Player Matchup

Thoth
Thoth
AJaded
Thoth
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 131L
1,194 Elo+
Party 1
Sun Wukong
Sun Wukong
JLVGWT
Sun Wukong
Level 6
God Stats
1W - 1L
1,367 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
NegaSonicRaven
Scylla
Level 17
God Stats
10W - 17L
1,389 SR
Queue Stats
15W - 30L
1,241 Elo+
Solo
Artemis
Artemis
SanjiSmite69
Artemis
Level 16
God Stats
26W - 26L
1,466 SR
Queue Stats
35W - 52L
1,365 Elo+
Solo
Cernunnos
Cernunnos
saigi05
Cernunnos
Level 11
God Stats
0W - 2L
1,250 SR
Queue Stats
8W - 20L
1,219 Elo+
Solo
Team Averages
Level 12
1,394 SR
1,304 Elo+

VS

Team Averages
Level 11
1,384 SR
1,319 Elo+
Hun Batz
Hun Batz
Burney88_9822
Hun Batz
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 32L
1,229 Elo+
Party 2
Geb
Geb
DinkelDankel
Geb
Level 5
God Stats
2W - 3L
1,284 SR
Queue Stats
7W - 12L
1,350 Elo+
Solo
Danzaburou
Danzaburou
MuzzTrashPanda
Danzaburou
Level 7
God Stats
3W - 6L
1,312 SR
Queue Stats
14W - 22L
1,265 Elo+
Party 2
Nu Wa
Nu Wa
SabriLY
Nu Wa
Level 17
God Stats
32W - 22L
1,532 SR
Queue Stats
60W - 52L
1,454 Elo+
Solo
Hercules
Hercules
izanturbo47
Hercules
Level 16
God Stats
2W - 5L
1,291 SR
Queue Stats
38W - 60L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
AJaded
Thoth
20
7 / 8 / 18
14,924
995
24,191
24,001
7,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
JLVGWT
Sun Wukong
20
3 / 5 / 15
13,603
907
13,710
34,957
38,355
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
11 / 10 / 14
15,917
1,061
23,883
26,239
8,315
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
SanjiSmite69
Artemis
20
9 / 12 / 18
14,979
999
20,909
25,341
8,398
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
saigi05
Cernunnos
20
8 / 7 / 26
15,713
1,048
33,460
34,020
12,553
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

10

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Burney88_9822
Hun Batz
20
0 / 9 / 19
13,135
876
4,453
24,408
9,704
20
8 / 6 / 23
16,209
1,081
20,424
28,663
40,176
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
MuzzTrashPanda
Danzaburou
20
10 / 12 / 17
16,791
1,119
34,398
28,867
11,350
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
SabriLY
Nu Wa
20
23 / 2 / 17
20,979
1,399
70,295
22,912
8,984
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
izanturbo47
Hercules
20
1 / 9 / 14
13,723
915
9,153
22,958
11,534
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
132
38
Kills
42
42
Deaths
38
91
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Thoth
AJaded
Thoth
7
8
18
2
W
Hun Batz
Burney88_9822
Hun Batz
0
9
19
1.06
W
8
6
23
3.25
L
Sun Wukong
JLVGWT
Sun Wukong
3
5
15
2.1
W
Danzaburou
MuzzTrashPanda
Danzaburou
10
12
17
1.54
L
11
10
14
1.8
W
Nu Wa
SabriLY
Nu Wa
23
2
17
15.75
L
Artemis
SanjiSmite69
Artemis
9
12
18
1.5
W
Hercules
izanturbo47
Hercules
1
9
14
0.89
L
Cernunnos
saigi05
Cernunnos
8
7
26
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,153
Damage
138,723
144,558
Taken
127,808
74,709
Mitigated
81,748
22,071
Healing
16,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
AJaded
Thoth
24,191
1,607
0
0
24,001
7,088
0
16,959
6,672
58,170
0
W
Hun Batz
Burney88_9822
Hun Batz
4,453
716
0
0
24,408
9,704
0
9,177
14,719
0
20,843
W
20,424
2,096
0
600
28,663
40,176
0
11,313
17,350
36,186
0
L
Sun Wukong
JLVGWT
Sun Wukong
13,710
3,209
0
8,453
34,957
38,355
0
19,478
15,055
0
39,780
W
Danzaburou
MuzzTrashPanda
Danzaburou
34,398
14,255
0
3,502
28,867
11,350
0
12,870
15,997
0
75,430
L
23,883
3,927
0
2,892
26,239
8,315
0
16,824
9,177
63,593
0
W
Nu Wa
SabriLY
Nu Wa
70,295
10,636
1,158
6,850
22,912
8,984
0
6,219
16,693
114,687
0
L
Artemis
SanjiSmite69
Artemis
20,909
9,776
638
1,211
25,341
8,398
0
16,274
8,831
0
61,283
W
Hercules
izanturbo47
Hercules
9,153
2,495
0
4,107
22,958
11,534
0
8,495
14,463
0
27,546
L
Cernunnos
saigi05
Cernunnos
33,460
17,191
0
8,877
34,020
12,553
0
19,584
14,104
0
69,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,136
Gold Earned
80,837
338
Minions Killed
268
7
Camps Cleared
12
1,209,655
Distance Traveled
1,348,629
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
14,924
995
74
5
1
252,240
0
W
Hun Batz
13,135
876
24
2
1
282,241
0
W
Geb
16,209
1,081
22
1
2
295,417
1
L
Sun Wukong
13,603
907
36
2
2
269,704
1
W
Danzaburou
16,791
1,119
83
6
2
236,919
0
L
Scylla
15,917
1,061
106
7
1
260,674
3
W
Nu Wa
20,979
1,399
107
7
0
299,172
1
L
Artemis
14,979
999
59
4
3
192,096
0
W
Hercules
13,723
915
32
2
7
234,880
3
L
Cernunnos
15,713
1,048
63
4
0
234,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role