Player Matchup

Morgan Le Fay
Morgan Le Fay
BruhImVibin
Morgan Le Fay
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 51L
1,450 Elo+
Party 2
Sol
Sol
DoeboyStackz
Sol
Level 24
God Stats
0W - 1L
1,785 SR
Queue Stats
18W - 17L
1,394 Elo+
Party 2
Set
Set
GoatyHooves
Set
Level 124
God Stats
1W - 1L
1,536 SR
Queue Stats
35W - 50L
1,559 Elo+
Party 3
Ymir
Ymir
Nanars
Ymir
Level 43
God Stats
2W - 2L
1,876 SR
Queue Stats
13W - 22L
1,584 Elo+
Party 3
Vamana
Vamana
cdurks
Vamana
Level 17
God Stats
2W - 2L
1,598 SR
Queue Stats
3W - 6L
1,476 Elo+
Party 2
Team Averages
Level 57
1,659 SR
1,493 Elo+

VS

Team Averages
Level 128
1,486 SR
1,551 Elo+
Gilgamesh
Gilgamesh
Dirtydishtowel
Gilgamesh
Level 160
God Stats
2W - 3L
1,392 SR
Queue Stats
277W - 244L
1,577 Elo+
Party 1
Loki
Loki
IBlueReaperI
Loki
Level 160
God Stats
6W - 7L
1,482 SR
Queue Stats
336W - 294L
1,612 Elo+
Party 1
Baron Samedi
Baron Samedi
SykoReaper115
Baron Samedi
Level 146
God Stats
4W - 8L
1,488 SR
Queue Stats
365W - 326L
1,599 Elo+
Party 1
Skadi
Skadi
UrToxicBro69
Skadi
Level 75
God Stats
31W - 26L
1,634 SR
Queue Stats
699W - 660L
1,475 Elo+
Solo
Chang'e
Chang'e
firexgamer43
Chang'e
Level 101
God Stats
1W - 0L
1,432 SR
Queue Stats
30W - 29L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BruhImVibin
Morgan Le Fay
16
1 / 7 / 1
8,866
591
12,162
14,602
5,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
2 / 4 / 4
10,578
705
17,300
11,502
4,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
5 / 9 / 2
10,604
707
10,041
14,283
5,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
Nanars
Ymir
16
1 / 7 / 1
8,877
592
3,803
19,127
12,737
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vamana
cdurks
Vamana
14
0 / 2 / 0
8,571
571
2,218
10,512
10,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dirtydishtowel
Gilgamesh
18
4 / 0 / 21
11,619
775
10,111
17,582
7,953
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
7 / 1 / 14
13,456
897
11,472
8,402
4,310
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
SykoReaper115
Baron Samedi
19
7 / 2 / 11
12,581
839
20,369
9,722
5,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

18
8 / 3 / 12
12,369
825
10,714
10,898
3,851
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chang'e
firexgamer43
Chang'e
19
3 / 3 / 13
11,213
748
6,847
11,081
3,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
100
9
Kills
29
29
Deaths
9
8
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BruhImVibin
Morgan Le Fay
1
7
1
0.21
W
Gilgamesh
Dirtydishtowel
Gilgamesh
4
0
21
14.5
L
2
4
4
1
L
5
9
2
0.67
W
7
1
14
14
L
Ymir
Nanars
Ymir
1
7
1
0.21
W
Baron Samedi
SykoReaper115
Baron Samedi
7
2
11
6.25
W
8
3
12
4.67
L
Vamana
cdurks
Vamana
0
2
0
0
W
Chang'e
firexgamer43
Chang'e
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,524
Damage
59,513
70,026
Taken
57,685
38,131
Mitigated
25,321
9,166
Healing
25,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BruhImVibin
Morgan Le Fay
12,162
1,160
0
2,419
14,602
5,523
0
7,471
7,131
34,040
0
W
Gilgamesh
Dirtydishtowel
Gilgamesh
10,111
2,547
0
5,876
17,582
7,953
1,631
12,450
5,132
572
25,406
L
17,300
3,512
0
2,916
11,502
4,120
1
5,356
6,146
63,633
0
L
10,041
3,308
0
1,287
14,283
5,476
0
4,326
9,957
0
28,191
W
11,472
2,845
0
983
8,402
4,310
780
4,467
3,935
0
52,305
L
Ymir
Nanars
Ymir
3,803
580
138
850
19,127
12,737
1
5,447
13,680
29,369
0
W
Baron Samedi
SykoReaper115
Baron Samedi
20,369
814
4,232
3,763
9,722
5,229
748
5,256
4,466
50,895
0
W
10,714
3,964
0
1,274
10,898
3,851
2,979
5,751
5,147
0
44,983
L
Vamana
cdurks
Vamana
2,218
266
0
1,556
10,512
10,275
0
5,415
5,097
0
18,532
W
Chang'e
firexgamer43
Chang'e
6,847
292
4,282
5,278
11,081
3,978
594
5,760
5,321
36,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,496
Gold Earned
61,238
339
Minions Killed
371
9
Camps Cleared
8
1,248,088
Distance Traveled
1,489,945
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,866
591
56
4
1
239,746
0
W
Gilgamesh
11,619
775
33
2
1
313,695
2
L
Sol
10,578
705
136
9
3
250,933
5
L
Set
10,604
707
55
4
1
219,004
2
W
Loki
13,456
897
104
7
3
322,346
4
L
Ymir
8,877
592
43
3
3
242,746
6
W
Baron Samedi
12,581
839
90
6
1
288,199
1
W
Skadi
12,369
825
65
4
2
277,717
2
L
Vamana
8,571
571
49
3
1
295,659
0
W
Chang'e
11,213
748
79
5
1
287,988
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role