Player Matchup

Ares
Ares
Jengila
Ares
Level 73
God Stats
14W - 13L
1,349 SR
Queue Stats
84W - 94L
1,413 Elo+
Party 1
Chaac
Chaac
Solus Domini
Chaac
Level 95
God Stats
3W - 1L
1,600 SR
Queue Stats
188W - 153L
1,479 Elo+
Party 1
Zeus
Zeus
logdon99
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 58
1,483 SR
1,464 Elo+

VS

Team Averages
Level 80
1,243 SR
1,423 Elo+
Ymir
Ymir
StaMazing17
Ymir
Level 108
God Stats
3W - 8L
1,115 SR
Queue Stats
131W - 159L
1,472 Elo+
Solo
Discordia
Discordia
Thordan2063
Discordia
Level 82
God Stats
9W - 19L
1,293 SR
Queue Stats
843W - 1,252L
1,386 Elo+
Solo
Chaac
Chaac
noe777fora
Chaac
Level 51
God Stats
4W - 4L
1,321 SR
Queue Stats
200W - 258L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Jengila
Ares
13
4 / 4 / 1
9,931
662
7,544
19,316
19,331
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 3 / 2
10,077
672
11,670
21,236
27,900
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
7
0 / 4 / 1
7,828
522
258
2,991
817
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 8
10,338
689
3,382
9,794
9,499
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Discordia
Thordan2063
Discordia
13
3 / 4 / 4
10,125
675
12,569
7,769
3,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
15
7 / 3 / 3
10,995
733
17,862
21,985
27,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
7
Kills
11
11
Deaths
8
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ares
Jengila
Ares
4
4
1
1.13
L
3
3
2
1.33
W
1
1
8
5
W
Discordia
Thordan2063
Discordia
3
4
4
1.25
L
Zeus
0
4
1
0.13
W
Chaac
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,472
Damage
33,813
43,543
Taken
39,548
48,048
Mitigated
40,037
6,149
Healing
12,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Jengila
Ares
7,544
820
147
1,018
19,316
19,331
243
5,548
12,848
17,553
0
L
11,670
1,998
0
4,654
21,236
27,900
336
9,326
11,240
0
54,380
W
3,382
372
0
250
9,794
9,499
404
2,136
7,658
27,451
0
W
Discordia
Thordan2063
Discordia
12,569
1,070
549
1,023
7,769
3,177
475
759
7,010
33,690
0
L
Zeus
258
181
0
330
2,991
817
0
1,077
1,756
1,866
0
W
Chaac
17,862
4,296
904
10,061
21,985
27,361
1,858
4,907
17,078
0
55,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,836
Gold Earned
31,458
85
Minions Killed
143
0
Camps Cleared
0
582,750
Distance Traveled
791,202
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,931
662
18
1
0
254,090
4
L
Chaac
10,077
672
66
4
0
281,822
0
W
Ymir
10,338
689
33
2
0
253,745
3
W
Discordia
10,125
675
44
3
0
255,885
0
L
Zeus
7,828
522
1
0
0
46,838
1
W
Chaac
10,995
733
66
4
0
281,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role