Player Matchup

Merlin
Merlin
Chiinaa
Merlin
Level 27
God Stats
18W - 11L
1,761 SR
Queue Stats
256W - 184L
1,571 Elo+
Party 2
Ra
Ra
Marcoladurolas
Ra
Level 4
God Stats
4W - 5L
1,527 SR
Queue Stats
5W - 6L
1,483 Elo+
Party 2
Serqet
Serqet
TakD88
Serqet
Level 28
God Stats
36W - 32L
1,540 SR
Queue Stats
260W - 250L
1,491 Elo+
Solo
Nike
Nike
vampyKarkat
Nike
Level 24
God Stats
5W - 2L
1,716 SR
Queue Stats
244W - 250L
1,505 Elo+
Solo
Kukulkan
Kukulkan
ĐoctorX
Kukulkan
Level 8
God Stats
6W - 4L
1,570 SR
Queue Stats
8W - 7L
1,459 Elo+
Solo
Team Averages
Level 18
1,623 SR
1,502 Elo+

VS

Team Averages
Level 26
1,510 SR
1,499 Elo+
Hades
Hades
 
Hades
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Jiizmo
Thanatos
Level 28
God Stats
6W - 15L
1,397 SR
Queue Stats
378W - 371L
1,591 Elo+
Solo
Hachiman
Hachiman
Raginron
Hachiman
Level 18
God Stats
21W - 15L
1,482 SR
Queue Stats
375W - 389L
1,456 Elo+
Solo
Cthulhu
Cthulhu
Vespalio
Cthulhu
Level 28
God Stats
2W - 5L
1,671 SR
Queue Stats
19W - 17L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Chiinaa
Merlin
17
10 / 3 / 11
12,082
1,342
18,201
10,939
4,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

16
1 / 7 / 7
8,739
971
3,929
9,600
4,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Serqet
TakD88
Serqet
16
4 / 4 / 11
9,745
1,083
7,132
7,645
2,966
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
3 / 0 / 16
10,082
1,120
6,688
7,706
6,202
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
ĐoctorX
Kukulkan
16
6 / 4 / 10
10,704
1,189
12,689
6,971
2,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

248

VS

Team 2 Tickets

177

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
7 / 8 / 6
10,660
1,184
10,002
16,669
6,943
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
 
Thor
15
4 / 9 / 5
9,446
1,050
8,113
11,846
4,348
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Thanatos
Jiizmo
Thanatos
16
4 / 2 / 7
9,526
1,058
8,345
10,995
3,965
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
Raginron
Hachiman
16
2 / 4 / 10
9,553
1,061
12,374
12,436
3,886
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Vespalio
Cthulhu
14
1 / 1 / 2
8,068
896
424
1,335
489
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
48
24
Kills
18
18
Deaths
24
55
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
7
8
6
1.25
L
Thor
 
Thor
4
9
5
0.72
W
Merlin
Chiinaa
Merlin
10
3
11
5.17
L
Thanatos
Jiizmo
Thanatos
4
2
7
3.75
W
1
7
7
0.64
L
Hachiman
Raginron
Hachiman
2
4
10
1.75
W
Serqet
TakD88
Serqet
4
4
11
2.38
L
Cthulhu
Vespalio
Cthulhu
1
1
2
2
W
3
0
16
11
W
Kukulkan
ĐoctorX
Kukulkan
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,639
Damage
39,258
42,861
Taken
53,281
20,190
Mitigated
19,631
1,727
Healing
7,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
10,002
755
176
2,225
16,669
6,943
0
12,158
4,511
25,523
0
L
Thor
 
Thor
8,113
3,075
0
0
11,846
4,348
0
6,107
5,656
0
14,704
W
Merlin
Chiinaa
Merlin
18,201
1,393
0
250
10,939
4,385
0
2,981
7,958
42,263
0
L
Thanatos
Jiizmo
Thanatos
8,345
1,343
0
4,202
10,995
3,965
0
6,480
4,077
0
14,684
W
3,929
1,083
157
202
9,600
4,016
0
492
9,108
17,524
0
L
Hachiman
Raginron
Hachiman
12,374
7,913
0
1,349
12,436
3,886
0
9,238
3,198
0
43,307
W
Serqet
TakD88
Serqet
7,132
2,437
0
339
7,645
2,966
0
1,430
6,215
0
12,880
L
Cthulhu
Vespalio
Cthulhu
424
54
0
0
1,335
489
0
836
499
5,087
0
W
6,688
692
0
779
7,706
6,202
0
2,223
5,483
0
9,850
W
Kukulkan
ĐoctorX
Kukulkan
12,689
1,802
0
0
6,971
2,621
0
3,300
3,671
35,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,352
Gold Earned
47,253
159
Minions Killed
137
6
Camps Cleared
5
830,020
Distance Traveled
645,742
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,660
1,184
43
5
1
165,905
1
L
Thor
9,446
1,050
18
2
0
108,114
0
W
Merlin
12,082
1,342
52
6
2
174,237
1
L
Thanatos
9,526
1,058
9
1
3
184,410
0
W
Ra
8,739
971
20
2
0
155,222
0
L
Hachiman
9,553
1,061
51
6
0
156,962
0
W
Serqet
9,745
1,083
20
2
3
174,081
0
L
Cthulhu
8,068
896
16
2
1
30,351
0
W
Nike
10,082
1,120
4
0
1
178,940
0
W
Kukulkan
10,704
1,189
63
7
0
147,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role