Player Matchup

Ra
Ra
Moomo697
Ra
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sol
Sol
V_Vejimes69
Sol
Level 28
God Stats
19W - 29L
1,488 SR
Queue Stats
19W - 31L
1,368 Elo+
Solo
Jing Wei
Jing Wei
sxnx_97
Jing Wei
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 26
1,496 SR
1,456 Elo+

VS

Team Averages
Level 46
1,521 SR
1,177 Elo+
Discordia
Discordia
 
Discordia
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
BurgerBeast8544
Vamana
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 8L
839 Elo+
Party 2
Cthulhu
Cthulhu
JJ UnderTail
Cthulhu
Level 17
God Stats
2W - 1L
1,564 SR
Queue Stats
7W - 17L
1,192 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 8
10,838
570
7,137
15,244
5,666
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

20
14 / 6 / 1
14,415
759
23,071
25,910
9,707
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
sxnx_97
Jing Wei
6
0 / 3 / 1
9,123
480
523
2,777
722
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
15 / 2 / 1
15,599
821
24,975
11,498
4,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 8 / 8
11,402
600
2,488
15,987
5,426
Cthulhu
JJ UnderTail
Cthulhu
16
0 / 5 / 9
11,992
631
5,993
13,611
16,144
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
34
15
Kills
16
16
Deaths
15
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
15
2
1
7.75
W
1
8
8
0.63
W
Cthulhu
JJ UnderTail
Cthulhu
0
5
9
0.9
L
1
7
8
0.71
L
14
6
1
2.42
L
Jing Wei
sxnx_97
Jing Wei
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,731
Damage
33,456
43,931
Taken
41,096
16,095
Mitigated
26,061
12,214
Healing
6,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
24,975
787
562
4,776
11,498
4,491
1,822
7,968
3,530
83,911
0
W
2,488
1,208
0
1,130
15,987
5,426
442
11,760
3,453
0
9,416
W
Cthulhu
JJ UnderTail
Cthulhu
5,993
718
219
0
13,611
16,144
247
10,480
3,131
24,525
0
L
7,137
343
463
2,869
15,244
5,666
70
11,442
3,206
26,927
0
L
23,071
9,116
0
8,732
25,910
9,707
1,075
16,937
8,065
78,358
0
L
Jing Wei
sxnx_97
Jing Wei
523
441
0
150
2,777
722
0
905
1,692
0
2,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,376
Gold Earned
38,993
136
Minions Killed
159
0
Camps Cleared
0
628,173
Distance Traveled
913,575
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
15,599
821
104
5
0
284,676
0
W
Vamana
11,402
600
15
1
0
348,212
2
W
Cthulhu
11,992
631
40
2
0
280,687
0
L
Ra
10,838
570
25
1
0
274,096
0
L
Sol
14,415
759
102
5
0
298,409
0
L
Jing Wei
9,123
480
9
0
0
55,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role