wukong
17
8 / 3 / 8
11,206
534
13,959
15,579
14,748
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
16
4 / 6 / 9
10,516
501
8,425
16,285
5,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

14
2 / 7 / 13
9,308
443
9,969
19,436
21,845
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Mufelo2
Medusa
16
12 / 8 / 4
11,543
550
21,254
17,922
8,169
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
RC_Naxxa
Fenrir
15
2 / 8 / 5
9,580
456
7,690
19,587
9,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
RayshoGT
Aphrodite
14
2 / 8 / 8
9,366
446
13,200
20,941
8,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
4 / 8 / 14
10,361
493
10,290
23,387
27,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
zKfrizz
Izanami
14
2 / 6 / 3
8,853
422
5,748
11,509
3,449
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
56
38
Kills
22
22
Deaths
38
49
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
5
3
8
3
W
19
3
11
8.17
L
Medusa
Mufelo2
Medusa
12
8
4
1.75
W
Sun Wukong
NemyX
Sun Wukong
8
3
8
4
L
Fenrir
RC_Naxxa
Fenrir
2
8
5
0.56
L
Aphrodite
RayshoGT
Aphrodite
2
8
8
0.75
L
4
8
14
1.38
W
Awilix
4
6
9
1.42
W
2
7
13
1.21
L
Izanami
zKfrizz
Izanami
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,937
Damage
58,182
83,815
Taken
93,346
54,935
Mitigated
56,711
24,848
Healing
17,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
17,108
300
96
3,184
11,389
3,816
354
4,744
6,642
61,922
0
W
26,476
19,912
0
14,022
21,126
8,817
4,156
5,825
15,301
0
76,914
L
Medusa
Mufelo2
Medusa
21,254
11,327
0
2,483
17,922
8,169
656
6,078
11,844
0
69,541
W
Sun Wukong
NemyX
Sun Wukong
13,959
2,386
0
1,866
15,579
14,748
991
3,963
11,616
3,912
42,526
L
Fenrir
RC_Naxxa
Fenrir
7,690
2,216
0
2,245
19,587
9,170
0
3,706
15,881
0
60,854
L
Aphrodite
RayshoGT
Aphrodite
13,200
1,257
4,375
7,643
20,941
8,582
160
8,027
12,914
53,498
0
L
10,290
1,746
0
1,087
23,387
27,341
112
7,213
16,174
31,255
0
W
Awilix
8,425
3,456
0
5,154
16,285
5,709
373
3,364
12,921
0
64,924
W
9,969
1,022
0
526
19,436
21,845
502
5,593
13,843
33,218
0
L
Izanami
zKfrizz
Izanami
5,748
4,386
0
0
11,509
3,449
46
3,534
7,975
0
35,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,626
Gold Earned
49,703
414
Minions Killed
427
0
Camps Cleared
0
1,894,716
Distance Traveled
1,759,901
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,681
509
86
4
0
345,002
2
W
Apollo
12,915
615
115
5
0
403,892
1
L
Medusa
11,543
550
107
5
0
342,548
4
W
Sun Wukong
11,206
534
73
3
0
388,396
10
L
Fenrir
9,580
456
99
5
0
373,014
1
L
Aphrodite
9,366
446
100
5
0
357,527
0
L
Ymir
10,361
493
39
2
0
321,601
5
W
Awilix
10,516
501
105
5
0
417,374
2
W
Cabrakan
9,308
443
35
2
0
340,052
4
L
Izanami
8,853
422
82
4
0
365,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role