Player Matchup

Fenrir
Fenrir
Bostion NL
Fenrir
Level 28
God Stats
18W - 16L
1,279 SR
Queue Stats
364W - 399L
1,349 Elo+
Party 1
Bakasura
Bakasura
GreatJotaro
Bakasura
Level 27
God Stats
5W - 12L
1,150 SR
Queue Stats
290W - 358L
1,335 Elo+
Party 1
Sol
Sol
Ktschneiderr
Sol
Level 17
God Stats
28W - 50L
1,358 SR
Queue Stats
96W - 145L
1,223 Elo+
Party 1
Geb
Geb
samfoot41
Geb
Level 18
God Stats
2W - 2L
1,277 SR
Queue Stats
58W - 45L
1,355 Elo+
Party 2
Neith
Neith
wapiti_qc
Neith
Level 18
God Stats
3W - 7L
1,191 SR
Queue Stats
59W - 46L
1,363 Elo+
Party 2
Team Averages
Level 22
1,251 SR
1,325 Elo+

VS

Team Averages
Level 17
1,403 SR
1,222 Elo+
Loki
Loki
AI_DEMON_IA
Loki
Level 7
God Stats
0W - 3L
1,004 SR
Queue Stats
0W - 3L
1,095 Elo+
Party 3
Yemoja
Yemoja
Fernando0514
Yemoja
Level 16
God Stats
2W - 2L
1,790 SR
Queue Stats
39W - 42L
1,240 Elo+
Solo
Tsukuyomi
Tsukuyomi
ThatAssassin394
Tsukuyomi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 103L
1,328 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheJakeasaurus
Cu Chulainn
Level 28
God Stats
4W - 3L
1,479 SR
Queue Stats
88W - 116L
1,344 Elo+
Solo
Scylla
Scylla
atena500
Scylla
Level 6
God Stats
0W - 1L
1,240 SR
Queue Stats
0W - 2L
1,107 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bostion NL
Fenrir
9
2 / 0 / 1
4,961
620
1,489
2,915
1,354
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bakasura
GreatJotaro
Bakasura
9
4 / 2 / 3
5,397
675
4,903
5,104
2,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 2 / 1
4,802
600
1,746
4,013
928
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 0 / 3
4,327
541
963
2,496
911
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Neith
wapiti_qc
Neith
7
2 / 0 / 1
4,341
543
1,658
1,548
409
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
4,230
529
1,563
4,117
923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Yemoja
7
0 / 0 / 0
4,005
501
821
1,542
1,012
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
ThatAssassin394
Tsukuyomi
5
1 / 5 / 0
4,034
504
2,380
7,014
1,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
TheJakeasaurus
Cu Chulainn
5
0 / 2 / 2
4,019
502
1,570
3,945
1,699
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
atena500
Scylla
3
0 / 2 / 1
3,475
434
145
1,591
274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
10
Kills
2
4
Deaths
10
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Fenrir
Bostion NL
Fenrir
2
0
1
2.5
L
Yemoja
0
0
0
0
W
Bakasura
GreatJotaro
Bakasura
4
2
3
2.75
W
1
2
1
0.75
L
Tsukuyomi
ThatAssassin394
Tsukuyomi
1
5
0
0.2
L
Cu Chulainn
TheJakeasaurus
Cu Chulainn
0
2
2
0.5
L
Scylla
atena500
Scylla
0
2
1
0.25
W
1
0
3
2.5
W
Neith
wapiti_qc
Neith
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,759
Damage
6,479
16,076
Taken
18,209
5,665
Mitigated
5,554
4,989
Healing
3,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,563
531
0
474
4,117
923
0
589
3,428
0
10,119
W
Fenrir
Bostion NL
Fenrir
1,489
159
0
1,118
2,915
1,354
566
28
2,887
0
13,195
L
Yemoja
821
31
37
110
1,542
1,012
0
449
1,093
12,918
0
W
Bakasura
GreatJotaro
Bakasura
4,903
3,355
0
1,972
5,104
2,063
0
0
5,104
0
25,919
W
1,746
337
0
1,374
4,013
928
3,074
0
4,013
19,998
0
L
Tsukuyomi
ThatAssassin394
Tsukuyomi
2,380
910
0
2,193
7,014
1,646
0
1,268
5,706
0
14,524
L
Cu Chulainn
TheJakeasaurus
Cu Chulainn
1,570
492
0
291
3,945
1,699
0
0
3,915
0
9,595
L
Scylla
atena500
Scylla
145
145
0
0
1,591
274
0
403
1,178
397
0
W
963
129
0
370
2,496
911
0
786
1,710
4,065
0
W
Neith
wapiti_qc
Neith
1,658
716
0
155
1,548
409
124
152
1,396
0
21,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,828
Gold Earned
19,763
175
Minions Killed
96
0
Camps Cleared
0
768,503
Distance Traveled
695,588
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,230
529
34
4
0
168,514
0
W
Fenrir
4,961
620
33
4
0
161,909
1
L
Yemoja
4,005
501
20
3
0
149,623
1
W
Bakasura
5,397
675
60
8
0
186,417
1
W
Sol
4,802
600
39
5
0
133,895
0
L
Tsukuyomi
4,034
504
23
3
0
131,577
1
L
Cu Chulainn
4,019
502
18
2
0
99,606
0
L
Scylla
3,475
434
1
0
0
146,268
0
W
Geb
4,327
541
7
1
0
152,943
2
W
Neith
4,341
543
36
5
0
133,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role