Player Matchup

Geb
Geb
 
Geb
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
L0gout
Discordia
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,508 Elo+
Solo
Ullr
Ullr
P13lord
Ullr
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 52L
1,470 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
VCarrillo1312
Morgan Le Fay
Level 109
God Stats
2W - 1L
1,724 SR
Queue Stats
105W - 85L
1,537 Elo+
Solo
Team Averages
Level 96
1,545 SR
1,503 Elo+

VS

Team Averages
Level 113
1,483 SR
1,524 Elo+
Discordia
Discordia
HaneKyun
Discordia
Level 66
God Stats
2W - 1L
1,432 SR
Queue Stats
101W - 88L
1,548 Elo+
Solo
Mercury
Mercury
Jedetes
Mercury
Level 126
God Stats
2W - 0L
1,509 SR
Queue Stats
50W - 45L
1,486 Elo+
Solo
Nu Wa
Nu Wa
Weedloord
Nu Wa
Level 122
God Stats
1W - 4L
1,178 SR
Queue Stats
219W - 204L
1,526 Elo+
Solo
Hel
Hel
Zornik_87
Hel
Level 126
God Stats
6W - 4L
1,662 SR
Queue Stats
709W - 690L
1,545 Elo+
Solo
Cu Chulainn
Cu Chulainn
cowsus
Cu Chulainn
Level 126
God Stats
6W - 1L
1,637 SR
Queue Stats
141W - 163L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
0 / 9 / 13
9,568
683
12,693
24,840
28,309
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
 
Chiron
16
2 / 6 / 11
9,200
657
9,565
13,669
6,893
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
L0gout
Discordia
18
6 / 4 / 12
10,549
754
24,149
15,223
6,629
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ullr
P13lord
Ullr
14
0 / 8 / 8
8,353
597
5,599
14,037
7,025
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
VCarrillo1312
Morgan Le Fay
19
10 / 3 / 7
11,442
817
31,657
16,362
8,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HaneKyun
Discordia
16
6 / 5 / 16
10,572
755
17,384
18,988
8,566
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
Jedetes
Mercury
19
10 / 4 / 13
12,166
869
20,412
15,682
7,610
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Nu Wa
Weedloord
Nu Wa
18
7 / 4 / 15
11,760
840
22,058
16,572
7,170
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
5 / 3 / 15
10,667
762
7,047
14,382
9,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
cowsus
Cu Chulainn
19
2 / 2 / 21
11,189
799
9,504
34,170
25,223
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
110
18
Kills
30
30
Deaths
18
51
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
9
13
0.72
L
Chiron
 
Chiron
2
6
11
1.25
W
Discordia
HaneKyun
Discordia
6
5
16
2.8
W
Mercury
Jedetes
Mercury
10
4
13
4.13
L
Discordia
L0gout
Discordia
6
4
12
3
L
Ullr
P13lord
Ullr
0
8
8
0.5
L
Morgan Le Fay
VCarrillo1312
Morgan Le Fay
10
3
7
4.5
W
Nu Wa
Weedloord
Nu Wa
7
4
15
3.63
W
5
3
15
4.17
W
Cu Chulainn
cowsus
Cu Chulainn
2
2
21
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,663
Damage
76,405
84,131
Taken
99,794
57,568
Mitigated
58,243
20,363
Healing
50,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
12,693
466
888
3,008
24,840
28,309
0
16,128
8,712
22,668
0
L
Chiron
 
Chiron
9,565
2,542
3,123
2,271
13,669
6,893
456
7,285
6,332
0
28,244
W
Discordia
HaneKyun
Discordia
17,384
1,833
1,118
2,486
18,988
8,566
1,067
15,031
3,957
26,045
0
W
Mercury
Jedetes
Mercury
20,412
7,011
2,038
2,360
15,682
7,610
981
8,283
6,746
0
30,731
L
Discordia
L0gout
Discordia
24,149
1,428
0
2,443
15,223
6,629
294
7,213
8,010
39,977
0
L
Ullr
P13lord
Ullr
5,599
2,063
0
873
14,037
7,025
515
7,100
6,937
0
12,522
L
Morgan Le Fay
VCarrillo1312
Morgan Le Fay
31,657
312
1,633
6,124
16,362
8,712
326
8,711
7,651
56,509
0
W
Nu Wa
Weedloord
Nu Wa
22,058
5,194
1,493
3,693
16,572
7,170
2,215
13,141
3,431
45,509
0
W
7,047
34
17,060
5,654
14,382
9,674
741
11,308
3,074
19,799
0
W
Cu Chulainn
cowsus
Cu Chulainn
9,504
1,480
3,822
10,741
34,170
25,223
513
20,736
13,434
0
25,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,112
Gold Earned
56,354
147
Minions Killed
133
0
Camps Cleared
0
1,170,280
Distance Traveled
1,363,552
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,568
683
10
1
0
236,554
0
L
Chiron
9,200
657
38
3
0
225,958
4
W
Discordia
10,572
755
23
2
0
227,780
0
W
Mercury
12,166
869
20
1
0
317,248
3
L
Discordia
10,549
754
27
2
0
251,712
0
L
Ullr
8,353
597
18
1
0
199,626
0
L
Morgan Le Fay
11,442
817
54
4
0
256,430
3
W
Nu Wa
11,760
840
48
3
0
236,948
2
W
Hel
10,667
762
25
2
0
298,792
4
W
Cu Chulainn
11,189
799
17
1
0
282,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role