Player Matchup

Chang'e
Chang'e
Bettmis
Chang'e
Level 160
God Stats
2W - 5L
1,366 SR
Queue Stats
200W - 213L
1,450 Elo+
Solo
Hun Batz
Hun Batz
EdMate
Hun Batz
Level 106
God Stats
0W - 1L
1,181 SR
Queue Stats
103W - 117L
1,456 Elo+
Party 1
Apollo
Apollo
Eirsigyn
Apollo
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
HighwayBlue13
Zhong Kui
Level 141
God Stats
2W - 1L
1,804 SR
Queue Stats
273W - 270L
1,499 Elo+
Solo
Horus
Horus
MadHamInPan
Horus
Level 68
God Stats
84W - 65L
1,622 SR
Queue Stats
281W - 267L
1,577 Elo+
Solo
Team Averages
Level 107
1,495 SR
1,496 Elo+

VS

Team Averages
Level 123
1,547 SR
1,489 Elo+
Apollo
Apollo
 
Apollo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
 
Khepri
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
AzurGatino
Thanatos
Level 106
God Stats
22W - 19L
1,490 SR
Queue Stats
100W - 112L
1,474 Elo+
Party 2
Baron Samedi
Baron Samedi
Grizou05
Baron Samedi
Level 107
God Stats
4W - 5L
1,577 SR
Queue Stats
91W - 103L
1,481 Elo+
Party 2
Guan Yu
Guan Yu
Nashanate
Guan Yu
Level 113
God Stats
4W - 1L
1,671 SR
Queue Stats
92W - 89L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bettmis
Chang'e
15
4 / 5 / 0
9,037
565
10,222
13,666
6,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
EdMate
Hun Batz
15
5 / 6 / 2
8,886
555
6,847
14,265
5,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Apollo
Eirsigyn
Apollo
12
1 / 5 / 2
7,089
443
6,554
12,592
3,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
HighwayBlue13
Zhong Kui
13
2 / 8 / 5
7,755
485
9,977
12,149
5,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
0 / 5 / 4
7,408
463
4,006
14,722
10,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
5 / 3 / 6
9,282
580
10,905
14,256
5,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Khepri
 
Khepri
13
0 / 3 / 11
8,154
510
4,915
10,155
7,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Thanatos
AzurGatino
Thanatos
17
16 / 0 / 3
10,678
667
13,415
15,425
5,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Baron Samedi
Grizou05
Baron Samedi
15
6 / 4 / 6
9,744
609
13,089
12,206
6,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Nashanate
Guan Yu
16
1 / 3 / 5
9,445
590
8,722
14,700
11,790
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
59
12
Kills
28
29
Deaths
13
13
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
5
3
6
2.67
W
Khepri
 
Khepri
0
3
11
1.83
W
Thanatos
AzurGatino
Thanatos
16
0
3
17.5
L
Chang'e
Bettmis
Chang'e
4
5
0
0.8
L
Hun Batz
EdMate
Hun Batz
5
6
2
1
L
Apollo
Eirsigyn
Apollo
1
5
2
0.4
W
Baron Samedi
Grizou05
Baron Samedi
6
4
6
2.25
L
Zhong Kui
HighwayBlue13
Zhong Kui
2
8
5
0.56
L
0
5
4
0.4
W
Guan Yu
Nashanate
Guan Yu
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,606
Damage
51,046
67,394
Taken
66,742
31,371
Mitigated
36,365
15,369
Healing
34,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
10,905
8,004
0
5,836
14,256
5,092
2,322
1,988
12,268
0
80,896
W
Khepri
 
Khepri
4,915
605
717
1,667
10,155
7,721
348
4,296
5,859
19,816
0
W
Thanatos
AzurGatino
Thanatos
13,415
2,515
0
15,529
15,425
5,756
577
3,009
12,416
0
54,178
L
Chang'e
Bettmis
Chang'e
10,222
448
106
5,301
13,666
6,946
0
932
12,734
60,816
0
L
Hun Batz
EdMate
Hun Batz
6,847
1,097
0
407
14,265
5,517
0
4,080
10,185
0
54,250
L
Apollo
Eirsigyn
Apollo
6,554
4,192
0
3,236
12,592
3,113
0
2,386
10,206
0
39,477
W
Baron Samedi
Grizou05
Baron Samedi
13,089
540
750
3,224
12,206
6,006
708
4,551
7,655
53,457
0
L
Zhong Kui
HighwayBlue13
Zhong Kui
9,977
138
0
2,974
12,149
5,726
0
5,723
6,426
33,427
0
L
4,006
2,137
305
3,040
14,722
10,069
0
4,883
9,839
0
17,914
W
Guan Yu
Nashanate
Guan Yu
8,722
1,694
939
5,668
14,700
11,790
36
6,746
7,954
0
62,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,175
Gold Earned
47,303
374
Minions Killed
451
0
Camps Cleared
0
1,425,657
Distance Traveled
1,576,973
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,282
580
124
8
0
277,803
3
W
Khepri
8,154
510
20
1
0
320,567
7
W
Thanatos
10,678
667
84
5
0
374,245
3
L
Chang'e
9,037
565
124
8
0
268,325
7
L
Hun Batz
8,886
555
101
6
0
322,410
1
L
Apollo
7,089
443
80
5
0
268,383
1
W
Baron Samedi
9,744
609
95
6
0
275,518
4
L
Zhong Kui
7,755
485
44
3
0
284,747
5
L
Horus
7,408
463
25
2
0
281,792
5
W
Guan Yu
9,445
590
128
8
0
328,840
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role