Player Matchup

Ra
Ra
Hwoarang51
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 50L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
KyleNoar
Sun Wukong
Level 7
God Stats
10W - 10L
1,500 SR
Queue Stats
33W - 31L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Zerzaaa
Nu Wa
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
94W - 77L
1,574 Elo+
Solo
Pele
Pele
Zinterlive
Pele
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
He Bo
He Bo
求同存异神魔一统
He Bo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 37L
1,473 Elo+
Solo
Team Averages
Level 18
1,500 SR
1,509 Elo+

VS

Team Averages
Level 19
1,549 SR
1,473 Elo+
Kukulkan
Kukulkan
Bizunas_99
Kukulkan
Level 8
God Stats
2W - 0L
1,858 SR
Queue Stats
2W - 1L
1,415 Elo+
Solo
Chaac
Chaac
DSPmalygos
Chaac
Level 25
God Stats
4W - 12L
1,228 SR
Queue Stats
121W - 105L
1,491 Elo+
Solo
Chronos
Chronos
LamboBikerXX
Chronos
Level 25
God Stats
5W - 7L
1,390 SR
Queue Stats
283W - 237L
1,466 Elo+
Solo
Fenrir
Fenrir
Luckaffe91
Fenrir
Level 18
God Stats
2W - 0L
1,733 SR
Queue Stats
15W - 12L
1,468 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
prsah
Ah Muzen Cab
Level 18
God Stats
16W - 16L
1,534 SR
Queue Stats
83W - 60L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 12 / 5
9,801
891
11,517
17,221
6,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
KyleNoar
Sun Wukong
17
3 / 9 / 7
10,877
989
8,083
20,265
14,124
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
Zerzaaa
Nu Wa
17
1 / 4 / 10
10,368
943
15,175
11,834
3,687
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
6 / 16 / 4
11,805
1,073
12,523
22,136
7,688
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 5 / 6
10,914
992
5,616
16,857
5,007
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bizunas_99
Kukulkan
18
13 / 1 / 17
13,027
1,184
14,187
6,878
2,806
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
19
7 / 3 / 32
12,475
1,134
20,061
16,195
17,606
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos
LamboBikerXX
Chronos
19
7 / 2 / 28
12,635
1,149
18,431
11,810
4,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Luckaffe91
Fenrir
19
7 / 6 / 24
11,593
1,054
10,585
12,543
7,350
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
prsah
Ah Muzen Cab
20
12 / 0 / 20
13,493
1,227
19,814
10,920
4,799
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
167
12
Kills
46
46
Deaths
12
32
Assists
121
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Bizunas_99
Kukulkan
13
1
17
21.5
W
Chaac
7
3
32
7.67
L
0
12
5
0.21
L
Sun Wukong
KyleNoar
Sun Wukong
3
9
7
0.72
W
Chronos
LamboBikerXX
Chronos
7
2
28
10.5
W
Fenrir
Luckaffe91
Fenrir
7
6
24
3.17
L
Nu Wa
Zerzaaa
Nu Wa
1
4
10
1.5
L
6
16
4
0.5
W
Ah Muzen Cab
prsah
Ah Muzen Cab
12
0
20
22
L
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,914
Damage
83,078
88,313
Taken
58,346
36,838
Mitigated
36,579
4,775
Healing
11,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Bizunas_99
Kukulkan
14,187
2,025
0
487
6,878
2,806
0
4,101
2,777
41,629
0
W
Chaac
20,061
3,549
0
6,047
16,195
17,606
0
8,035
8,160
0
43,467
L
11,517
1,302
811
578
17,221
6,332
0
7,089
10,132
39,316
0
L
Sun Wukong
KyleNoar
Sun Wukong
8,083
1,364
0
779
20,265
14,124
0
7,201
13,064
0
21,523
W
Chronos
LamboBikerXX
Chronos
18,431
5,993
0
1,873
11,810
4,018
0
7,690
4,120
34,666
0
W
Fenrir
Luckaffe91
Fenrir
10,585
4,400
0
679
12,543
7,350
0
6,496
6,047
0
18,804
L
Nu Wa
Zerzaaa
Nu Wa
15,175
2,858
243
1,533
11,834
3,687
0
2,837
8,997
37,095
0
L
12,523
2,431
0
683
22,136
7,688
0
7,571
14,565
0
18,825
W
Ah Muzen Cab
prsah
Ah Muzen Cab
19,814
8,424
0
2,855
10,920
4,799
0
5,986
4,934
0
48,992
L
5,616
258
0
148
16,857
5,007
0
7,920
8,937
24,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,765
Gold Earned
63,223
196
Minions Killed
233
6
Camps Cleared
9
1,002,045
Distance Traveled
1,043,599
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,027
1,184
74
7
3
201,080
0
W
Chaac
12,475
1,134
53
5
1
221,023
0
L
Ra
9,801
891
75
7
0
193,072
1
L
Sun Wukong
10,877
989
23
2
3
218,651
1
W
Chronos
12,635
1,149
29
3
5
213,132
2
W
Fenrir
11,593
1,054
18
2
0
183,315
0
L
Nu Wa
10,368
943
30
3
2
185,766
1
L
Pele
11,805
1,073
6
1
1
195,524
0
W
Ah Muzen Cab
13,493
1,227
59
5
0
225,049
0
L
He Bo
10,914
992
62
6
0
209,032
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role