Player Matchup

Apollo
Apollo
Hippie_Robot
Apollo
Level 10
God Stats
4W - 1L
1,809 SR
Queue Stats
29W - 25L
1,728 Elo+
Solo
Sobek
Sobek
Itz Jakey420
Sobek
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,907 Elo+
Solo
Tiamat
Tiamat
KingKong9304
Tiamat
Level 25
God Stats
1W - 2L
1,284 SR
Queue Stats
173W - 173L
1,586 Elo+
Solo
Gilgamesh
Gilgamesh
MadamBarkler
Gilgamesh
Level 26
God Stats
18W - 9L
1,692 SR
Queue Stats
78W - 57L
1,626 Elo+
Solo
Arachne
Arachne
XxDeadlyAnonxX
Arachne
Level 25
God Stats
38W - 22L
1,692 SR
Queue Stats
152W - 127L
1,651 Elo+
Solo
Team Averages
Level 18
1,595 SR
1,700 Elo+

VS

Team Averages
Level 19
1,483 SR
1,621 Elo+
Sol
Sol
Its Oh Bee
Sol
Level 17
God Stats
8W - 6L
1,348 SR
Queue Stats
64W - 51L
1,651 Elo+
Solo
Ymir
Ymir
MyBlckChild
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 30L
1,742 Elo+
Solo
King Arthur
King Arthur
Slippy_Cheese58
King Arthur
Level 27
God Stats
3W - 5L
1,500 SR
Queue Stats
97W - 115L
1,532 Elo+
Solo
Pele
Pele
summerbootysweat
Pele
Level 17
God Stats
3W - 8L
1,496 SR
Queue Stats
31W - 28L
1,528 Elo+
Solo
Janus
Janus
tickly-wipe7
Janus
Level 27
God Stats
4W - 5L
1,569 SR
Queue Stats
82W - 68L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
5 / 0 / 0
6,578
658
5,148
5,894
1,679
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8
0 / 0 / 2
5,233
523
2,460
7,245
3,923
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
10
0 / 0 / 1
5,742
574
3,603
5,286
2,545
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
MadamBarkler
Gilgamesh
11
0 / 2 / 3
6,083
608
3,654
6,870
3,803
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
3 / 0 / 0
6,018
602
1,577
7,331
2,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,615
462
4,068
4,283
1,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 1 / 0
4,821
482
3,997
5,591
2,702
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
Slippy_Cheese58
King Arthur
9
0 / 1 / 0
5,019
502
3,202
6,458
2,190
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 3 / 0
5,400
540
4,074
7,459
3,344
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 0 / 0
5,306
531
3,112
2,704
793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
8
Kills
2
2
Deaths
8
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Apollo
5
0
0
5
L
0
3
0
0
W
0
0
2
1
W
Tiamat
0
0
1
0.5
W
Gilgamesh
MadamBarkler
Gilgamesh
0
2
3
0.75
L
0
1
0
0
L
King Arthur
Slippy_Cheese58
King Arthur
0
1
0
0
W
3
0
0
3
L
2
3
0
0.67
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,442
Damage
18,453
32,626
Taken
26,495
14,086
Mitigated
10,315
11,406
Healing
7,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
5,148
3,184
0
1,925
5,894
1,679
0
2,835
3,059
0
45,339
L
4,068
1,765
0
1,083
4,283
1,286
0
641
3,642
20,832
3,273
W
2,460
314
0
1,762
7,245
3,923
0
4,145
3,062
7,981
0
W
Tiamat
3,603
484
0
3,732
5,286
2,545
0
1,692
3,480
37,476
0
W
Gilgamesh
MadamBarkler
Gilgamesh
3,654
1,807
0
2,227
6,870
3,803
993
0
6,870
0
32,672
L
3,997
619
75
1,894
5,591
2,702
0
2,664
2,927
14,555
0
L
King Arthur
Slippy_Cheese58
King Arthur
3,202
626
0
1,702
6,458
2,190
0
1,186
5,272
0
29,780
W
1,577
900
0
1,760
7,331
2,136
9
1,776
5,415
0
35,112
L
4,074
949
0
2,256
7,459
3,344
0
0
7,459
0
25,409
L
3,112
176
0
655
2,704
793
0
1,572
1,132
36,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,654
Gold Earned
25,161
315
Minions Killed
272
0
Camps Cleared
0
968,711
Distance Traveled
925,432
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,578
658
85
9
0
192,303
0
L
Sol
4,615
462
49
5
0
160,245
2
W
Sobek
5,233
523
11
1
0
197,705
7
W
Tiamat
5,742
574
81
8
0
189,116
3
W
Gilgamesh
6,083
608
67
7
0
183,248
4
L
Ymir
4,821
482
20
2
0
177,473
2
L
King Arthur
5,019
502
63
6
0
197,232
3
W
Arachne
6,018
602
71
7
0
206,339
2
L
Pele
5,400
540
59
6
0
193,342
1
L
Janus
5,306
531
81
8
0
197,140
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role