Player Matchup

Neith
Neith
BllSf13
Neith
Level 6
God Stats
7W - 8L
1,175 SR
Queue Stats
16W - 25L
1,111 Elo+
Solo
Izanami
Izanami
MysticRivers851
Izanami
Level 16
God Stats
29W - 20L
1,524 SR
Queue Stats
48W - 43L
1,352 Elo+
Solo
Bacchus
Bacchus
RonBroughtSnacks
Bacchus
Level 8
God Stats
4W - 5L
1,351 SR
Queue Stats
19W - 18L
1,380 Elo+
Solo
Bellona
Bellona
Willstorm77DK
Bellona
Level 11
God Stats
56W - 38L
1,666 SR
Queue Stats
90W - 85L
1,264 Elo+
Solo
Nu Wa
Nu Wa
danilowm
Nu Wa
Level 5
God Stats
3W - 5L
1,247 SR
Queue Stats
37W - 47L
1,069 Elo+
Solo
Team Averages
Level 9
1,393 SR
1,235 Elo+

VS

Team Averages
Level 11
1,436 SR
1,326 Elo+
Ymir
Ymir
Ancylone
Ymir
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 14L
1,459 Elo+
Solo
Neith
Neith
ItzAubreyBeyotc
Neith
Level 8
God Stats
1W - 3L
1,400 SR
Queue Stats
16W - 20L
1,243 Elo+
Solo
Bellona
Bellona
KarielDaGamerYT
Bellona
Level 16
God Stats
3W - 4L
1,532 SR
Queue Stats
32W - 25L
1,340 Elo+
Solo
Apollo
Apollo
Revenga90
Apollo
Level 17
God Stats
1W - 2L
1,408 SR
Queue Stats
16W - 22L
1,288 Elo+
Solo
Cthulhu
Cthulhu
aefeffrefferrrgr
Cthulhu
Level 5
God Stats
2W - 3L
1,342 SR
Queue Stats
4W - 9L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BllSf13
Neith
20
9 / 3 / 24
13,497
1,125
22,979
12,225
5,830
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

20
25 / 1 / 14
15,501
1,292
39,317
15,318
6,647
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
3 / 4 / 24
11,917
993
15,794
17,774
21,426
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
20
3 / 2 / 25
11,842
987
11,771
14,359
11,047
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
danilowm
Nu Wa
20
6 / 2 / 28
13,307
1,109
19,426
10,608
4,190
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

210

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
1 / 10 / 8
10,773
898
15,992
35,875
39,894
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
3 / 8 / 4
11,155
930
15,692
21,103
8,856
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
6 / 5 / 2
12,142
1,012
16,116
21,772
15,650
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
Revenga90
Apollo
17
2 / 11 / 6
10,872
906
10,668
15,033
6,456
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
0 / 12 / 7
10,383
865
5,877
25,595
32,980
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
39
46
Kills
12
12
Deaths
46
115
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
10
8
0.5
W
Neith
BllSf13
Neith
9
3
24
7
L
3
8
4
0.63
L
6
5
2
1.4
W
25
1
14
32
L
Apollo
Revenga90
Apollo
2
11
6
0.45
W
3
4
24
3.75
W
Bellona
3
2
25
7.75
L
0
12
7
0.29
W
Nu Wa
danilowm
Nu Wa
6
2
28
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,287
Damage
64,345
70,284
Taken
119,378
49,140
Mitigated
103,836
11,009
Healing
4,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
15,992
1,865
0
0
35,875
39,894
0
10,916
24,959
44,507
0
W
Neith
BllSf13
Neith
22,979
12,955
0
1,596
12,225
5,830
0
4,057
8,168
0
31,689
L
15,692
8,753
0
4,231
21,103
8,856
0
4,563
16,540
0
46,896
L
16,116
5,056
0
325
21,772
15,650
0
10,011
11,761
0
32,672
W
39,317
26,978
0
3,759
15,318
6,647
0
4,520
10,798
0
68,716
L
Apollo
Revenga90
Apollo
10,668
4,432
0
0
15,033
6,456
0
5,227
9,806
0
30,019
W
15,794
1,792
1,374
1,973
17,774
21,426
0
4,946
12,828
25,957
0
W
Bellona
11,771
2,826
0
50
14,359
11,047
0
5,481
8,878
0
22,868
L
5,877
494
324
0
25,595
32,980
0
4,503
21,092
20,248
0
W
Nu Wa
danilowm
Nu Wa
19,426
8,075
842
1,415
10,608
4,190
0
2,865
7,743
35,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,064
Gold Earned
55,325
181
Minions Killed
216
5
Camps Cleared
0
1,044,070
Distance Traveled
1,003,559
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,773
898
62
5
0
213,440
0
W
Neith
13,497
1,125
22
2
1
191,081
1
L
Neith
11,155
930
59
5
0
191,826
0
L
Bellona
12,142
1,012
18
2
0
255,304
0
W
Izanami
15,501
1,292
79
7
2
213,074
0
L
Apollo
10,872
906
49
4
0
121,998
0
W
Bacchus
11,917
993
27
2
0
195,122
0
W
Bellona
11,842
987
18
2
2
244,588
1
L
Cthulhu
10,383
865
28
2
0
220,991
0
W
Nu Wa
13,307
1,109
35
3
0
200,205
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role