Player Matchup

Bellona
Bellona
BadaBingBadaBo0m
Bellona
Level 24
God Stats
1W - 2L
1,235 SR
Queue Stats
7W - 12L
1,404 Elo+
Party 1
Olorun
Olorun
FireFlyZZZ
Olorun
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 4L
1,407 Elo+
Solo
Kukulkan
Kukulkan
Qu4treCouleurs
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,303 Elo+
Solo
Apollo
Apollo
Svitak
Apollo
Level 29
God Stats
4W - 2L
1,627 SR
Queue Stats
54W - 54L
1,467 Elo+
Solo
Hun Batz
Hun Batz
peoplebelowsucks
Hun Batz
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,453 Elo+
Party 1
Team Averages
Level 20
1,472 SR
1,407 Elo+

VS

Team Averages
Level 9
1,537 SR
1,413 Elo+
Ares
Ares
Ihenacho
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
IsaiahTheGoat28
Thor
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 37L
1,456 Elo+
Solo
Sol
Sol
Niciziski
Sol
Level 17
God Stats
0W - 3L
1,466 SR
Queue Stats
1W - 3L
1,658 Elo+
Solo
Anhur
Anhur
bkipo
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,256 Elo+
Solo
Gilgamesh
Gilgamesh
jamaicanwiz
Gilgamesh
Level 5
God Stats
1W - 1L
1,718 SR
Queue Stats
7W - 7L
1,193 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 0 / 2
13,722
549
17,834
17,984
18,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Olorun
FireFlyZZZ
Olorun
14
1 / 8 / 2
9,996
400
6,933
11,872
3,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kukulkan
19
3 / 2 / 4
12,667
507
11,421
10,891
4,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
Svitak
Apollo
18
5 / 4 / 9
12,698
508
16,462
21,143
8,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
8 / 5 / 6
12,456
498
13,252
21,717
7,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
4 / 5 / 1
8,953
358
9,469
20,681
23,147
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
1 / 10 / 1
9,242
370
11,798
16,657
6,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

17
0 / 5 / 4
10,345
414
10,948
17,319
7,854
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anhur
bkipo
Anhur
13
1 / 8 / 3
8,810
352
3,136
17,204
6,054
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
jamaicanwiz
Gilgamesh
20
13 / 4 / 3
13,945
558
25,156
21,802
13,099
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
31
32
Kills
19
19
Deaths
32
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
15
0
2
16
W
Olorun
FireFlyZZZ
Olorun
1
8
2
0.25
L
Ares
4
5
1
0.9
L
1
10
1
0.15
L
0
5
4
0.4
W
Kukulkan
3
2
4
2.5
W
Apollo
Svitak
Apollo
5
4
9
2.38
L
Anhur
bkipo
Anhur
1
8
3
0.31
L
Gilgamesh
jamaicanwiz
Gilgamesh
13
4
3
3.63
W
8
5
6
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,902
Damage
60,507
83,607
Taken
93,663
41,877
Mitigated
56,987
23,337
Healing
16,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,834
7,628
0
5,413
17,984
18,115
2,700
3,523
14,269
0
72,538
W
Olorun
FireFlyZZZ
Olorun
6,933
4,716
444
2,384
11,872
3,823
576
3,767
8,105
37,279
0
L
Ares
9,469
1,471
0
674
20,681
23,147
160
4,217
16,464
35,788
0
L
11,798
4,008
0
1,181
16,657
6,833
78
1,801
14,856
0
44,003
L
10,948
3,299
0
8,085
17,319
7,854
392
6,455
10,864
67,734
0
W
Kukulkan
11,421
751
0
1,017
10,891
4,124
1,962
5,068
5,307
75,424
0
W
Apollo
Svitak
Apollo
16,462
12,067
0
9,255
21,143
8,070
2,878
3,358
17,785
0
89,189
L
Anhur
bkipo
Anhur
3,136
625
0
1,685
17,204
6,054
68
1,947
15,257
0
42,809
L
Gilgamesh
jamaicanwiz
Gilgamesh
25,156
11,418
0
5,145
21,802
13,099
0
3,934
17,868
92
115,348
W
13,252
5,677
0
4,824
21,717
7,745
0
4,065
17,652
0
73,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,539
Gold Earned
51,295
587
Minions Killed
474
0
Camps Cleared
0
2,078,664
Distance Traveled
2,068,509
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,722
549
120
5
0
460,042
0
W
Olorun
9,996
400
69
3
0
285,780
1
L
Ares
8,953
358
43
2
0
416,183
1
L
Thor
9,242
370
74
3
0
380,458
0
L
Sol
10,345
414
131
5
0
430,236
2
W
Kukulkan
12,667
507
165
7
0
439,020
0
W
Apollo
12,698
508
141
6
0
457,228
1
L
Anhur
8,810
352
65
3
0
393,522
1
L
Gilgamesh
13,945
558
161
6
0
448,110
1
W
Hun Batz
12,456
498
92
4
0
436,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role