Player Matchup

Sol
Sol
MAV3RICK0408
Sol
Level 24
God Stats
44W - 49L
1,510 SR
Queue Stats
295W - 377L
1,486 Elo+
Party 1
Anubis
Anubis
MURDERS method
Anubis
Level 26
God Stats
14W - 17L
1,519 SR
Queue Stats
492W - 567L
1,427 Elo+
Party 1
Ymir
Ymir
OmittedBinkie20
Ymir
Level 19
God Stats
1W - 2L
1,309 SR
Queue Stats
13W - 8L
1,488 Elo+
Solo
Gilgamesh
Gilgamesh
Scrappyboi88
Gilgamesh
Level 29
God Stats
1W - 3L
1,716 SR
Queue Stats
12W - 21L
1,254 Elo+
Solo
Da Ji
Da Ji
SuperDragon902
Da Ji
Level 24
God Stats
7W - 8L
1,544 SR
Queue Stats
13W - 16L
1,488 Elo+
Solo
Team Averages
Level 24
1,520 SR
1,429 Elo+

VS

Team Averages
Level 16
1,506 SR
1,454 Elo+
Morgan Le Fay
Morgan Le Fay
AlphaDemonX1
Morgan Le Fay
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 13L
1,500 Elo+
Solo
Terra
Terra
Brimstone1223
Terra
Level 29
God Stats
26W - 19L
1,614 SR
Queue Stats
47W - 39L
1,521 Elo+
Solo
Anhur
Anhur
Keinerwars4
Anhur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,651 Elo+
Solo
Anubis
Anubis
LuckyMarcus09
Anubis
Level 19
God Stats
6W - 7L
1,777 SR
Queue Stats
65W - 62L
1,440 Elo+
Solo
Cthulhu
Cthulhu
Marciani69
Cthulhu
Level 15
God Stats
1W - 4L
1,140 SR
Queue Stats
1W - 6L
1,158 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 1 / 12
11,376
569
16,330
13,917
4,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
4 / 4 / 6
10,363
518
13,537
11,578
5,887
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 2 / 14
10,202
510
9,887
15,313
13,958
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
Scrappyboi88
Gilgamesh
15
2 / 2 / 3
10,462
523
4,471
13,900
6,279
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
12 / 2 / 7
11,489
574
11,666
13,874
6,680
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AlphaDemonX1
Morgan Le Fay
11
2 / 11 / 2
7,602
380
5,380
12,756
8,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
5 / 2 / 2
10,414
521
12,036
24,752
29,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

5
0 / 5 / 1
5,789
289
596
4,786
1,412
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
3 / 11 / 1
8,064
403
6,580
14,610
7,142
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Marciani69
Cthulhu
12
0 / 6 / 4
7,906
395
6,343
14,792
12,163
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
20
35
Kills
10
11
Deaths
35
42
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AlphaDemonX1
Morgan Le Fay
2
11
2
0.27
L
5
2
2
3
L
0
5
1
0.1
L
3
11
1
0.32
W
11
1
12
17
W
4
4
6
1.75
L
Cthulhu
Marciani69
Cthulhu
0
6
4
0.33
W
6
2
14
6.5
W
Gilgamesh
Scrappyboi88
Gilgamesh
2
2
3
1.75
W
12
2
7
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,891
Damage
30,935
68,582
Taken
71,696
37,342
Mitigated
57,859
19,128
Healing
8,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AlphaDemonX1
Morgan Le Fay
5,380
449
0
7
12,756
8,016
0
6,544
6,212
23,901
0
L
12,036
1,948
665
5,412
24,752
29,126
0
14,451
10,301
40,229
0
L
596
280
0
305
4,786
1,412
0
3,427
1,359
0
2,524
L
6,580
671
0
651
14,610
7,142
175
9,549
5,061
39,697
0
W
16,330
8,551
0
8,795
13,917
4,538
7,665
8,154
5,763
67,814
0
W
13,537
2,275
0
4,474
11,578
5,887
2,410
7,513
3,814
57,637
0
L
Cthulhu
Marciani69
Cthulhu
6,343
746
72
1,169
14,792
12,163
448
5,783
9,009
32,860
0
W
9,887
2,573
0
2,431
15,313
13,958
1,436
5,483
9,369
33,768
0
W
Gilgamesh
Scrappyboi88
Gilgamesh
4,471
1,294
264
1,260
13,900
6,279
4,433
4,020
9,873
0
47,144
W
11,666
5,446
434
1,470
13,874
6,680
394
4,450
9,424
0
63,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,892
Gold Earned
39,775
432
Minions Killed
195
0
Camps Cleared
0
1,673,447
Distance Traveled
1,359,797
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,602
380
31
2
0
281,179
0
L
Terra
10,414
521
55
3
0
381,099
1
L
Anhur
5,789
289
11
1
0
137,562
1
L
Anubis
8,064
403
46
2
0
249,613
0
W
Sol
11,376
569
110
6
0
366,724
0
W
Anubis
10,363
518
94
5
0
291,562
0
L
Cthulhu
7,906
395
52
3
0
310,344
1
W
Ymir
10,202
510
48
2
0
326,018
0
W
Gilgamesh
10,462
523
99
5
0
274,879
0
W
Da Ji
11,489
574
81
4
0
414,264
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role