Player Matchup

Zhong Kui
Zhong Kui
NickstaJones
Zhong Kui
Level 129
God Stats
0W - 3L
1,442 SR
Queue Stats
205W - 219L
1,461 Elo+
Party 1
Tyr
Tyr
Snipealope2
Tyr
Level 109
God Stats
5W - 7L
1,500 SR
Queue Stats
123W - 153L
1,360 Elo+
Party 1
Anhur
Anhur
ujsucjf
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,024 Elo+
Solo
Team Averages
Level 85
1,481 SR
1,282 Elo+

VS

Team Averages
Level 45
1,580 SR
1,266 Elo+
Neith
Neith
RicketyCricket11
Neith
Level 17
God Stats
2W - 3L
1,446 SR
Queue Stats
3W - 12L
1,108 Elo+
Solo
Ah Puch
Ah Puch
christian0593
Ah Puch
Level 89
God Stats
26W - 30L
1,430 SR
Queue Stats
122W - 161L
1,441 Elo+
Solo
Skadi
Skadi
fou_bison619
Skadi
Level 28
God Stats
2W - 0L
1,863 SR
Queue Stats
77W - 99L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
NickstaJones
Zhong Kui
12
4 / 1 / 0
7,302
730
10,268
10,048
6,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
0 / 3 / 2
6,085
609
2,949
6,401
4,156
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anhur
ujsucjf
Anhur
8
0 / 6 / 0
5,567
557
285
7,572
2,226

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 7
6,778
678
3,516
4,216
1,288
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Puch
11
4 / 1 / 3
7,830
783
9,050
5,516
1,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
4 / 2 / 5
7,337
734
5,139
5,670
1,792
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
4
Kills
9
10
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
NickstaJones
Zhong Kui
4
1
0
4
W
1
1
7
4.5
L
0
3
2
0.33
W
Ah Puch
4
1
3
5.5
W
4
2
5
3.25
L
Anhur
ujsucjf
Anhur
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,502
Damage
17,705
24,021
Taken
15,402
13,058
Mitigated
4,959
4,637
Healing
2,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
NickstaJones
Zhong Kui
10,268
566
219
3,739
10,048
6,676
0
4,749
5,299
29,065
0
W
3,516
1,517
486
496
4,216
1,288
174
3,195
743
0
7,967
L
2,949
56
0
679
6,401
4,156
0
1,447
4,954
0
14,671
W
Ah Puch
9,050
328
0
1,454
5,516
1,879
150
3,303
1,933
31,323
0
W
5,139
2,728
0
250
5,670
1,792
325
2,990
2,458
0
20,038
L
Anhur
ujsucjf
Anhur
285
84
0
0
7,572
2,226
0
2,854
4,718
0
5,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,954
Gold Earned
21,945
96
Minions Killed
106
0
Camps Cleared
0
479,889
Distance Traveled
503,250
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,302
730
54
5
0
153,563
1
W
Neith
6,778
678
7
1
0
147,503
1
L
Tyr
6,085
609
31
3
0
184,669
2
W
Ah Puch
7,830
783
73
7
0
182,925
2
W
Skadi
7,337
734
26
3
0
172,822
3
L
Anhur
5,567
557
11
1
0
141,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role