Player Matchup

Neith
Neith
ERaDicaToR_Potch
Neith
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Achilles
Achilles
Gamersunited12
Achilles
Level 8
God Stats
3W - 1L
1,745 SR
Queue Stats
41W - 25L
1,627 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Jhooow2765
Morgan Le Fay
Level 21
God Stats
8W - 5L
1,609 SR
Queue Stats
29W - 31L
1,470 Elo+
Solo
Cthulhu
Cthulhu
Maaz_7447k
Cthulhu
Level 4
God Stats
1W - 5L
1,483 SR
Queue Stats
15W - 20L
1,500 Elo+
Solo
Persephone
Persephone
Mist Overcast
Persephone
Level 29
God Stats
82W - 70L
1,618 SR
Queue Stats
161W - 177L
1,455 Elo+
Solo
Team Averages
Level 13
1,591 SR
1,510 Elo+

VS

Team Averages
Level 14
1,652 SR
1,546 Elo+
Guan Yu
Guan Yu
Benru420
Guan Yu
Level 4
God Stats
4W - 0L
1,911 SR
Queue Stats
5W - 0L
1,858 Elo+
Party 1
Danzaburou
Danzaburou
Esballo
Danzaburou
Level 6
God Stats
8W - 6L
1,653 SR
Queue Stats
8W - 6L
1,589 Elo+
Solo
Cthulhu
Cthulhu
Gleeful_Eagle
Cthulhu
Level 28
God Stats
99W - 55L
1,694 SR
Queue Stats
243W - 172L
1,593 Elo+
Party 1
Heimdallr
Heimdallr
HAWGDaRuckus
Heimdallr
Level 26
God Stats
6W - 8L
1,500 SR
Queue Stats
37W - 42L
1,404 Elo+
Solo
Discordia
Discordia
blaketiger615
Discordia
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
167W - 217L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 13 / 15
12,783
852
2,295
19,865
8,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Achilles
20
20 / 3 / 15
19,069
1,271
37,345
34,237
56,347
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Jhooow2765
Morgan Le Fay
20
9 / 3 / 16
16,498
1,100
31,420
18,777
8,857
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Maaz_7447k
Cthulhu
20
0 / 15 / 20
13,805
920
8,902
37,689
55,656
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
Mist Overcast
Persephone
20
9 / 3 / 20
17,512
1,167
29,451
19,078
9,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

3

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Benru420
Guan Yu
20
4 / 9 / 22
14,942
996
9,622
28,698
31,732
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Danzaburou
Esballo
Danzaburou
20
19 / 9 / 9
18,123
1,208
49,840
26,612
10,071
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
20
2 / 2 / 27
14,698
980
18,683
22,003
28,386
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
HAWGDaRuckus
Heimdallr
20
11 / 10 / 15
15,280
1,019
27,921
24,664
8,954
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
blaketiger615
Discordia
20
2 / 8 / 21
13,630
909
15,324
14,435
5,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
132
38
Kills
38
37
Deaths
38
86
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Benru420
Guan Yu
4
9
22
1.67
L
0
13
15
0.58
W
Danzaburou
Esballo
Danzaburou
19
9
9
2.61
L
Achilles
20
3
15
9.17
W
Cthulhu
2
2
27
7.75
W
Heimdallr
HAWGDaRuckus
Heimdallr
11
10
15
1.85
L
Morgan Le Fay
Jhooow2765
Morgan Le Fay
9
3
16
5.67
L
Cthulhu
Maaz_7447k
Cthulhu
0
15
20
0.67
L
Persephone
Mist Overcast
Persephone
9
3
20
6.33
W
Discordia
blaketiger615
Discordia
2
8
21
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,413
Damage
121,390
129,646
Taken
116,412
138,838
Mitigated
84,373
16,979
Healing
13,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Benru420
Guan Yu
9,622
1,729
2,359
3,360
28,698
31,732
0
19,448
8,273
0
18,934
L
2,295
1,391
0
0
19,865
8,604
0
8,189
11,676
0
9,160
W
Danzaburou
Esballo
Danzaburou
49,840
33,978
0
2,772
26,612
10,071
0
14,800
11,812
0
71,721
L
Achilles
37,345
14,518
0
3,852
34,237
56,347
0
7,275
26,962
0
65,784
W
Cthulhu
18,683
1,615
943
0
22,003
28,386
0
13,360
8,643
46,903
0
W
Heimdallr
HAWGDaRuckus
Heimdallr
27,921
19,621
0
3,600
24,664
8,954
0
15,994
8,670
0
61,704
L
Morgan Le Fay
Jhooow2765
Morgan Le Fay
31,420
5,854
319
5,650
18,777
8,857
0
5,085
13,692
64,603
0
L
Cthulhu
Maaz_7447k
Cthulhu
8,902
1,508
1,600
0
37,689
55,656
0
8,534
29,155
23,375
0
L
Persephone
Mist Overcast
Persephone
29,451
2,085
863
4,695
19,078
9,374
0
4,924
14,151
70,965
0
W
Discordia
blaketiger615
Discordia
15,324
2,065
0
64
14,435
5,230
0
6,171
8,264
36,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,667
Gold Earned
76,673
256
Minions Killed
271
9
Camps Cleared
3
1,493,886
Distance Traveled
1,372,622
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
14,942
996
22
1
0
263,927
0
L
Neith
12,783
852
10
1
0
155,191
1
W
Danzaburou
18,123
1,208
44
3
1
277,837
1
L
Achilles
19,069
1,271
43
3
3
383,168
0
W
Cthulhu
14,698
980
73
5
1
337,712
0
W
Heimdallr
15,280
1,019
84
6
1
217,811
0
L
Morgan Le Fay
16,498
1,100
77
5
1
299,325
0
L
Cthulhu
13,805
920
24
2
0
330,414
0
L
Persephone
17,512
1,167
102
7
5
325,788
1
W
Discordia
13,630
909
48
3
0
275,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role