Player Matchup

Janus
Janus
 
Janus
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
ARK72
Jormungandr
Level 5
God Stats
0W - 2L
1,285 SR
Queue Stats
1W - 4L
1,141 Elo+
Solo
Cupid
Cupid
bestsoldier009
Cupid
Level 5
God Stats
0W - 3L
1,909 SR
Queue Stats
0W - 5L
1,023 Elo+
Solo
Team Averages
Level 41
1,565 SR
1,221 Elo+

VS

Team Averages
Level 106
1,513 SR
1,495 Elo+
Fenrir
Fenrir
Taohay
Fenrir
Level 141
God Stats
1W - 3L
1,776 SR
Queue Stats
213W - 185L
1,595 Elo+
Solo
Bacchus
Bacchus
ZekeQ
Bacchus
Level 159
God Stats
3W - 1L
1,650 SR
Queue Stats
385W - 369L
1,613 Elo+
Solo
Hel
Hel
trovador_2013
Hel
Level 18
God Stats
1W - 0L
1,115 SR
Queue Stats
1W - 4L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
4 / 4 / 4
7,897
658
7,255
7,382
2,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
ARK72
Jormungandr
11
0 / 7 / 7
7,225
602
4,362
11,665
7,384
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
6 / 5 / 3
8,139
678
6,113
9,055
3,330
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Taohay
Fenrir
13
7 / 3 / 5
9,356
780
9,963
13,090
9,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bacchus
ZekeQ
Bacchus
15
9 / 0 / 6
10,150
846
12,040
7,550
4,271
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 9 / 7
7,162
597
1,619
7,818
1,974
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
34
10
Kills
16
16
Deaths
12
14
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
4
4
1.5
L
Jormungandr
ARK72
Jormungandr
0
7
7
0.5
W
Fenrir
Taohay
Fenrir
7
3
5
3.17
W
Bacchus
ZekeQ
Bacchus
9
0
6
12
L
6
5
3
1.5
W
0
9
7
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,730
Damage
23,622
28,102
Taken
28,458
12,976
Mitigated
15,307
2,275
Healing
2,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,255
882
0
1,001
7,382
2,262
0
2,091
4,945
26,024
0
L
Jormungandr
ARK72
Jormungandr
4,362
1,609
0
0
11,665
7,384
42
7,646
3,803
16,850
0
W
Fenrir
Taohay
Fenrir
9,963
3,410
0
2,123
13,090
9,062
476
5,651
7,439
0
21,191
W
Bacchus
ZekeQ
Bacchus
12,040
2,488
0
500
7,550
4,271
234
2,617
4,933
45,639
0
L
6,113
2,783
125
1,149
9,055
3,330
279
3,922
4,917
0
22,369
W
1,619
394
0
336
7,818
1,974
239
3,349
4,469
5,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,261
Gold Earned
26,668
105
Minions Killed
98
0
Camps Cleared
0
570,274
Distance Traveled
624,589
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,897
658
47
4
0
219,330
3
L
Jormungandr
7,225
602
22
2
0
164,301
0
W
Fenrir
9,356
780
20
2
0
217,169
3
W
Bacchus
10,150
846
73
6
0
233,347
3
L
Cupid
8,139
678
36
3
0
186,643
1
W
Hel
7,162
597
5
0
0
174,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role