Player Matchup

Morgan Le Fay
Morgan Le Fay
DanGotCarried
Morgan Le Fay
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 1L
1,864 Elo+
Party 1
Skadi
Skadi
IllyNoiz
Skadi
Level 8
God Stats
2W - 0L
1,323 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
NipponDaemon
Ymir
Level 3
God Stats
32W - 33L
1,484 SR
Queue Stats
133W - 146L
1,461 Elo+
Solo
Amaterasu
Amaterasu
ThunderCub
Amaterasu
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Mercury
Mercury
iiChriskun
Mercury
Level 22
God Stats
29W - 20L
1,574 SR
Queue Stats
42W - 32L
1,524 Elo+
Solo
Team Averages
Level 17
1,476 SR
1,570 Elo+

VS

Team Averages
Level 14
1,445 SR
1,404 Elo+
Cthulhu
Cthulhu
HISOKA0007
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,424 Elo+
Solo
Jormungandr
Jormungandr
ICTAYA
Jormungandr
Level 4
God Stats
3W - 5L
1,463 SR
Queue Stats
4W - 6L
1,328 Elo+
Solo
Bellona
Bellona
Marker42
Bellona
Level 5
God Stats
0W - 2L
1,268 SR
Queue Stats
4W - 5L
1,509 Elo+
Solo
Danzaburou
Danzaburou
lslm
Danzaburou
Level 26
God Stats
2W - 3L
1,568 SR
Queue Stats
27W - 29L
1,398 Elo+
Solo
Ah Puch
Ah Puch
merzeus
Ah Puch
Level 22
God Stats
7W - 9L
1,428 SR
Queue Stats
33W - 43L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DanGotCarried
Morgan Le Fay
13
8 / 1 / 5
8,236
686
11,055
7,638
2,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
IllyNoiz
Skadi
10
4 / 2 / 4
6,369
531
4,936
4,743
1,299
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
4 / 2 / 4
6,871
573
3,496
5,743
3,620
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
ThunderCub
Amaterasu
11
2 / 2 / 2
6,375
531
4,951
9,317
5,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mercury
iiChriskun
Mercury
13
8 / 0 / 0
8,047
671
3,729
7,340
2,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HISOKA0007
Cthulhu
5
0 / 7 / 2
5,053
421
927
7,193
4,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
ICTAYA
Jormungandr
9
1 / 4 / 1
6,094
508
1,182
8,781
5,199
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
Marker42
Bellona
9
1 / 4 / 1
5,789
482
4,866
9,452
6,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
lslm
Danzaburou
10
4 / 5 / 1
7,106
592
3,799
8,230
2,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
merzeus
Ah Puch
9
0 / 6 / 1
5,686
474
3,517
7,374
2,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
26
Kills
6
7
Deaths
26
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
DanGotCarried
Morgan Le Fay
8
1
5
10.5
L
Cthulhu
HISOKA0007
Cthulhu
0
7
2
0.14
L
Jormungandr
ICTAYA
Jormungandr
1
4
1
0.38
W
Skadi
IllyNoiz
Skadi
4
2
4
3
L
Bellona
Marker42
Bellona
1
4
1
0.38
W
4
2
4
3
W
Amaterasu
ThunderCub
Amaterasu
2
2
2
1.5
W
Mercury
iiChriskun
Mercury
8
0
0
8
L
Danzaburou
lslm
Danzaburou
4
5
1
0.9
L
Ah Puch
merzeus
Ah Puch
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,167
Damage
14,291
34,781
Taken
41,030
15,480
Mitigated
20,724
6,807
Healing
6,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
DanGotCarried
Morgan Le Fay
11,055
1,800
0
1,469
7,638
2,779
110
3,740
3,898
42,224
0
L
Cthulhu
HISOKA0007
Cthulhu
927
261
0
0
7,193
4,765
0
2,356
4,805
5,952
0
L
Jormungandr
ICTAYA
Jormungandr
1,182
309
0
618
8,781
5,199
0
2,789
5,882
23,386
0
W
Skadi
IllyNoiz
Skadi
4,936
2,750
0
382
4,743
1,299
1,690
712
4,031
0
21,665
L
Bellona
Marker42
Bellona
4,866
2,170
0
2,640
9,452
6,181
270
0
9,452
0
23,603
W
3,496
895
0
0
5,743
3,620
398
887
4,856
20,613
0
W
Amaterasu
ThunderCub
Amaterasu
4,951
2,026
0
4,034
9,317
5,565
130
20
9,297
0
29,109
W
Mercury
iiChriskun
Mercury
3,729
1,794
0
922
7,340
2,217
1,000
267
7,073
0
57,156
L
Danzaburou
lslm
Danzaburou
3,799
1,868
0
1,147
8,230
2,540
960
4,288
3,830
0
24,385
L
Ah Puch
merzeus
Ah Puch
3,517
53
0
1,763
7,374
2,039
273
4,550
2,510
19,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,898
Gold Earned
29,728
326
Minions Killed
200
0
Camps Cleared
0
1,077,820
Distance Traveled
963,996
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,236
686
95
8
0
231,012
0
L
Cthulhu
5,053
421
11
1
0
126,882
0
L
Jormungandr
6,094
508
38
3
0
229,742
0
W
Skadi
6,369
531
47
4
0
197,245
1
L
Bellona
5,789
482
46
4
0
216,521
1
W
Ymir
6,871
573
28
2
0
198,701
3
W
Amaterasu
6,375
531
53
4
0
197,156
2
W
Mercury
8,047
671
103
9
0
253,706
1
L
Danzaburou
7,106
592
53
4
0
182,622
1
L
Ah Puch
5,686
474
52
4
0
208,229
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role