Player Matchup

Aphrodite
Aphrodite
Ca11MeKat
Aphrodite
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Ra
Ra
Joaoewerton
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Vamana
Vamana
eric_zinho
Vamana
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ymir
Ymir
lumpysack
Ymir
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hades
Hades
the_real_alpha02
Hades
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 3
1,500 SR
1,500 Elo+

VS

Team Averages
Level 2
1,500 SR
1,500 Elo+
Bellona
Bellona
JadedEarthMother
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Thor
Thor
RedLimbercape
Thor
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Solo
Skadi
Skadi
Starsj-_
Skadi
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Cthulhu
Cthulhu
egorekb
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Olorun
Olorun
joaquim142
Olorun
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ca11MeKat
Aphrodite
11
3 / 0 / 1
7,104
474
2,890
4,146
1,631
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

10
0 / 10 / 0
5,730
382
3,819
9,485
2,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
eric_zinho
Vamana
9
1 / 3 / 0
6,340
423
2,528
7,136
3,294
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ymir
11
6 / 2 / 0
7,982
532
5,041
11,055
7,763
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
5 / 9 / 3
7,104
474
6,350
13,152
7,764
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 6
5,905
394
1,512
9,186
4,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
5 / 6 / 2
7,095
473
5,351
9,870
3,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
Starsj-_
Skadi
14
9 / 1 / 9
8,961
597
10,329
6,956
2,499
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Cthulhu
egorekb
Cthulhu
10
2 / 4 / 0
7,175
478
3,307
9,941
6,235
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Olorun
joaquim142
Olorun
13
6 / 0 / 6
8,170
545
9,518
7,739
2,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
15
Kills
22
24
Deaths
19
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Ca11MeKat
Aphrodite
3
0
1
3.5
W
0
8
6
0.38
L
0
10
0
0
W
5
6
2
1
W
Skadi
Starsj-_
Skadi
9
1
9
13.5
W
Cthulhu
egorekb
Cthulhu
2
4
0
0.5
L
Vamana
eric_zinho
Vamana
1
3
0
0.33
W
Olorun
joaquim142
Olorun
6
0
6
9
L
Ymir
6
2
0
3
L
5
9
3
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,628
Damage
30,017
44,974
Taken
43,692
22,903
Mitigated
19,236
8,159
Healing
9,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Ca11MeKat
Aphrodite
2,890
1,456
808
1,917
4,146
1,631
743
1,243
2,903
28,268
0
W
1,512
1,144
0
1,352
9,186
4,570
0
2,466
6,720
0
13,094
L
3,819
1,149
135
32
9,485
2,451
348
1,853
7,632
24,624
0
W
5,351
2,569
0
1,252
9,870
3,331
302
3,084
6,786
0
29,287
W
Skadi
Starsj-_
Skadi
10,329
5,760
0
2,874
6,956
2,499
2,137
1,954
5,002
0
45,845
W
Cthulhu
egorekb
Cthulhu
3,307
570
0
1,520
9,941
6,235
0
5,839
4,102
15,702
0
L
Vamana
eric_zinho
Vamana
2,528
811
0
29
7,136
3,294
811
1,405
5,731
0
13,820
W
Olorun
joaquim142
Olorun
9,518
5,412
10
2,487
7,739
2,601
1,438
4,757
2,982
26,980
3,474
L
Ymir
5,041
1,559
0
2,408
11,055
7,763
473
2,794
8,261
22,405
0
L
6,350
2,142
207
2,623
13,152
7,764
0
4,647
8,505
18,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,260
Gold Earned
37,306
178
Minions Killed
209
0
Camps Cleared
0
1,167,429
Distance Traveled
1,275,668
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,104
474
55
4
0
213,463
1
W
Bellona
5,905
394
18
1
0
258,840
1
L
Ra
5,730
382
45
3
0
216,432
1
W
Thor
7,095
473
45
3
0
265,013
3
W
Skadi
8,961
597
76
5
0
253,772
0
W
Cthulhu
7,175
478
24
2
0
260,156
1
L
Vamana
6,340
423
26
2
0
273,177
1
W
Olorun
8,170
545
46
3
0
237,887
0
L
Ymir
7,982
532
31
2
0
245,201
0
L
Hades
7,104
474
21
1
0
219,156
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role