Player Matchup

Sun Wukong
Sun Wukong
Cr011a
Sun Wukong
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 14L
1,283 Elo+
Party 4
Kukulkan
Kukulkan
Funchey
Kukulkan
Level 13
God Stats
9W - 3L
1,868 SR
Queue Stats
59W - 33L
1,500 Elo+
Solo
Chaac
Chaac
Ready4Paul
Chaac
Level 16
God Stats
49W - 33L
1,562 SR
Queue Stats
141W - 146L
1,404 Elo+
Party 1
Fenrir
Fenrir
Throblin
Fenrir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,275 Elo+
Party 4
Thanatos
Thanatos
oliSilvaro11
Thanatos
Level 41
God Stats
15W - 9L
1,650 SR
Queue Stats
102W - 102L
1,420 Elo+
Party 1
Team Averages
Level 16
1,616 SR
1,376 Elo+

VS

Team Averages
Level 20
1,477 SR
1,410 Elo+
Ao Kuang
Ao Kuang
Megimo
Ao Kuang
Level 29
God Stats
0W - 3L
1,187 SR
Queue Stats
328W - 342L
1,441 Elo+
Solo
Ullr
Ullr
Sovakuin
Ullr
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,586 Elo+
Party 2
Nox
Nox
Wikitronick
Nox
Level 17
God Stats
0W - 2L
1,493 SR
Queue Stats
1W - 4L
1,454 Elo+
Party 2
Fenrir
Fenrir
amarildo
Fenrir
Level 6
God Stats
1W - 1L
1,707 SR
Queue Stats
1W - 4L
1,285 Elo+
Party 3
Vamana
Vamana
chillyhousee
Vamana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,285 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cr011a
Sun Wukong
17
0 / 7 / 14
12,020
481
5,502
18,278
13,020
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Kukulkan
Funchey
Kukulkan
20
13 / 2 / 13
14,451
578
25,786
12,727
5,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chaac
17
3 / 6 / 16
12,855
514
15,832
21,882
19,419
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
Throblin
Fenrir
13
0 / 6 / 1
9,718
389
479
15,820
4,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
oliSilvaro11
Thanatos
20
40 / 4 / 10
17,427
697
47,073
31,475
14,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Megimo
Ao Kuang
18
5 / 10 / 3
11,850
474
12,715
29,054
8,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
18
9 / 8 / 6
12,534
501
10,988
22,063
8,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
2 / 6 / 10
12,348
494
6,521
15,029
8,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
amarildo
Fenrir
15
5 / 16 / 5
10,764
431
8,277
24,583
6,791
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
14
2 / 18 / 5
10,053
402
9,811
26,708
8,831
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
52
56
Kills
23
25
Deaths
58
54
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Cr011a
Sun Wukong
0
7
14
1
W
Kukulkan
Funchey
Kukulkan
13
2
13
9.75
L
Ao Kuang
Megimo
Ao Kuang
5
10
3
0.65
W
Chaac
3
6
16
1.83
L
Ullr
9
8
6
1.5
W
Fenrir
Throblin
Fenrir
0
6
1
0.08
L
2
6
10
1.17
L
Fenrir
amarildo
Fenrir
5
16
5
0.47
L
Vamana
2
18
5
0.25
W
Thanatos
oliSilvaro11
Thanatos
40
4
10
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,672
Damage
48,312
100,182
Taken
117,437
57,053
Mitigated
41,037
48,027
Healing
17,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Cr011a
Sun Wukong
5,502
1,191
0
1,415
18,278
13,020
2,191
5,341
12,937
0
57,196
W
Kukulkan
Funchey
Kukulkan
25,786
1,582
0
3,508
12,727
5,424
2,681
2,006
10,721
114,064
0
L
Ao Kuang
Megimo
Ao Kuang
12,715
2,662
0
7,671
29,054
8,407
0
6,310
22,744
68,254
0
W
Chaac
15,832
4,220
0
4,557
21,882
19,419
2,861
4,197
17,085
0
60,011
L
Ullr
10,988
5,600
14
2,972
22,063
8,292
2,209
3,439
18,624
0
90,718
W
Fenrir
Throblin
Fenrir
479
452
0
5,046
15,820
4,924
2,052
2,079
13,741
0
31,875
L
6,521
779
0
1,193
15,029
8,716
569
4,619
10,410
22,577
0
L
Fenrir
amarildo
Fenrir
8,277
1,500
0
2,112
24,583
6,791
0
6,164
18,419
0
34,989
L
Vamana
9,811
6,648
0
3,407
26,708
8,831
0
5,479
21,229
0
35,215
W
Thanatos
oliSilvaro11
Thanatos
47,073
17,817
0
33,501
31,475
14,266
3,531
5,613
25,862
0
128,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,471
Gold Earned
57,549
567
Minions Killed
365
0
Camps Cleared
0
2,376,537
Distance Traveled
2,012,204
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,020
481
87
3
0
442,891
2
W
Kukulkan
14,451
578
164
7
0
475,751
3
L
Ao Kuang
11,850
474
99
4
0
378,578
4
W
Chaac
12,855
514
111
4
0
444,178
5
L
Ullr
12,534
501
159
6
0
403,514
1
W
Fenrir
9,718
389
63
3
0
495,332
2
L
Nox
12,348
494
31
1
0
418,587
0
L
Fenrir
10,764
431
42
2
0
407,862
2
L
Vamana
10,053
402
34
1
0
403,663
0
W
Thanatos
17,427
697
142
6
0
518,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role