Player Matchup

Ne Zha
Ne Zha
AvelizTN
Ne Zha
Level 17
God Stats
3W - 2L
1,751 SR
Queue Stats
66W - 70L
1,427 Elo+
Solo
Khepri
Khepri
Jobiii
Khepri
Level 27
God Stats
3W - 5L
1,500 SR
Queue Stats
217W - 206L
1,477 Elo+
Solo
Gilgamesh
Gilgamesh
Spinterra
Gilgamesh
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 40L
1,506 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
WeeMabon
Morgan Le Fay
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 23L
1,607 Elo+
Party 1
Neith
Neith
siodeng
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,371 Elo+
Solo
Team Averages
Level 20
1,550 SR
1,478 Elo+

VS

Team Averages
Level 28
1,612 SR
1,529 Elo+
Hachiman
Hachiman
BosseB
Hachiman
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,603 Elo+
Party 2
Nemesis
Nemesis
SepHex
Nemesis
Level 62
God Stats
2W - 0L
1,674 SR
Queue Stats
2W - 0L
1,603 Elo+
Party 2
Fafnir
Fafnir
ZirkelMagier
Fafnir
Level 22
God Stats
5W - 1L
1,725 SR
Queue Stats
40W - 37L
1,442 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
chusty69
Morgan Le Fay
Level 29
God Stats
19W - 18L
1,608 SR
Queue Stats
86W - 89L
1,472 Elo+
Solo
Guan Yu
Guan Yu
uLUMENator
Guan Yu
Level 27
God Stats
2W - 1L
1,551 SR
Queue Stats
60W - 55L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AvelizTN
Ne Zha
20
11 / 10 / 7
14,050
540
18,205
27,958
12,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
Jobiii
Khepri
19
2 / 0 / 2
13,646
525
8,050
17,450
27,097
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
Spinterra
Gilgamesh
20
6 / 5 / 11
13,447
517
18,845
30,850
29,241
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
WeeMabon
Morgan Le Fay
20
4 / 7 / 2
13,615
524
14,722
23,501
11,823
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
siodeng
Neith
18
1 / 3 / 1
10,991
423
7,141
13,787
5,723
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BosseB
Hachiman
20
5 / 2 / 4
14,291
550
23,781
18,018
9,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
SepHex
Nemesis
19
5 / 9 / 6
13,338
513
16,563
22,557
15,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fafnir
20
6 / 2 / 8
15,959
614
11,368
24,147
36,838
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
chusty69
Morgan Le Fay
20
6 / 2 / 8
15,156
583
21,346
13,041
7,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
uLUMENator
Guan Yu
19
3 / 9 / 8
13,167
506
10,993
24,382
30,426
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
59
24
Kills
25
25
Deaths
24
23
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
AvelizTN
Ne Zha
11
10
7
1.45
W
Hachiman
BosseB
Hachiman
5
2
4
3.5
L
Khepri
Jobiii
Khepri
2
0
2
3
W
Nemesis
SepHex
Nemesis
5
9
6
0.89
L
Gilgamesh
Spinterra
Gilgamesh
6
5
11
2.3
L
Morgan Le Fay
WeeMabon
Morgan Le Fay
4
7
2
0.71
W
Fafnir
6
2
8
5
W
Morgan Le Fay
chusty69
Morgan Le Fay
6
2
8
5
L
Neith
siodeng
Neith
1
3
1
0.5
W
Guan Yu
uLUMENator
Guan Yu
3
9
8
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,963
Damage
84,051
113,546
Taken
102,145
86,785
Mitigated
99,316
21,004
Healing
25,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
AvelizTN
Ne Zha
18,205
12,609
0
5,663
27,958
12,901
1,584
6,473
21,485
0
106,522
W
Hachiman
BosseB
Hachiman
23,781
15,663
0
6,842
18,018
9,117
4,044
5,190
12,775
0
118,492
L
Khepri
Jobiii
Khepri
8,050
694
0
2,695
17,450
27,097
62
4,833
12,617
39,499
0
W
Nemesis
SepHex
Nemesis
16,563
7,516
0
5,419
22,557
15,852
824
5,441
17,116
253
71,094
L
Gilgamesh
Spinterra
Gilgamesh
18,845
3,392
0
5,439
30,850
29,241
890
9,313
21,537
15,216
60,741
L
Morgan Le Fay
WeeMabon
Morgan Le Fay
14,722
1,299
0
3,957
23,501
11,823
900
10,652
12,849
94,429
0
W
Fafnir
11,368
3,203
64
5,173
24,147
36,838
861
5,501
17,982
45,132
0
W
Morgan Le Fay
chusty69
Morgan Le Fay
21,346
1,748
336
3,146
13,041
7,083
3,508
5,026
8,015
116,835
0
L
Neith
siodeng
Neith
7,141
2,492
0
3,250
13,787
5,723
1,365
7,505
6,282
0
76,564
W
Guan Yu
uLUMENator
Guan Yu
10,993
1,501
1,972
3,011
24,382
30,426
2,202
4,338
19,633
1,059
66,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,749
Gold Earned
71,911
635
Minions Killed
619
0
Camps Cleared
0
2,187,112
Distance Traveled
2,256,756
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
14,050
540
141
5
0
448,211
0
W
Hachiman
14,291
550
187
7
0
425,244
1
L
Khepri
13,646
525
60
2
0
498,618
9
W
Nemesis
13,338
513
100
4
0
416,131
0
L
Gilgamesh
13,447
517
124
5
0
441,450
2
L
Morgan Le Fay
13,615
524
178
7
0
386,978
3
W
Fafnir
15,959
614
51
2
0
453,273
7
W
Morgan Le Fay
15,156
583
167
6
0
525,445
5
L
Neith
10,991
423
132
5
0
411,855
1
W
Guan Yu
13,167
506
114
4
0
436,663
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role