Player Matchup

Gilgamesh
Gilgamesh
Eleahr
Gilgamesh
Level 128
God Stats
12W - 13L
1,308 SR
Queue Stats
543W - 541L
1,472 Elo+
Party 2
Zhong Kui
Zhong Kui
SaronBamedi69
Zhong Kui
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 37L
1,710 Elo+
Party 3
Ymir
Ymir
ShizzTizz
Ymir
Level 82
God Stats
10W - 2L
1,708 SR
Queue Stats
191W - 216L
1,449 Elo+
Party 2
Chang'e
Chang'e
Sunny03062012
Chang'e
Level 125
God Stats
29W - 17L
1,732 SR
Queue Stats
165W - 126L
1,606 Elo+
Party 3
Artemis
Artemis
imShizo
Artemis
Level 129
God Stats
13W - 12L
1,646 SR
Queue Stats
161W - 203L
1,509 Elo+
Party 2
Team Averages
Level 96
1,579 SR
1,549 Elo+

VS

Team Averages
Level 67
1,530 SR
1,466 Elo+
Heimdallr
Heimdallr
Clac-_-
Heimdallr
Level 58
God Stats
5W - 4L
1,666 SR
Queue Stats
154W - 156L
1,486 Elo+
Party 1
Amaterasu
Amaterasu
Ehrlicher_Tom_96
Amaterasu
Level 113
God Stats
2W - 3L
1,449 SR
Queue Stats
440W - 430L
1,511 Elo+
Party 4
Bellona
Bellona
Keviin11
Bellona
Level 34
God Stats
22W - 26L
1,452 SR
Queue Stats
88W - 92L
1,461 Elo+
Party 4
Cthulhu
Cthulhu
ToRnaDo-_-NGS
Cthulhu
Level 25
God Stats
11W - 16L
1,476 SR
Queue Stats
13W - 22L
1,366 Elo+
Party 1
Merlin
Merlin
eddi1409
Merlin
Level 105
God Stats
2W - 1L
1,609 SR
Queue Stats
271W - 253L
1,508 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Eleahr
Gilgamesh
14
8 / 0 / 7
9,062
647
7,518
9,346
3,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
SaronBamedi69
Zhong Kui
14
3 / 0 / 1
8,589
614
6,078
6,124
5,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
13
3 / 0 / 11
8,455
604
2,978
9,830
8,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
13
1 / 1 / 8
8,330
595
5,702
9,465
3,681
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
imShizo
Artemis
15
11 / 0 / 6
9,264
662
11,810
8,279
2,841
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Clac-_-
Heimdallr
8
0 / 9 / 0
5,467
391
3,279
11,306
2,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
10
1 / 3 / 0
6,366
455
3,393
11,088
4,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
Keviin11
Bellona
12
0 / 2 / 0
6,946
496
1,011
7,788
4,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
8
0 / 7 / 0
5,430
388
4,601
8,872
2,095
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Merlin
eddi1409
Merlin
11
0 / 5 / 1
6,780
484
7,141
7,984
2,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
2
26
Kills
1
1
Deaths
26
33
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Clac-_-
Heimdallr
0
9
0
0
L
Amaterasu
1
3
0
0.33
W
Gilgamesh
Eleahr
Gilgamesh
8
0
7
11.5
L
Bellona
Keviin11
Bellona
0
2
0
0
W
Zhong Kui
SaronBamedi69
Zhong Kui
3
0
1
3.5
W
Ymir
3
0
11
8.5
W
Chang'e
1
1
8
5
L
Cthulhu
0
7
0
0
L
Merlin
eddi1409
Merlin
0
5
1
0.1
W
Artemis
imShizo
Artemis
11
0
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,086
Damage
19,425
43,044
Taken
47,038
24,527
Mitigated
16,395
16,813
Healing
6,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Clac-_-
Heimdallr
3,279
734
0
718
11,306
2,752
0
3,528
7,778
0
25,330
L
Amaterasu
3,393
443
0
3,274
11,088
4,345
0
2,486
8,602
0
34,608
W
Gilgamesh
Eleahr
Gilgamesh
7,518
2,096
0
1,414
9,346
3,536
0
1,165
8,181
0
54,555
L
Bellona
Keviin11
Bellona
1,011
58
0
1,847
7,788
4,779
848
3,125
4,663
0
40,198
W
Zhong Kui
SaronBamedi69
Zhong Kui
6,078
975
0
2,722
6,124
5,702
2,205
1,000
5,124
52,738
0
W
Ymir
2,978
408
0
1,488
9,830
8,767
167
3,807
6,023
19,444
0
W
Chang'e
5,702
370
1,686
5,946
9,465
3,681
1,290
3,113
6,352
46,586
0
L
Cthulhu
4,601
320
317
325
8,872
2,095
792
1,807
7,065
17,964
0
L
Merlin
eddi1409
Merlin
7,141
224
0
190
7,984
2,424
0
3,812
4,172
42,694
0
W
Artemis
imShizo
Artemis
11,810
6,974
0
3,557
8,279
2,841
668
2,657
5,622
0
71,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,700
Gold Earned
30,989
416
Minions Killed
335
0
Camps Cleared
0
1,424,428
Distance Traveled
1,313,354
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,467
391
51
4
0
256,496
1
L
Amaterasu
6,366
455
65
5
0
309,329
8
W
Gilgamesh
9,062
647
84
6
0
321,596
4
L
Bellona
6,946
496
103
7
0
260,667
3
W
Zhong Kui
8,589
614
108
8
0
228,960
1
W
Ymir
8,455
604
32
2
0
292,498
3
W
Chang'e
8,330
595
87
6
0
307,345
2
L
Cthulhu
5,430
388
31
2
0
228,789
3
L
Merlin
6,780
484
85
6
0
258,073
5
W
Artemis
9,264
662
105
8
0
274,029
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role