Player Matchup

Kuzenbo
Kuzenbo
D3rr1ck00
Kuzenbo
Level 29
God Stats
1W - 1L
1,575 SR
Queue Stats
84W - 73L
1,589 Elo+
Solo
Gilgamesh
Gilgamesh
JvoSavage
Gilgamesh
Level 22
God Stats
50W - 40L
1,699 SR
Queue Stats
183W - 181L
1,556 Elo+
Solo
Apollo
Apollo
emonster423
Apollo
Level 5
God Stats
1W - 2L
1,720 SR
Queue Stats
3W - 8L
1,340 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
jdboyless01
Morgan Le Fay
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,648 Elo+
Solo
Da Ji
Da Ji
kikilek
Da Ji
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 32L
1,398 Elo+
Solo
Team Averages
Level 14
1,599 SR
1,506 Elo+

VS

Team Averages
Level 13
1,593 SR
1,501 Elo+
Morgan Le Fay
Morgan Le Fay
Chairmen_Of_Tops
Morgan Le Fay
Level 9
God Stats
5W - 4L
1,382 SR
Queue Stats
26W - 19L
1,387 Elo+
Solo
Cabrakan
Cabrakan
Oy_Chaps
Cabrakan
Level 7
God Stats
16W - 10L
1,725 SR
Queue Stats
108W - 104L
1,486 Elo+
Solo
Hou Yi
Hou Yi
ShadedKing
Hou Yi
Level 17
God Stats
3W - 2L
1,433 SR
Queue Stats
3W - 4L
1,346 Elo+
Solo
Cthulhu
Cthulhu
Wooly Goat
Cthulhu
Level 4
God Stats
4W - 1L
1,709 SR
Queue Stats
4W - 2L
1,650 Elo+
Solo
Nemesis
Nemesis
blkcotton
Nemesis
Level 27
God Stats
79W - 59L
1,716 SR
Queue Stats
431W - 324L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
D3rr1ck00
Kuzenbo
18
3 / 3 / 9
12,250
1,021
17,113
22,777
35,723
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
JvoSavage
Gilgamesh
18
5 / 4 / 8
12,793
1,066
19,578
23,494
18,067
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
16
1 / 17 / 4
10,338
862
6,181
22,739
8,749
Morgan Le Fay
jdboyless01
Morgan Le Fay
18
4 / 13 / 6
12,240
1,020
13,363
20,023
8,345
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Da Ji
kikilek
Da Ji
16
1 / 4 / 1
9,628
802
3,985
14,000
4,839
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Chairmen_Of_Tops
Morgan Le Fay
19
5 / 3 / 21
12,364
1,030
17,176
10,456
5,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
Oy_Chaps
Cabrakan
19
13 / 2 / 14
12,816
1,068
23,479
15,745
19,436
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hou Yi
ShadedKing
Hou Yi
19
7 / 3 / 18
12,182
1,015
19,223
14,104
6,271
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Wooly Goat
Cthulhu
20
5 / 4 / 19
12,450
1,038
13,036
14,168
19,817
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
blkcotton
Nemesis
19
11 / 2 / 16
12,682
1,057
21,423
13,391
5,970
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
129
14
Kills
41
41
Deaths
14
28
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Chairmen_Of_Tops
Morgan Le Fay
5
3
21
5.17
L
Kuzenbo
D3rr1ck00
Kuzenbo
3
3
9
2.5
L
Gilgamesh
JvoSavage
Gilgamesh
5
4
8
2.25
W
Cabrakan
Oy_Chaps
Cabrakan
13
2
14
10
W
Hou Yi
ShadedKing
Hou Yi
7
3
18
5.33
W
Cthulhu
Wooly Goat
Cthulhu
5
4
19
3.63
W
Nemesis
blkcotton
Nemesis
11
2
16
9.5
L
Apollo
1
17
4
0.18
L
Morgan Le Fay
jdboyless01
Morgan Le Fay
4
13
6
0.54
L
Da Ji
kikilek
Da Ji
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,220
Damage
94,337
103,033
Taken
67,864
75,723
Mitigated
56,660
1,098
Healing
12,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Chairmen_Of_Tops
Morgan Le Fay
17,176
2,334
0
1,997
10,456
5,166
0
4,437
6,019
33,815
0
L
Kuzenbo
D3rr1ck00
Kuzenbo
17,113
4,702
0
46
22,777
35,723
0
10,892
11,507
40,317
0
L
Gilgamesh
JvoSavage
Gilgamesh
19,578
6,923
0
346
23,494
18,067
0
12,134
11,110
0
30,227
W
Cabrakan
Oy_Chaps
Cabrakan
23,479
2,266
206
1,605
15,745
19,436
0
7,154
8,591
35,446
0
W
Hou Yi
ShadedKing
Hou Yi
19,223
12,036
0
5,321
14,104
6,271
0
5,059
9,045
184
49,431
W
Cthulhu
Wooly Goat
Cthulhu
13,036
2,723
0
0
14,168
19,817
0
6,721
7,447
31,521
0
W
Nemesis
blkcotton
Nemesis
21,423
16,578
0
3,212
13,391
5,970
0
7,105
6,286
0
38,125
L
Apollo
6,181
2,767
0
8
22,739
8,749
0
10,101
12,442
0
11,719
L
Morgan Le Fay
jdboyless01
Morgan Le Fay
13,363
3,045
0
680
20,023
8,345
0
11,505
8,366
49,918
0
L
Da Ji
kikilek
Da Ji
3,985
899
0
18
14,000
4,839
0
8,047
5,733
0
8,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,249
Gold Earned
62,494
155
Minions Killed
212
3
Camps Cleared
3
1,051,735
Distance Traveled
1,034,189
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,364
1,030
42
4
0
196,459
0
L
Kuzenbo
12,250
1,021
50
4
0
233,873
3
L
Gilgamesh
12,793
1,066
15
1
3
230,266
1
W
Cabrakan
12,816
1,068
19
2
1
199,365
0
W
Hou Yi
12,182
1,015
75
6
0
168,333
0
W
Cthulhu
12,450
1,038
39
3
0
229,204
1
W
Nemesis
12,682
1,057
37
3
2
240,828
0
L
Apollo
10,338
862
9
1
0
204,655
0
L
Morgan Le Fay
12,240
1,020
76
6
0
182,913
0
L
Da Ji
9,628
802
5
0
0
200,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role