Player Matchup

Cthulhu
Cthulhu
FRiKis Ten
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Thor
Thor
GamerMellyCat
Thor
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 68L
1,360 Elo+
Solo
Rama
Rama
MadMonkeyng
Rama
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
155W - 119L
1,451 Elo+
Solo
Ymir
Ymir
Masacest
Ymir
Level 8
God Stats
8W - 12L
1,082 SR
Queue Stats
75W - 92L
1,291 Elo+
Solo
Sol
Sol
megalodon2025
Sol
Level 6
God Stats
3W - 4L
1,440 SR
Queue Stats
6W - 10L
1,326 Elo+
Party 1
Team Averages
Level 11
1,405 SR
1,386 Elo+

VS

Team Averages
Level 9
1,429 SR
1,340 Elo+
Hun Batz
Hun Batz
Aixal3567
Hun Batz
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,170 Elo+
Solo
Jormungandr
Jormungandr
Davisbomber2002
Jormungandr
Level 7
God Stats
3W - 4L
1,500 SR
Queue Stats
36W - 31L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Sensus Infinite
Cthulhu
Level 17
God Stats
15W - 26L
1,484 SR
Queue Stats
189W - 197L
1,328 Elo+
Party 2
Bakasura
Bakasura
Sideswipe214
Bakasura
Level 11
God Stats
1W - 3L
1,357 SR
Queue Stats
50W - 70L
1,336 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
masterkyinro
Morgan Le Fay
Level 5
God Stats
0W - 4L
1,302 SR
Queue Stats
4W - 7L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FRiKis Ten
Cthulhu
20
2 / 8 / 24
14,379
1,027
14,561
20,730
28,559
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
14 / 10 / 14
16,300
1,164
24,500
26,750
10,414
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
22 / 4 / 13
18,165
1,298
40,217
18,328
7,262
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
20
3 / 7 / 25
15,258
1,090
11,244
35,145
31,727
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
5 / 1 / 17
14,430
1,031
10,623
9,962
6,947
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Team 1 Tickets

32

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Aixal3567
Hun Batz
20
3 / 13 / 9
12,950
925
18,273
23,139
9,943
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
Davisbomber2002
Jormungandr
20
2 / 6 / 21
14,727
1,052
24,833
22,023
31,044
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
12 / 2 / 12
16,775
1,198
24,252
20,806
31,514
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
Sideswipe214
Bakasura
20
7 / 12 / 12
14,500
1,036
19,888
25,699
13,204
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morgan Le Fay
masterkyinro
Morgan Le Fay
20
5 / 13 / 14
14,245
1,018
13,471
21,138
9,551

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
97
46
Kills
29
30
Deaths
46
93
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Aixal3567
Hun Batz
3
13
9
0.58
L
Jormungandr
Davisbomber2002
Jormungandr
2
6
21
2.08
W
Cthulhu
FRiKis Ten
Cthulhu
2
8
24
1.75
W
14
10
14
2.1
W
22
4
13
7.13
W
Ymir
3
7
25
2.21
L
12
2
12
9
L
Bakasura
Sideswipe214
Bakasura
7
12
12
1.08
L
Morgan Le Fay
masterkyinro
Morgan Le Fay
5
13
14
0.92
W
5
1
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,145
Damage
100,717
110,915
Taken
112,805
84,909
Mitigated
95,256
10,410
Healing
4,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Aixal3567
Hun Batz
18,273
6,061
0
80
23,139
9,943
0
7,732
15,407
0
32,546
L
Jormungandr
Davisbomber2002
Jormungandr
24,833
7,729
0
0
22,023
31,044
0
9,240
12,783
65,132
0
W
Cthulhu
FRiKis Ten
Cthulhu
14,561
849
0
0
20,730
28,559
0
12,670
7,852
34,097
0
W
24,500
7,215
0
0
26,750
10,414
0
15,201
11,334
0
43,411
W
40,217
34,750
0
1,475
18,328
7,262
0
11,172
6,976
0
58,558
W
Ymir
11,244
2,958
316
6,137
35,145
31,727
0
19,950
14,866
41,885
0
L
24,252
2,048
1,752
0
20,806
31,514
0
5,486
15,320
50,975
0
L
Bakasura
Sideswipe214
Bakasura
19,888
12,390
0
1,784
25,699
13,204
0
6,471
18,370
0
37,590
L
Morgan Le Fay
masterkyinro
Morgan Le Fay
13,471
3,195
0
713
21,138
9,551
0
7,499
13,639
26,029
0
W
10,623
6,169
0
2,482
9,962
6,947
0
3,563
6,389
29,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,532
Gold Earned
73,197
244
Minions Killed
243
2
Camps Cleared
5
1,223,541
Distance Traveled
1,289,882
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
12,950
925
15
1
3
247,757
0
L
Jormungandr
14,727
1,052
82
6
1
243,140
0
W
Cthulhu
14,379
1,027
53
4
0
266,656
1
W
Thor
16,300
1,164
35
3
0
275,830
2
W
Rama
18,165
1,298
32
2
2
251,397
0
W
Ymir
15,258
1,090
74
5
0
212,886
3
L
Cthulhu
16,775
1,198
74
5
0
300,892
0
L
Bakasura
14,500
1,036
50
4
1
290,876
0
L
Morgan Le Fay
14,245
1,018
22
2
0
207,217
0
W
Sol
14,430
1,031
50
4
0
216,772
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role