Player Matchup

Merlin
Merlin
Azroma
Merlin
Level 118
God Stats
14W - 11L
1,632 SR
Queue Stats
280W - 288L
1,527 Elo+
Party 1
Bacchus
Bacchus
Bellandrina
Bacchus
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 4L
1,712 Elo+
Party 1
Ravana
Ravana
KnickSchuss
Ravana
Level 114
God Stats
13W - 6L
1,778 SR
Queue Stats
278W - 282L
1,545 Elo+
Party 1
Medusa
Medusa
LoG1nLeGacY
Medusa
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,712 Elo+
Party 1
King Arthur
King Arthur
Painkiller875
King Arthur
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 100L
1,452 Elo+
Party 1
Team Averages
Level 64
1,582 SR
1,590 Elo+

VS

Team Averages
Level 21
1,585 SR
1,586 Elo+
Cerberus
Cerberus
Karmaly09
Cerberus
Level 20
God Stats
6W - 3L
1,768 SR
Queue Stats
40W - 25L
1,583 Elo+
Solo
Thoth
Thoth
Timber395
Thoth
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
319W - 298L
1,502 Elo+
Party 2
Osiris
Osiris
TinTin7797
Osiris
Level 29
God Stats
4W - 5L
1,814 SR
Queue Stats
249W - 256L
1,527 Elo+
Party 2
Yemoja
Yemoja
avandyne
Yemoja
Level 4
God Stats
13W - 6L
1,587 SR
Queue Stats
13W - 8L
1,746 Elo+
Solo
Skadi
Skadi
svento_09
Skadi
Level 27
God Stats
0W - 2L
1,255 SR
Queue Stats
70W - 55L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Azroma
Merlin
14
12 / 2 / 8
9,090
649
10,851
7,541
2,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Bellandrina
Bacchus
10
2 / 1 / 10
6,868
491
4,648
5,940
4,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ravana
13
7 / 2 / 8
8,352
597
5,792
4,580
1,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
11
4 / 2 / 8
7,305
522
6,168
8,747
3,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
Painkiller875
King Arthur
12
0 / 4 / 4
7,148
511
8,049
9,625
5,076
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Karmaly09
Cerberus
12
4 / 3 / 0
7,284
520
7,972
13,125
6,977
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
Timber395
Thoth
12
2 / 8 / 2
7,553
540
2,715
9,871
2,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
TinTin7797
Osiris
12
4 / 6 / 3
7,847
561
7,265
9,564
5,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
avandyne
Yemoja
9
0 / 5 / 1
6,231
445
973
9,292
4,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
svento_09
Skadi
10
1 / 5 / 1
6,610
472
3,297
8,321
1,665
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
18
25
Kills
11
11
Deaths
27
38
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
Azroma
Merlin
12
2
8
8
W
Bacchus
Bellandrina
Bacchus
2
1
10
7
L
Cerberus
Karmaly09
Cerberus
4
3
0
1.33
W
Ravana
7
2
8
5.5
W
Medusa
4
2
8
4
W
King Arthur
Painkiller875
King Arthur
0
4
4
0.5
L
Thoth
Timber395
Thoth
2
8
2
0.38
L
Osiris
TinTin7797
Osiris
4
6
3
0.92
L
Yemoja
avandyne
Yemoja
0
5
1
0.1
L
Skadi
svento_09
Skadi
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,508
Damage
22,222
36,433
Taken
50,173
16,287
Mitigated
21,133
8,093
Healing
7,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Azroma
Merlin
10,851
955
0
1,488
7,541
2,031
0
2,124
5,417
46,948
0
W
Bacchus
Bellandrina
Bacchus
4,648
438
0
1,791
5,940
4,418
119
1,340
4,600
9,259
0
L
Cerberus
Karmaly09
Cerberus
7,972
584
106
4,588
13,125
6,977
0
2,854
10,031
42,118
0
W
Ravana
5,792
2,113
0
1,956
4,580
1,350
373
720
3,860
0
40,006
W
Medusa
6,168
2,221
0
2,736
8,747
3,412
388
1,717
7,030
0
34,998
W
King Arthur
Painkiller875
King Arthur
8,049
485
0
122
9,625
5,076
0
5,759
3,866
7,946
38,159
L
Thoth
Timber395
Thoth
2,715
177
0
651
9,871
2,412
0
3,367
6,215
39,505
0
L
Osiris
TinTin7797
Osiris
7,265
2,157
0
1,346
9,564
5,281
0
2,089
7,224
0
40,217
L
Yemoja
avandyne
Yemoja
973
246
375
0
9,292
4,798
509
4,196
4,644
11,058
0
L
Skadi
svento_09
Skadi
3,297
814
0
342
8,321
1,665
1,009
3,546
4,289
0
37,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,763
Gold Earned
35,525
322
Minions Killed
322
0
Camps Cleared
0
1,374,905
Distance Traveled
1,266,862
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,090
649
83
6
0
275,831
0
W
Bacchus
6,868
491
14
1
0
248,738
4
L
Cerberus
7,284
520
83
6
0
247,912
3
W
Ravana
8,352
597
88
6
0
325,004
5
W
Medusa
7,305
522
60
4
0
262,744
2
W
King Arthur
7,148
511
77
6
0
262,588
1
L
Thoth
7,553
540
70
5
0
255,301
6
L
Osiris
7,847
561
72
5
0
279,112
4
L
Yemoja
6,231
445
20
1
0
241,379
0
L
Skadi
6,610
472
77
6
0
243,158
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role