Player Matchup

Neith
Neith
Diamond V
 
Neith
Diamond V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold II
KirilloWlad
Guan Yu
Gold II
Level 128
God Stats
16W - 19L
1,550 SR
Queue Stats
336W - 386L
1,747 MMR
Party 1
Baron Samedi
Baron Samedi
Gold I
WIZARDofSRBIJA
Baron Samedi
Gold I
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,445 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 128
1,517 SR
1,564 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 122
1,588 SR
1,764 MMR
Sol
Sol
Gold I
 
Sol
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Diamond III
Trauma976
Osiris
Diamond III
Level 145
God Stats
0W - 1L
1,591 SR
Queue Stats
94W - 48L
2,172 MMR
Solo
Chiron
Chiron
Gold II
忘丶川丶水
Chiron
Gold II
Level 61
God Stats
18W - 18L
1,673 SR
Queue Stats
90W - 110L
1,621 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
6 / 1 / 9
10,633
818
19,690
9,829
3,749
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
KirilloWlad
Guan Yu
14
5 / 2 / 7
9,884
760
6,007
11,750
12,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
WIZARDofSRBIJA
Baron Samedi
13
4 / 2 / 6
9,302
716
7,885
11,008
7,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
ThothMorgan Le FayAthenaTiamatGilgamesh

VS

Bans
AphroditeNoxDiscordiaMerlinScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
3 / 7 / 2
9,201
708
11,026
11,853
3,837
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
Trauma976
Osiris
11
0 / 4 / 4
7,637
587
5,528
14,822
17,684
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 4 / 3
8,330
641
6,624
10,587
3,032
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
15
Kills
5
5
Deaths
15
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
1
9
10.5
L
Sol
 
Sol
3
7
2
0.57
W
Guan Yu
KirilloWlad
Guan Yu
5
2
7
4.25
L
Osiris
Trauma976
Osiris
0
4
4
0.5
W
Baron Samedi
WIZARDofSRBIJA
Baron Samedi
4
2
6
3.5
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,582
Damage
23,178
32,587
Taken
37,262
24,082
Mitigated
24,553
16,192
Healing
7,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
19,690
9,232
0
5,327
9,829
3,749
2,633
3,490
6,339
0
64,144
L
Sol
 
Sol
11,026
1,923
0
2,709
11,853
3,837
0
2,756
8,709
32,125
0
W
Guan Yu
KirilloWlad
Guan Yu
6,007
615
2,325
5,349
11,750
12,490
236
3,758
7,992
0
16,889
L
Osiris
Trauma976
Osiris
5,528
401
0
2,216
14,822
17,684
0
4,274
10,305
4,014
11,480
W
Baron Samedi
WIZARDofSRBIJA
Baron Samedi
7,885
996
1,055
2,136
11,008
7,843
335
5,112
5,896
31,787
0
L
6,624
1,835
565
1,880
10,587
3,032
0
855
9,518
0
27,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,819
Gold Earned
25,168
165
Minions Killed
109
0
Camps Cleared
0
776,591
Distance Traveled
729,166
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,633
818
104
8
0
258,307
3
L
Sol
9,201
708
45
3
0
217,756
5
W
Guan Yu
9,884
760
18
1
0
280,871
0
L
Osiris
7,637
587
15
1
0
256,592
2
W
Baron Samedi
9,302
716
43
3
0
237,413
6
L
Chiron
8,330
641
49
4
0
254,818
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role