Player Matchup

Ymir
Ymir
NoSoyMateo
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Izanami
Izanami
Pathsend
Izanami
Level 4
God Stats
1W - 3L
1,513 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Nemesis
Nemesis
WayoWayo
Nemesis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Khepri
Khepri
cloner294747
Khepri
Level 9
God Stats
5W - 5L
1,591 SR
Queue Stats
11W - 20L
1,311 Elo+
Solo
Amaterasu
Amaterasu
肉蛋葱鸡丶
Amaterasu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,040 Elo+
Solo
Team Averages
Level 5
1,521 SR
1,370 Elo+

VS

Team Averages
Level 11
1,382 SR
1,196 Elo+
Guan Yu
Guan Yu
K0sw1a
Guan Yu
Level 10
God Stats
6W - 1L
1,500 SR
Queue Stats
19W - 32L
1,290 Elo+
Party 1
Cernunnos
Cernunnos
PINFERNO
Cernunnos
Level 13
God Stats
2W - 5L
1,269 SR
Queue Stats
4W - 10L
1,144 Elo+
Solo
Apollo
Apollo
Ruzi123432
Apollo
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 14L
1,172 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Skinin16
Morgan Le Fay
Level 15
God Stats
2W - 3L
1,143 SR
Queue Stats
26W - 31L
1,191 Elo+
Party 2
Susano
Susano
fangirlderezero
Susano
Level 12
God Stats
5W - 1L
1,500 SR
Queue Stats
38W - 34L
1,182 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 3
7,522
470
2,951
13,255
8,673
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Pathsend
Izanami
14
4 / 5 / 2
8,897
556
7,638
9,055
3,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
WayoWayo
Nemesis
13
4 / 5 / 1
8,226
514
5,406
9,861
3,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
10
2 / 5 / 3
7,368
461
3,929
15,064
12,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
肉蛋葱鸡丶
Amaterasu
11
5 / 5 / 5
7,663
479
8,645
16,266
13,996
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
K0sw1a
Guan Yu
13
6 / 3 / 9
8,683
543
6,475
10,721
11,273
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
PINFERNO
Cernunnos
16
11 / 1 / 6
10,188
637
20,542
13,451
4,839
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
Ruzi123432
Apollo
12
3 / 7 / 4
7,850
491
11,176
11,163
3,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
Skinin16
Morgan Le Fay
13
3 / 3 / 2
8,212
513
10,262
9,217
3,050
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 2 / 0
6,801
425
192
7,374
2,051
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
45
16
Kills
24
25
Deaths
16
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
K0sw1a
Guan Yu
6
3
9
3.5
L
1
5
3
0.5
W
Cernunnos
PINFERNO
Cernunnos
11
1
6
14
L
Izanami
Pathsend
Izanami
4
5
2
1
W
Apollo
Ruzi123432
Apollo
3
7
4
0.71
W
Morgan Le Fay
Skinin16
Morgan Le Fay
3
3
2
1.33
L
Nemesis
WayoWayo
Nemesis
4
5
1
0.9
L
Khepri
2
5
3
0.7
W
1
2
0
0.5
L
Amaterasu
肉蛋葱鸡丶
Amaterasu
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,569
Damage
48,647
63,501
Taken
51,926
41,881
Mitigated
24,560
9,645
Healing
18,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
K0sw1a
Guan Yu
6,475
709
1,584
2,504
10,721
11,273
368
1,428
9,293
0
22,466
L
2,951
386
0
873
13,255
8,673
72
2,705
10,329
10,248
0
W
Cernunnos
PINFERNO
Cernunnos
20,542
13,788
0
8,768
13,451
4,839
5,523
2,584
10,867
0
69,458
L
Izanami
Pathsend
Izanami
7,638
5,677
0
1,938
9,055
3,232
1,570
3,323
5,515
0
49,322
W
Apollo
Ruzi123432
Apollo
11,176
7,536
0
2,679
11,163
3,347
1,124
1,877
8,167
0
36,322
W
Morgan Le Fay
Skinin16
Morgan Le Fay
10,262
1,491
0
2,351
9,217
3,050
1,142
991
8,226
31,965
0
L
Nemesis
WayoWayo
Nemesis
5,406
2,741
0
1,721
9,861
3,800
292
1,043
8,800
0
31,619
L
Khepri
3,929
500
0
537
15,064
12,180
136
153
14,899
24,127
0
W
192
0
0
840
7,374
2,051
0
0
7,374
0
26,839
L
Amaterasu
肉蛋葱鸡丶
Amaterasu
8,645
4,794
0
4,576
16,266
13,996
404
2,489
13,696
0
25,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,676
Gold Earned
41,734
240
Minions Killed
296
0
Camps Cleared
0
1,390,221
Distance Traveled
1,383,499
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,683
543
38
2
0
340,323
1
L
Ymir
7,522
470
7
0
0
304,419
3
W
Cernunnos
10,188
637
112
7
0
248,289
0
L
Izanami
8,897
556
101
6
0
248,024
0
W
Apollo
7,850
491
46
3
0
272,186
0
W
Morgan Le Fay
8,212
513
51
3
0
241,915
1
L
Nemesis
8,226
514
65
4
0
308,876
4
L
Khepri
7,368
461
30
2
0
245,142
0
W
Susano
6,801
425
49
3
0
280,786
0
L
Amaterasu
7,663
479
37
2
0
283,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role