Player Matchup

Izanami
Izanami
Brky97
Izanami
Level 5
God Stats
5W - 4L
1,866 SR
Queue Stats
46W - 34L
1,581 Elo+
Solo
Gilgamesh
Gilgamesh
DrDank194
Gilgamesh
Level 24
God Stats
19W - 4L
1,627 SR
Queue Stats
105W - 74L
1,445 Elo+
Solo
Da Ji
Da Ji
RCHammerTime
Da Ji
Level 29
God Stats
3W - 4L
1,270 SR
Queue Stats
216W - 232L
1,487 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
gponce321
Morgan Le Fay
Level 29
God Stats
15W - 4L
1,817 SR
Queue Stats
123W - 101L
1,593 Elo+
Solo
Ares
Ares
jdba17gamer
Ares
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,484 Elo+
Solo
Team Averages
Level 18
1,616 SR
1,518 Elo+

VS

Team Averages
Level 17
1,642 SR
1,665 Elo+
Hachiman
Hachiman
AKXXT
Hachiman
Level 3
God Stats
42W - 32L
1,500 SR
Queue Stats
386W - 433L
1,567 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DanGotCarried
Morgan Le Fay
Level 5
God Stats
1W - 1L
1,700 SR
Queue Stats
5W - 1L
1,881 Elo+
Party 1
Bastet
Bastet
IllyNoiz
Bastet
Level 8
God Stats
0W - 1L
1,741 SR
Queue Stats
2W - 1L
1,672 Elo+
Party 1
Amaterasu
Amaterasu
ThunderCub
Amaterasu
Level 49
God Stats
2W - 1L
1,700 SR
Queue Stats
2W - 1L
1,672 Elo+
Party 1
Sobek
Sobek
iiChriskun
Sobek
Level 22
God Stats
9W - 8L
1,568 SR
Queue Stats
42W - 32L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Brky97
Izanami
11
6 / 0 / 1
6,709
671
5,595
4,248
1,194
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
DrDank194
Gilgamesh
11
2 / 1 / 0
6,515
652
5,684
5,596
2,672
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
4 / 1 / 5
6,237
624
4,562
5,971
1,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
gponce321
Morgan Le Fay
11
4 / 0 / 5
6,831
683
6,381
4,723
1,781
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 2 / 5
5,545
555
1,609
5,385
2,376
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AKXXT
Hachiman
7
2 / 3 / 0
4,652
465
3,662
5,217
1,142
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
DanGotCarried
Morgan Le Fay
9
1 / 5 / 0
5,132
513
3,663
6,773
2,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
IllyNoiz
Bastet
7
0 / 4 / 1
4,584
458
1,216
6,324
1,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
ThunderCub
Amaterasu
10
1 / 2 / 0
5,213
521
2,806
8,848
3,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sobek
7
0 / 3 / 1
4,765
477
1,241
7,930
3,508
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
17
Kills
4
4
Deaths
17
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AKXXT
Hachiman
2
3
0
0.67
W
Izanami
Brky97
Izanami
6
0
1
6.5
L
Morgan Le Fay
DanGotCarried
Morgan Le Fay
1
5
0
0.2
W
Gilgamesh
DrDank194
Gilgamesh
2
1
0
2
L
Bastet
IllyNoiz
Bastet
0
4
1
0.13
W
4
1
5
6.5
L
Amaterasu
ThunderCub
Amaterasu
1
2
0
0.5
W
Morgan Le Fay
gponce321
Morgan Le Fay
4
0
5
6.5
L
Sobek
0
3
1
0.17
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,831
Damage
12,588
25,923
Taken
35,092
9,776
Mitigated
12,155
9,713
Healing
6,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AKXXT
Hachiman
3,662
1,207
0
212
5,217
1,142
0
970
4,247
0
20,865
W
Izanami
Brky97
Izanami
5,595
3,464
0
2,534
4,248
1,194
430
766
3,478
0
44,710
L
Morgan Le Fay
DanGotCarried
Morgan Le Fay
3,663
596
0
534
6,773
2,187
0
3,416
3,357
25,765
0
W
Gilgamesh
DrDank194
Gilgamesh
5,684
1,704
0
1,581
5,596
2,672
436
0
5,596
5,186
27,245
L
Bastet
IllyNoiz
Bastet
1,216
843
0
470
6,324
1,552
0
1,086
5,238
0
19,914
W
4,562
1,065
0
2,559
5,971
1,753
376
1,029
4,874
0
26,326
L
Amaterasu
ThunderCub
Amaterasu
2,806
1,134
0
4,147
8,848
3,766
0
793
8,055
0
23,352
W
Morgan Le Fay
gponce321
Morgan Le Fay
6,381
499
96
2,693
4,723
1,781
794
2,153
2,406
34,981
0
L
Sobek
1,241
127
0
1,624
7,930
3,508
0
2,295
5,635
8,697
0
W
1,609
130
0
250
5,385
2,376
0
719
4,606
7,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,837
Gold Earned
24,346
272
Minions Killed
227
0
Camps Cleared
0
946,243
Distance Traveled
907,170
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,652
465
44
4
0
161,031
0
W
Izanami
6,709
671
81
8
0
198,582
1
L
Morgan Le Fay
5,132
513
62
6
0
174,796
0
W
Gilgamesh
6,515
652
68
7
0
164,391
0
L
Bastet
4,584
458
47
5
0
198,696
0
W
Da Ji
6,237
624
52
5
0
204,210
0
L
Amaterasu
5,213
521
57
6
0
184,866
0
W
Morgan Le Fay
6,831
683
61
6
0
188,632
2
L
Sobek
4,765
477
17
2
0
187,781
3
W
Ares
5,545
555
10
1
0
190,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role