Player Matchup

Hou Yi
Hou Yi
KitchenKush
Hou Yi
Level 27
God Stats
7W - 8L
1,424 SR
Queue Stats
188W - 207L
1,344 Elo+
Solo
Achilles
Achilles
Teccemicho
Achilles
Level 29
God Stats
57W - 47L
1,590 SR
Queue Stats
71W - 65L
1,451 Elo+
Solo
Thanatos
Thanatos
UnfixedMule7028
Thanatos
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
131W - 185L
1,268 Elo+
Solo
Tsukuyomi
Tsukuyomi
ZaBaTi_
Tsukuyomi
Level 18
God Stats
5W - 6L
1,340 SR
Queue Stats
215W - 244L
1,353 Elo+
Solo
Hades
Hades
itslee661
Hades
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Solo
Team Averages
Level 21
1,471 SR
1,383 Elo+

VS

Team Averages
Level 22
1,385 SR
1,363 Elo+
Fenrir
Fenrir
DarkS_niper
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,161 Elo+
Solo
Xing Tian
Xing Tian
Gubbins2000
Xing Tian
Level 20
God Stats
0W - 2L
1,074 SR
Queue Stats
15W - 14L
1,416 Elo+
Solo
Ne Zha
Ne Zha
ThatAssassin394
Ne Zha
Level 29
God Stats
25W - 25L
1,496 SR
Queue Stats
80W - 103L
1,338 Elo+
Solo
Tiamat
Tiamat
Zenpappi
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,530 Elo+
Solo
Heimdallr
Heimdallr
deadkingz01
Heimdallr
Level 26
God Stats
2W - 4L
1,357 SR
Queue Stats
87W - 111L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
10
3 / 2 / 4
6,125
557
5,523
7,519
2,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Teccemicho
Achilles
12
12 / 0 / 0
7,819
711
6,275
7,045
2,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
8
1 / 4 / 4
5,468
497
2,353
5,348
1,550
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tsukuyomi
ZaBaTi_
Tsukuyomi
11
4 / 0 / 6
6,718
611
5,276
5,571
1,727
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
itslee661
Hades
7
0 / 4 / 4
4,977
452
1,269
4,529
1,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
2
0 / 5 / 0
3,841
349
611
2,838
748
Heavy Mace

Heavy Mace

+30
Physical Power

Breastplate

Breastplate

+20
Physical Protection

Xing Tian
Gubbins2000
Xing Tian
9
4 / 2 / 1
6,379
580
4,220
7,372
4,085
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

7
0 / 5 / 2
5,032
457
3,168
8,169
2,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Tiamat
Zenpappi
Tiamat
10
2 / 5 / 1
5,612
510
2,039
7,314
2,641
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Heimdallr
deadkingz01
Heimdallr
7
3 / 5 / 3
5,581
507
4,699
7,489
1,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
20
Kills
9
10
Deaths
22
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
5
0
0
L
Xing Tian
Gubbins2000
Xing Tian
4
2
1
2.25
W
Hou Yi
3
2
4
2.5
W
Achilles
Teccemicho
Achilles
12
0
0
12
L
0
5
2
0.2
W
Thanatos
1
4
4
0.75
W
Tsukuyomi
ZaBaTi_
Tsukuyomi
4
0
6
7
L
Tiamat
Zenpappi
Tiamat
2
5
1
0.5
L
Heimdallr
deadkingz01
Heimdallr
3
5
3
0.9
W
Hades
itslee661
Hades
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,696
Damage
14,737
30,012
Taken
33,182
10,006
Mitigated
11,599
8,010
Healing
4,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
611
502
0
0
2,838
748
0
0
2,838
0
1,779
L
Xing Tian
Gubbins2000
Xing Tian
4,220
454
0
100
7,372
4,085
0
901
6,471
19,261
0
W
Hou Yi
5,523
2,738
0
1,751
7,519
2,206
208
1,417
6,102
0
34,002
W
Achilles
Teccemicho
Achilles
6,275
3,705
0
3,408
7,045
2,952
1,188
687
6,358
0
35,286
L
3,168
1,202
0
2,447
8,169
2,154
0
31
8,138
0
21,148
W
Thanatos
2,353
1,269
0
2,351
5,348
1,550
53
1,483
3,865
0
16,893
W
Tsukuyomi
ZaBaTi_
Tsukuyomi
5,276
1,585
0
406
5,571
1,727
343
1,044
4,527
0
30,736
L
Tiamat
Zenpappi
Tiamat
2,039
397
0
1,508
7,314
2,641
644
49
7,265
18,569
0
L
Heimdallr
deadkingz01
Heimdallr
4,699
2,029
0
411
7,489
1,971
0
288
7,201
0
16,732
W
Hades
itslee661
Hades
1,269
322
0
94
4,529
1,571
254
1,628
2,901
7,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,107
Gold Earned
26,445
226
Minions Killed
135
0
Camps Cleared
0
1,050,303
Distance Traveled
825,626
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,841
349
3
0
0
80,426
1
L
Xing Tian
6,379
580
26
2
0
204,054
0
W
Hou Yi
6,125
557
42
4
0
190,449
3
W
Achilles
7,819
711
77
7
0
231,195
1
L
Ne Zha
5,032
457
45
4
0
190,509
0
W
Thanatos
5,468
497
29
3
0
191,195
0
W
Tsukuyomi
6,718
611
61
6
0
239,665
0
L
Tiamat
5,612
510
35
3
0
176,716
0
L
Heimdallr
5,581
507
26
2
0
173,921
1
W
Hades
4,977
452
17
2
0
197,799
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role