Player Matchup

Thor
Thor
Clueless_dong
Thor
Level 6
God Stats
1W - 2L
1,453 SR
Queue Stats
2W - 4L
1,372 Elo+
Solo
Cthulhu
Cthulhu
Enton_sk
Cthulhu
Level 15
God Stats
1W - 4L
1,236 SR
Queue Stats
39W - 40L
1,360 Elo+
Solo
Neith
Neith
Lorenzinhio7
Neith
Level 25
God Stats
11W - 10L
1,455 SR
Queue Stats
50W - 29L
1,477 Elo+
Party 2
Bacchus
Bacchus
SoSoRonaldo7209
Bacchus
Level 27
God Stats
0W - 1L
1,747 SR
Queue Stats
72W - 75L
1,386 Elo+
Party 2
Olorun
Olorun
YouTuBe_KoniXx
Olorun
Level 24
God Stats
1W - 2L
1,421 SR
Queue Stats
21W - 21L
1,401 Elo+
Solo
Team Averages
Level 19
1,462 SR
1,399 Elo+

VS

Team Averages
Level 27
1,544 SR
1,432 Elo+
Neith
Neith
FeistyMemes
Neith
Level 12
God Stats
6W - 6L
1,542 SR
Queue Stats
15W - 14L
1,468 Elo+
Solo
Kuzenbo
Kuzenbo
KukulcanSud
Kuzenbo
Level 23
God Stats
12W - 11L
1,392 SR
Queue Stats
137W - 154L
1,378 Elo+
Party 1
Freya
Freya
Stun4Fun20
Freya
Level 28
God Stats
47W - 41L
1,619 SR
Queue Stats
154W - 158L
1,478 Elo+
Solo
Danzaburou
Danzaburou
czzeddy1
Danzaburou
Level 27
God Stats
10W - 9L
1,762 SR
Queue Stats
284W - 309L
1,370 Elo+
Party 1
Horus
Horus
nlbattler
Horus
Level 43
God Stats
15W - 17L
1,404 SR
Queue Stats
378W - 382L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 4 / 0
4,624
462
512
5,377
1,263
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Enton_sk
Cthulhu
7
1 / 3 / 0
5,053
505
5,077
6,835
2,108
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 1 / 1
4,648
465
3,557
4,642
1,190
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
0 / 0 / 0
4,197
420
2,594
5,899
4,222
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

8
0 / 5 / 1
4,988
499
3,061
6,516
1,538
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 2
5,472
547
4,356
4,527
1,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kuzenbo
KukulcanSud
Kuzenbo
8
0 / 1 / 1
5,041
504
2,103
6,754
3,386
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Freya
11
0 / 0 / 0
6,199
620
2,877
4,704
1,913
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
czzeddy1
Danzaburou
9
3 / 1 / 3
5,748
575
4,396
4,806
1,550
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Horus
nlbattler
Horus
10
8 / 0 / 1
6,710
671
4,688
5,381
1,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
13
13
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Cthulhu
Enton_sk
Cthulhu
1
3
0
0.33
W
2
0
2
3
W
Kuzenbo
KukulcanSud
Kuzenbo
0
1
1
0.5
L
0
1
1
0.5
L
0
0
0
0
W
Freya
0
0
0
0
L
0
5
1
0.1
W
Danzaburou
czzeddy1
Danzaburou
3
1
3
4.5
W
Horus
nlbattler
Horus
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,801
Damage
18,420
29,269
Taken
26,172
10,321
Mitigated
9,914
7,753
Healing
11,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
512
69
0
1,696
5,377
1,263
0
0
5,377
0
9,867
L
Cthulhu
Enton_sk
Cthulhu
5,077
420
0
1,000
6,835
2,108
0
1,554
5,281
22,374
0
W
4,356
1,757
0
3,640
4,527
1,267
0
1,982
2,545
0
27,542
W
Kuzenbo
KukulcanSud
Kuzenbo
2,103
1,007
0
1,490
6,754
3,386
0
2,829
3,925
6,373
0
L
3,557
1,189
188
2,472
4,642
1,190
0
1,006
3,636
0
23,732
L
2,594
333
0
1,000
5,899
4,222
0
2,420
3,479
10,607
0
W
Freya
2,877
1,276
0
2,906
4,704
1,913
620
1,813
2,891
34,427
0
L
3,061
1,386
36
1,361
6,516
1,538
825
0
6,516
19,330
0
W
Danzaburou
czzeddy1
Danzaburou
4,396
1,732
38
2,219
4,806
1,550
960
2,804
2,002
0
20,986
W
Horus
nlbattler
Horus
4,688
2,336
77
1,212
5,381
1,798
0
1,304
4,077
0
34,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,510
Gold Earned
29,170
168
Minions Killed
248
0
Camps Cleared
0
875,754
Distance Traveled
923,137
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,624
462
23
2
0
190,626
0
L
Cthulhu
5,053
505
27
3
0
207,360
3
W
Neith
5,472
547
58
6
0
179,185
1
W
Kuzenbo
5,041
504
13
1
0
186,962
0
L
Neith
4,648
465
46
5
0
151,725
0
L
Bacchus
4,197
420
21
2
0
162,484
1
W
Freya
6,199
620
79
8
0
155,322
3
L
Olorun
4,988
499
51
5
0
163,559
1
W
Danzaburou
5,748
575
34
3
0
181,672
0
W
Horus
6,710
671
64
6
0
219,996
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role