Player Matchup

Terra
Terra
Bronze III
Abwursten
Terra
Bronze III
Level 146
God Stats
1W - 1L
1,560 SR
Queue Stats
2W - 2L
1,446 MMR
Party 1
Merlin
Merlin
Gold V
BigBoyRoyNoToy
Merlin
Gold V
Level 56
God Stats
10W - 11L
1,511 SR
Queue Stats
71W - 78L
1,360 MMR
Solo
Neith
Neith
Gold V
Pokussa
Neith
Gold V
Level 107
God Stats
9W - 20L
1,458 SR
Queue Stats
296W - 286L
1,347 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver III
günther98
Tsukuyomi
Silver III
Level 156
God Stats
2W - 1L
1,310 SR
Queue Stats
64W - 56L
1,425 MMR
Party 1
Erlang Shen
Erlang Shen
Gold II
zako09
Erlang Shen
Gold II
Level 108
God Stats
1W - 5L
1,304 SR
Queue Stats
197W - 190L
1,353 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,429 SR
1,386 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 102
1,624 SR
1,461 MMR
Pele
Pele
Bronze III
 
Pele
Bronze III
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold II
 
Cerberus
Gold II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver II
Tiwak
Anhur
Silver II
Level 86
God Stats
1W - 1L
1,734 SR
Queue Stats
22W - 19L
1,453 MMR
Solo
Poseidon
Poseidon
Gold V
mbmnb
Poseidon
Gold V
Level 89
God Stats
3W - 2L
1,692 SR
Queue Stats
237W - 245L
1,416 MMR
Solo
Hades
Hades
Gold IV
metalvador
Hades
Gold IV
Level 160
God Stats
21W - 17L
1,692 SR
Queue Stats
44W - 48L
1,435 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Abwursten
Terra
11
0 / 0 / 4
7,100
507
2,600
7,471
4,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
2 / 1 / 2
8,413
601
4,312
5,684
1,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Pokussa
Neith
14
3 / 5 / 1
8,069
576
7,872
11,138
2,591
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Tsukuyomi
günther98
Tsukuyomi
15
6 / 0 / 2
9,078
648
7,680
8,779
3,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
zako09
Erlang Shen
13
0 / 3 / 1
7,617
544
6,602
11,733
5,696
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
Morgan Le FayAthenaArachneSetCthulhu

VS

Bans
TiamatApolloCabrakanGilgameshCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
3 / 2 / 2
7,344
525
4,418
10,228
3,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
 
Cerberus
5
0 / 1 / 1
4,914
351
1,222
3,675
1,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
Tiwak
Anhur
14
3 / 3 / 1
7,625
545
6,065
10,236
2,909
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
mbmnb
Poseidon
15
1 / 2 / 1
8,486
606
4,747
5,698
1,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hades
13
2 / 3 / 1
7,835
560
5,481
13,282
9,371
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
11
Kills
9
9
Deaths
11
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
3
2
2
2
L
Cerberus
 
Cerberus
0
1
1
0.5
W
Terra
Abwursten
Terra
0
0
4
2
W
2
1
2
3
W
Neith
Pokussa
Neith
3
5
1
0.7
L
Anhur
Tiwak
Anhur
3
3
1
1.17
W
Tsukuyomi
günther98
Tsukuyomi
6
0
2
7
L
Poseidon
mbmnb
Poseidon
1
2
1
0.75
L
Hades
2
3
1
0.83
W
Erlang Shen
zako09
Erlang Shen
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,066
Damage
21,933
44,805
Taken
43,119
17,693
Mitigated
18,263
16,529
Healing
13,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
4,418
680
0
1,036
10,228
3,162
0
1,192
9,036
0
47,562
L
Cerberus
 
Cerberus
1,222
248
0
951
3,675
1,162
0
868
2,807
5,830
0
W
Terra
Abwursten
Terra
2,600
660
965
1,719
7,471
4,701
278
1,261
6,184
27,265
0
W
4,312
296
0
2,196
5,684
1,646
663
1,570
3,974
53,902
0
W
Neith
Pokussa
Neith
7,872
3,327
0
2,553
11,138
2,591
1,402
546
10,592
0
59,865
L
Anhur
Tiwak
Anhur
6,065
2,174
0
3,569
10,236
2,909
804
2,004
8,232
0
46,490
W
Tsukuyomi
günther98
Tsukuyomi
7,680
1,541
0
4,062
8,779
3,059
0
1,910
6,751
0
51,187
L
Poseidon
mbmnb
Poseidon
4,747
359
0
669
5,698
1,659
0
1,882
3,816
64,585
0
L
Hades
5,481
1,083
0
6,776
13,282
9,371
123
966
12,316
46,900
0
W
Erlang Shen
zako09
Erlang Shen
6,602
3,288
0
5,034
11,733
5,696
0
6,007
5,690
0
51,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,277
Gold Earned
36,204
469
Minions Killed
448
0
Camps Cleared
0
1,415,016
Distance Traveled
1,176,465
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,344
525
79
6
0
298,928
3
L
Cerberus
4,914
351
13
1
0
90,921
1
W
Terra
7,100
507
58
4
0
305,382
2
W
Merlin
8,413
601
123
9
0
265,173
3
W
Neith
8,069
576
94
7
0
229,964
4
L
Anhur
7,625
545
94
7
0
250,880
4
W
Tsukuyomi
9,078
648
96
7
0
329,705
6
L
Poseidon
8,486
606
150
11
0
296,063
3
L
Hades
7,835
560
112
8
0
239,673
2
W
Erlang Shen
7,617
544
98
7
0
284,792
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role