Player Matchup

Yemoja
Yemoja
BiscuitCoco
Yemoja
Level 16
God Stats
3W - 3L
1,306 SR
Queue Stats
6W - 15L
1,274 Elo+
Solo
Nemesis
Nemesis
D-AceBlack91
Nemesis
Level 42
God Stats
48W - 47L
1,256 SR
Queue Stats
321W - 379L
1,374 Elo+
Party 1
Sylvanus
Sylvanus
LintyWings31618
Sylvanus
Level 27
God Stats
3W - 7L
1,560 SR
Queue Stats
26W - 25L
1,387 Elo+
Solo
Hades
Hades
Mrkot98
Hades
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Izanami
Izanami
calmdown2K
Izanami
Level 16
God Stats
4W - 5L
1,500 SR
Queue Stats
115W - 152L
1,351 Elo+
Party 1
Team Averages
Level 21
1,424 SR
1,377 Elo+

VS

Team Averages
Level 7
1,481 SR
1,324 Elo+
Ares
Ares
Big STONKS6131
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
Black_Angel_130
Nemesis
Level 12
God Stats
9W - 4L
1,536 SR
Queue Stats
14W - 14L
1,422 Elo+
Solo
Neith
Neith
JcT_1580
Neith
Level 8
God Stats
16W - 34L
1,717 SR
Queue Stats
181W - 292L
1,122 Elo+
Party 2
Ra
Ra
hectoros
Ra
Level 6
God Stats
19W - 34L
1,152 SR
Queue Stats
242W - 346L
1,076 Elo+
Party 2
Nu Wa
Nu Wa
x_creament
Nu Wa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
8
0 / 1 / 2
5,065
422
811
4,788
1,879
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
D-AceBlack91
Nemesis
9
4 / 2 / 3
6,219
518
3,230
5,971
1,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
10
7 / 0 / 2
6,400
533
4,031
6,551
3,243
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hades
Mrkot98
Hades
9
3 / 4 / 6
5,849
487
3,723
7,495
2,767
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
calmdown2K
Izanami
9
5 / 1 / 2
6,236
520
4,327
4,774
1,665
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 6 / 2
4,467
372
2,570
7,170
5,444
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

5
3 / 1 / 0
5,076
423
2,743
3,475
783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
JcT_1580
Neith
9
4 / 3 / 2
5,816
485
5,935
5,726
2,652
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
1 / 5 / 2
5,227
436
3,221
4,632
1,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nu Wa
6
0 / 5 / 1
4,494
375
1,838
4,642
1,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
19
Kills
8
8
Deaths
20
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
Yemoja
0
1
2
1
L
3
1
0
3
W
Nemesis
D-AceBlack91
Nemesis
4
2
3
2.75
L
Neith
JcT_1580
Neith
4
3
2
1.67
W
Sylvanus
7
0
2
8
W
Hades
Mrkot98
Hades
3
4
6
1.5
W
Izanami
calmdown2K
Izanami
5
1
2
6
L
1
5
2
0.4
L
Nu Wa
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,122
Damage
16,307
29,579
Taken
25,645
11,255
Mitigated
11,249
7,952
Healing
3,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,570
874
0
250
7,170
5,444
77
2,434
4,736
7,935
0
W
Yemoja
811
219
226
336
4,788
1,879
460
987
3,801
14,860
0
L
2,743
1,788
0
846
3,475
783
189
575
2,900
0
11,895
W
Nemesis
D-AceBlack91
Nemesis
3,230
1,168
0
618
5,971
1,701
199
408
5,563
0
26,172
L
Neith
JcT_1580
Neith
5,935
3,630
0
1,809
5,726
2,652
0
2,924
2,802
0
19,046
W
Sylvanus
4,031
1,261
942
3,075
6,551
3,243
736
3,190
3,361
17,942
2,744
W
Hades
Mrkot98
Hades
3,723
990
76
2,679
7,495
2,767
848
1,810
5,685
19,918
0
W
Izanami
calmdown2K
Izanami
4,327
3,369
0
0
4,774
1,665
624
1,234
3,540
0
26,200
L
3,221
573
18
336
4,632
1,291
764
1,305
3,327
23,465
0
L
Nu Wa
1,838
482
0
375
4,642
1,079
645
1,018
3,624
9,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,769
Gold Earned
25,080
200
Minions Killed
130
0
Camps Cleared
0
971,024
Distance Traveled
768,330
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,467
372
13
1
0
135,323
1
W
Yemoja
5,065
422
30
3
0
163,922
1
L
Nemesis
5,076
423
25
2
0
138,564
0
W
Nemesis
6,219
518
40
3
0
213,504
0
L
Neith
5,816
485
38
3
0
172,241
1
W
Sylvanus
6,400
533
40
3
0
210,669
1
W
Hades
5,849
487
31
3
0
176,575
3
W
Izanami
6,236
520
59
5
0
206,354
0
L
Ra
5,227
436
36
3
0
172,785
0
L
Nu Wa
4,494
375
18
2
0
149,417
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role