Player Matchup

Neith
Neith
Aplisman
Neith
Level 14
God Stats
15W - 24L
1,420 SR
Queue Stats
19W - 31L
1,305 Elo+
Solo
Osiris
Osiris
Cleanfreak87
Osiris
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 83L
1,365 Elo+
Party 2
Ra
Ra
Matty Masleczko
Ra
Level 21
God Stats
3W - 5L
1,691 SR
Queue Stats
215W - 209L
1,343 Elo+
Party 2
Cthulhu
Cthulhu
Viedvin
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,623 Elo+
Party 1
Arachne
Arachne
elliotralin
Arachne
Level 25
God Stats
3W - 5L
1,817 SR
Queue Stats
43W - 31L
1,466 Elo+
Party 1
Team Averages
Level 17
1,586 SR
1,420 Elo+

VS

Team Averages
Level 13
1,519 SR
1,427 Elo+
Loki
Loki
BigBoy Ix
Loki
Level 8
God Stats
9W - 8L
1,567 SR
Queue Stats
11W - 18L
1,486 Elo+
Party 3
Medusa
Medusa
Sorynn Ix
Medusa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,486 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Zz_Blacky611_zZ
Morgan Le Fay
Level 13
God Stats
32W - 33L
1,592 SR
Queue Stats
85W - 91L
1,289 Elo+
Solo
Bellona
Bellona
neoprotroclo
Bellona
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 102L
1,344 Elo+
Solo
Yemoja
Yemoja
xDavey72
Yemoja
Level 7
God Stats
3W - 4L
1,438 SR
Queue Stats
6W - 12L
1,530 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aplisman
Neith
17
0 / 4 / 8
10,879
389
5,716
11,908
4,616
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
20
7 / 5 / 7
14,263
509
16,409
28,879
21,460
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
10 / 0 / 7
15,102
539
16,080
12,386
10,250
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cthulhu
Viedvin
Cthulhu
10
3 / 0 / 0
9,226
330
5,188
6,250
5,826
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
elliotralin
Arachne
20
10 / 1 / 11
14,425
515
22,825
25,942
13,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
2 / 3 / 0
13,114
468
9,263
21,228
7,684
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
Sorynn Ix
Medusa
19
5 / 4 / 0
12,442
444
13,258
18,811
7,261
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Zz_Blacky611_zZ
Morgan Le Fay
17
2 / 11 / 1
11,748
420
15,981
19,256
7,252
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
neoprotroclo
Bellona
20
1 / 7 / 3
13,250
473
13,261
26,714
22,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
xDavey72
Yemoja
17
0 / 5 / 2
10,624
379
4,496
20,961
26,387
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
16
30
Kills
10
10
Deaths
30
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
Aplisman
Neith
0
4
8
1
W
Loki
2
3
0
0.67
L
Osiris
7
5
7
2.1
L
10
0
7
13.5
W
Medusa
Sorynn Ix
Medusa
5
4
0
1.25
L
Cthulhu
Viedvin
Cthulhu
3
0
0
3
W
Morgan Le Fay
Zz_Blacky611_zZ
Morgan Le Fay
2
11
1
0.23
L
Arachne
elliotralin
Arachne
10
1
11
15.5
W
Bellona
neoprotroclo
Bellona
1
7
3
0.36
W
Yemoja
xDavey72
Yemoja
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,218
Damage
56,259
85,365
Taken
106,970
55,892
Mitigated
71,108
37,536
Healing
31,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Aplisman
Neith
5,716
2,286
0
1,676
11,908
4,616
183
1,110
10,798
0
53,207
W
Loki
9,263
3,987
0
8,999
21,228
7,684
2,652
3,308
17,878
0
101,145
L
Osiris
16,409
7,877
0
8,370
28,879
21,460
3,694
6,464
22,415
0
84,809
L
16,080
1,180
2,268
7,489
12,386
10,250
1,120
4,505
7,881
114,385
0
W
Medusa
Sorynn Ix
Medusa
13,258
8,329
0
7,287
18,811
7,261
7,273
4,099
14,712
0
113,003
L
Cthulhu
Viedvin
Cthulhu
5,188
251
100
1,531
6,250
5,826
60
879
5,371
22,367
0
W
Morgan Le Fay
Zz_Blacky611_zZ
Morgan Le Fay
15,981
2,250
0
4,288
19,256
7,252
994
6,375
12,881
60,021
0
L
Arachne
elliotralin
Arachne
22,825
15,126
0
16,102
25,942
13,740
0
7,519
18,423
0
98,906
W
Bellona
neoprotroclo
Bellona
13,261
4,470
154
8,351
26,714
22,524
1,040
2,813
23,901
0
103,267
W
Yemoja
xDavey72
Yemoja
4,496
1,399
1,053
1,143
20,961
26,387
717
5,021
15,940
40,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,895
Gold Earned
61,178
556
Minions Killed
639
0
Camps Cleared
0
2,226,374
Distance Traveled
2,392,271
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,879
389
76
3
0
461,430
3
W
Loki
13,114
468
156
6
0
529,192
1
L
Osiris
14,263
509
149
5
0
419,661
0
L
Ra
15,102
539
183
7
0
566,675
4
W
Medusa
12,442
444
171
6
0
472,930
1
L
Cthulhu
9,226
330
36
1
0
201,239
0
W
Morgan Le Fay
11,748
420
94
3
0
443,232
3
L
Arachne
14,425
515
112
4
0
577,369
1
W
Bellona
13,250
473
170
6
0
490,380
1
W
Yemoja
10,624
379
48
2
0
456,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role