Player Matchup

Loki
Loki
 
Loki
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Big bang exe
Geb
Level 39
God Stats
12W - 12L
1,405 SR
Queue Stats
375W - 361L
1,404 Elo+
Solo
Apollo
Apollo
ElMaldini
Apollo
Level 68
God Stats
15W - 10L
1,501 SR
Queue Stats
243W - 271L
1,440 Elo+
Solo
Scylla
Scylla
Kenedylary
Scylla
Level 31
God Stats
0W - 3L
1,500 SR
Queue Stats
79W - 77L
1,584 Elo+
Solo
Chaac
Chaac
lllSurrealll
Chaac
Level 31
God Stats
18W - 19L
1,620 SR
Queue Stats
373W - 437L
1,431 Elo+
Solo
Team Averages
Level 51
1,505 SR
1,472 Elo+

VS

Team Averages
Level 84
1,526 SR
1,603 Elo+
Chaac
Chaac
 
Chaac
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Róbin
Chiron
Level 27
God Stats
12W - 4L
1,817 SR
Queue Stats
150W - 26L
1,861 Elo+
Party 1
Cthulhu
Cthulhu
Sharto
Cthulhu
Level 117
God Stats
3W - 0L
1,500 SR
Queue Stats
444W - 220L
1,689 Elo+
Party 1
Janus
Janus
davidcordeiro123
Janus
Level 88
God Stats
11W - 13L
1,313 SR
Queue Stats
656W - 714L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
5
0 / 2 / 1
4,190
419
319
4,937
906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

6
0 / 4 / 3
4,684
468
2,351
7,672
2,182
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Apollo
ElMaldini
Apollo
8
3 / 6 / 0
5,251
525
3,620
7,283
1,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
Kenedylary
Scylla
9
1 / 3 / 0
5,439
544
1,740
4,601
1,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 4 / 1
4,576
458
3,884
8,151
3,763
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
1 / 0 / 2
6,132
613
3,290
5,445
2,318
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ratatoskr
 
Ratatoskr
9
4 / 1 / 3
6,016
602
3,217
4,734
1,325
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
Róbin
Chiron
12
11 / 2 / 0
7,434
743
9,709
5,894
1,798
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cthulhu
Sharto
Cthulhu
8
2 / 1 / 7
6,050
605
3,844
5,158
2,556
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

10
1 / 0 / 3
5,662
566
2,582
1,412
414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
4
Kills
19
19
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
2
1
0.25
W
Chaac
 
Chaac
1
0
2
2
W
Ratatoskr
 
Ratatoskr
4
1
3
5.5
L
0
4
3
0.38
L
Apollo
ElMaldini
Apollo
3
6
0
0.5
L
Scylla
Kenedylary
Scylla
1
3
0
0.33
W
Chiron
Róbin
Chiron
11
2
0
5.5
W
Cthulhu
Sharto
Cthulhu
2
1
7
5.5
W
1
0
3
2.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,914
Damage
22,642
32,644
Taken
22,643
9,294
Mitigated
8,411
7,555
Healing
4,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
319
145
0
1,500
4,937
906
0
823
4,114
0
11,607
W
Chaac
 
Chaac
3,290
754
0
1,174
5,445
2,318
1,668
198
5,247
0
29,962
W
Ratatoskr
 
Ratatoskr
3,217
785
0
60
4,734
1,325
249
422
4,272
0
24,785
L
2,351
675
218
627
7,672
2,182
0
2,174
5,448
7,261
0
L
Apollo
ElMaldini
Apollo
3,620
2,428
0
1,372
7,283
1,279
0
1,000
6,210
0
21,580
L
Scylla
Kenedylary
Scylla
1,740
476
0
960
4,601
1,164
0
1,935
2,578
21,118
0
W
Chiron
Róbin
Chiron
9,709
5,064
177
2,129
5,894
1,798
2,714
1,632
4,244
0
44,102
W
Cthulhu
Sharto
Cthulhu
3,844
687
0
660
5,158
2,556
0
1,374
3,722
14,328
0
W
2,582
348
0
125
1,412
414
265
745
619
25,171
0
L
3,884
769
0
2,878
8,151
3,763
0
521
7,630
2,582
17,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,140
Gold Earned
31,294
159
Minions Killed
267
0
Camps Cleared
0
826,904
Distance Traveled
935,864
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,190
419
37
4
0
137,358
2
W
Chaac
6,132
613
54
5
0
159,336
1
W
Ratatoskr
6,016
602
53
5
0
192,486
2
L
Geb
4,684
468
9
1
0
178,578
5
L
Apollo
5,251
525
37
4
0
165,383
3
L
Scylla
5,439
544
48
5
0
163,568
1
W
Chiron
7,434
743
89
9
0
179,923
1
W
Cthulhu
6,050
605
20
2
0
207,460
3
W
Janus
5,662
566
51
5
0
196,659
5
L
Chaac
4,576
458
28
3
0
182,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role