Player Matchup

Bellona
Bellona
CantBeChase
Bellona
Level 28
God Stats
0W - 1L
1,727 SR
Queue Stats
30W - 20L
1,549 Elo+
Party 2
Anhur
Anhur
GlennRhe
Anhur
Level 117
God Stats
2W - 1L
1,602 SR
Queue Stats
48W - 37L
1,558 Elo+
Party 2
Jormungandr
Jormungandr
john4818
Jormungandr
Level 69
God Stats
5W - 6L
1,386 SR
Queue Stats
28W - 20L
1,544 Elo+
Party 2
Team Averages
Level 71
1,572 SR
1,551 Elo+

VS

Team Averages
Level 86
1,511 SR
1,493 Elo+
Artemis
Artemis
cdak
Artemis
Level 28
God Stats
3W - 1L
1,514 SR
Queue Stats
67W - 60L
1,538 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
footballgod24
Morgan Le Fay
Level 85
God Stats
2W - 1L
1,614 SR
Queue Stats
41W - 35L
1,506 Elo+
Party 1
Osiris
Osiris
spacepanda23
Osiris
Level 146
God Stats
7W - 10L
1,404 SR
Queue Stats
747W - 842L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CantBeChase
Bellona
11
1 / 4 / 4
8,955
597
3,405
17,366
11,003
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anhur
GlennRhe
Anhur
15
7 / 5 / 1
11,116
741
10,044
15,421
6,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
john4818
Jormungandr
13
0 / 3 / 5
8,834
589
5,076
14,032
12,714
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
cdak
Artemis
17
10 / 3 / 1
11,607
774
18,693
7,049
2,563
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
footballgod24
Morgan Le Fay
15
0 / 2 / 7
9,600
640
15,329
8,721
3,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
15
2 / 3 / 7
10,002
667
6,736
12,910
14,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
8
Kills
12
12
Deaths
8
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bellona
CantBeChase
Bellona
1
4
4
0.75
L
Anhur
GlennRhe
Anhur
7
5
1
1.5
W
Artemis
cdak
Artemis
10
3
1
3.5
W
Morgan Le Fay
footballgod24
Morgan Le Fay
0
2
7
1.75
L
Jormungandr
john4818
Jormungandr
0
3
5
0.83
W
Osiris
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,525
Damage
40,758
46,819
Taken
28,680
30,307
Mitigated
20,340
2,289
Healing
5,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
CantBeChase
Bellona
3,405
1,116
0
232
17,366
11,003
0
4,954
12,042
0
17,443
L
Anhur
GlennRhe
Anhur
10,044
5,899
0
2,057
15,421
6,590
304
5,005
10,090
0
37,332
W
Artemis
cdak
Artemis
18,693
9,480
0
1,096
7,049
2,563
2,331
496
6,553
0
56,067
W
Morgan Le Fay
footballgod24
Morgan Le Fay
15,329
919
98
2,146
8,721
3,542
388
1,918
6,803
51,699
0
L
Jormungandr
john4818
Jormungandr
5,076
1,172
0
0
14,032
12,714
0
4,252
9,358
27,676
0
W
Osiris
6,736
2,061
0
2,240
12,910
14,235
89
2,662
10,248
0
32,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,905
Gold Earned
31,209
146
Minions Killed
180
0
Camps Cleared
0
721,678
Distance Traveled
810,114
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,955
597
28
2
0
247,919
0
L
Anhur
11,116
741
67
4
0
232,229
1
W
Artemis
11,607
774
75
5
0
242,058
3
W
Morgan Le Fay
9,600
640
64
4
0
267,710
2
L
Jormungandr
8,834
589
51
3
0
241,530
0
W
Osiris
10,002
667
41
3
0
300,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role