Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Moonlette
Horus
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 83L
1,494 Elo+
Solo
Sobek
Sobek
kalydub
Sobek
Level 107
God Stats
4W - 3L
1,429 SR
Queue Stats
322W - 326L
1,469 Elo+
Solo
Heimdallr
Heimdallr
sjuberg
Heimdallr
Level 105
God Stats
5W - 8L
1,399 SR
Queue Stats
285W - 250L
1,478 Elo+
Solo
He Bo
He Bo
walikus
He Bo
Level 119
God Stats
1W - 2L
1,526 SR
Queue Stats
69W - 69L
1,410 Elo+
Solo
Team Averages
Level 125
1,471 SR
1,470 Elo+

VS

Team Averages
Level 80
1,575 SR
1,499 Elo+
Poseidon
Poseidon
Ajznponar
Poseidon
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 21L
1,420 Elo+
Solo
Sylvanus
Sylvanus
Dropjaw44
Sylvanus
Level 104
God Stats
2W - 1L
1,692 SR
Queue Stats
148W - 107L
1,553 Elo+
Party 1
Heimdallr
Heimdallr
Merlin808
Heimdallr
Level 83
God Stats
3W - 2L
1,590 SR
Queue Stats
307W - 303L
1,521 Elo+
Solo
Eset
Eset
PabloHoneyZgz
Eset
Level 66
God Stats
3W - 2L
1,511 SR
Queue Stats
138W - 152L
1,544 Elo+
Solo
Thanatos
Thanatos
tkc2608
Thanatos
Level 92
God Stats
18W - 12L
1,581 SR
Queue Stats
462W - 476L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
2 / 6 / 13
10,395
743
13,319
29,752
27,423
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Horus
Moonlette
Horus
18
2 / 5 / 13
10,523
752
3,787
23,580
29,123
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sobek
kalydub
Sobek
16
3 / 5 / 8
10,063
719
7,785
22,413
28,991
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
sjuberg
Heimdallr
17
5 / 5 / 10
10,445
746
11,811
15,004
6,880
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
walikus
He Bo
19
8 / 7 / 10
11,955
854
27,919
18,906
7,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Ajznponar
Poseidon
18
2 / 4 / 21
10,942
782
26,098
13,418
5,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Dropjaw44
Sylvanus
20
4 / 2 / 18
12,583
899
13,289
19,981
27,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
Merlin808
Heimdallr
19
7 / 3 / 15
11,731
838
27,187
16,223
8,318
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
7 / 7 / 14
11,597
828
17,468
16,138
6,506
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
tkc2608
Thanatos
17
8 / 5 / 11
11,513
822
11,079
14,201
14,370
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
107
20
Kills
28
28
Deaths
21
54
Assists
79
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
6
13
1.42
W
Poseidon
Ajznponar
Poseidon
2
4
21
3.13
W
Sylvanus
Dropjaw44
Sylvanus
4
2
18
6.5
W
Heimdallr
Merlin808
Heimdallr
7
3
15
4.83
L
Horus
Moonlette
Horus
2
5
13
1.7
W
7
7
14
2
L
Sobek
kalydub
Sobek
3
5
8
1.4
L
Heimdallr
sjuberg
Heimdallr
5
5
10
2
W
Thanatos
tkc2608
Thanatos
8
5
11
2.7
L
He Bo
walikus
He Bo
8
7
10
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,621
Damage
95,121
109,655
Taken
79,961
99,567
Mitigated
62,480
42,826
Healing
44,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
13,319
1,964
553
8,393
29,752
27,423
167
12,989
16,763
0
32,620
W
Poseidon
Ajznponar
Poseidon
26,098
3,603
2,084
2,764
13,418
5,983
908
7,039
6,161
51,791
0
W
Sylvanus
Dropjaw44
Sylvanus
13,289
3,305
11,946
8,102
19,981
27,303
1,221
6,210
13,557
21,068
0
W
Heimdallr
Merlin808
Heimdallr
27,187
11,726
2,037
2,786
16,223
8,318
1,655
8,039
7,884
0
48,287
L
Horus
Moonlette
Horus
3,787
2,070
9,633
8,798
23,580
29,123
316
13,932
9,648
0
7,861
W
17,468
748
3,336
3,267
16,138
6,506
946
7,927
7,845
28,691
0
L
Sobek
kalydub
Sobek
7,785
565
1,261
3,374
22,413
28,991
306
11,253
11,160
14,707
0
L
Heimdallr
sjuberg
Heimdallr
11,811
5,167
1,165
1,455
15,004
6,880
1,414
7,895
7,109
0
27,058
W
Thanatos
tkc2608
Thanatos
11,079
1,295
929
6,990
14,201
14,370
232
5,143
8,802
0
19,255
L
He Bo
walikus
He Bo
27,919
1,848
3,826
4,368
18,906
7,150
1,035
10,786
8,117
37,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,381
Gold Earned
58,366
141
Minions Killed
155
0
Camps Cleared
0
1,388,166
Distance Traveled
1,333,984
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,395
743
42
3
0
306,021
3
W
Poseidon
10,942
782
58
4
0
250,388
1
W
Sylvanus
12,583
899
22
2
0
254,035
1
W
Heimdallr
11,731
838
50
4
0
227,063
1
L
Horus
10,523
752
16
1
0
271,482
0
W
Eset
11,597
828
14
1
0
328,654
5
L
Sobek
10,063
719
16
1
0
283,536
0
L
Heimdallr
10,445
746
38
3
0
252,990
1
W
Thanatos
11,513
822
11
1
0
273,844
1
L
He Bo
11,955
854
29
2
0
274,137
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role